SumDrunkGuy
Guest
I still have to wait 5 hours. Fuck all of you.
Is there a nude patch yet?
Add denuvo please
we need denuvo, it makes the game much better since no one can steal it and performance gets better. we need denuvo now.
Damn, is it another un-optimized AAA mess?
I'm going to enjoy playing it in 30 FPS on my base PS4 when it unlocks in 5 hours and none of you can stop me.
From having looked at TVs for a couple of days, one thing I learned is nobody has ever complained about things being too big
I guess you haven't asked your mother about me yet...
I did. She said you were just a 5
Any idea how long it takes Steam to unpack the preloaded files once the game goes live on PC?
Surprise surprise DX12 is the culprit of a lot of the stuttering. The DX11 client is slightly better, seems to stutter half as much but it's still enough for me to not want to continue playing. Wait for patches unless you're one of the few that isn't getting these.
Right click properties launch options
-dx11
BROS FUCK GABEN IN HIS SMELLY FAT FOLDS MY UNPACKING WENT TO LIKE A FUCKING MONTH AT ONE POINT16 minutes-23 minutes-38 minutes-50minutes-18minutes Steam is taking the piss, I'm going to go open a bottle of wine. Have fun bros
It's not that bad in my case , with a radeon 5700xp and only playing in 1080p , but even there's stuttering while everything is not much more impressive than the souls i was playing on PS3 . Far from unplayable but obviously if you have a console get it on it , it can only be better optimized. Good game but that port is borderline.Damn, is it another un-optimized AAA mess?
Most people are getting some kind of stuttering, of varying degrees of severity. The majority of reported cases are just annoying, but for some, the game borders on unplayability. It's also locked to 60 fps.
I'd imagine you'll be able to find a quickstep ring or something eventually. They reused everything else, half-expecting to see trick weapons pop up somewhere at this point.Just a few more things before shutting down: combat speed seems to be DS3/BB levels. BB was good, DS3 not so much and since they kept rolling in, I'm afraid this is going to resemble the latter.
Also, speaking of rolling, I'm disappointed they kept it in instead of using quickstep. Maybe the jump will compensate? I couldn't get the hang of using it to dodge, but I only really fought the guys in the tutorial area whose attacks are pretty slow and the air time of the jump isn't too great. I wonder, will the jump will also get upgraded later like more air time or greater jumping distance?
Nothing yet but I'd imagine DX12 will be required for the upcoming ray tracing patch. I've yet to come across a game where the DX12 client is actually preferred when you have the option. I always use the Vulkan and DX11 clients when possible.This is very interesting. I want to know more about this. What's the trade-off? What do you lose by launching the game with DX11?