Nifft Batuff
Prophet
- Joined
- Nov 14, 2018
- Messages
- 3,672
This thread should be moved in retardo land.
Imho that is huge decline.
This is why Demon's Souls imho still has the best design. Because all shortcuts really meant something if you had to play from start level everytime you died and only get new bonfire when you kill level boss. So not only you had to kill your way through level to master it but also you had to deal with boss at the end of the level with resources you were left with.
Removal of above mechanic lead to increase in skill difficulty rather than player prediction/strategy/logic difficulty. Now in elden ring there are bonfires everywhere and before bosses you have shrines which completely cut walking to boss in most cases.
Obvious different people like different things but i loved initial design. Superb bosses are great but nothing beats the feeling when you find some cage you go up in it and you realize that you found a way to skip 50% of level increasing your chances to beat boss.
This thread should be moved in retardo land.
Have you even played DS2/3? Retard.Worst FromSoft game ever (well, in two decades or so).
With Dark Souls 3 it's close, yes, but I still like it better than Elden Ring. Dark Souls 2 is a masterpiece in comparison to ER and DS3 though.
Not trying to attack you or anything, but I have a really hard time to figure out if the praise that Dark Souls 2 gets over here it's some kind of internal joke or if people really believes it. I say that because the codex is unironically the only environment that I'm part of that has people praising Dark Souls 2 over any other game in the souls series.
Level design in DS2 is horrendous, and the boss fights are pretty much forgettable. I've seen people shitting on ER for having repeated enemies, and then again the first "major boss" of DS2 is a fucking giant that has two attacks. And things don't go much better from there in terms of bosses. Hell, give me 35 fights with Crucible Knight over this shitty stuff that has 2 or 3 patterns.
The DLCs makes things better (at least in terms of level design), but if you compare vanilla DS2 with every other souls games it's kinda of bizarre to think it's from the same company.
I'd really like to see people pointing out what exactly DS2 does better than any other souls game because this praise gets me really curious.
Great weapon and armor selection, powerstancing was fantastic, and a lot of weapons (at least the DLC ones) had great movesets. And ... uhm, that's about it.
Partly the reason I play offline. That and the fucking overbright bloodstains ruining my wonderful screenshots.
I asked this exact question like a week ago and some oldhead here told me that the codex prefers ds2 because it has the greatest build variety in the series.Have you even played DS2/3? Retard.Worst FromSoft game ever (well, in two decades or so).
With Dark Souls 3 it's close, yes, but I still like it better than Elden Ring. Dark Souls 2 is a masterpiece in comparison to ER and DS3 though.
Not trying to attack you or anything, but I have a really hard time to figure out if the praise that Dark Souls 2 gets over here it's some kind of internal joke or if people really believes it. I say that because the codex is unironically the only environment that I'm part of that has people praising Dark Souls 2 over any other game in the souls series.
Level design in DS2 is horrendous, and the boss fights are pretty much forgettable. I've seen people shitting on ER for having repeated enemies, and then again the first "major boss" of DS2 is a fucking giant that has two attacks. And things don't go much better from there in terms of bosses. Hell, give me 35 fights with Crucible Knight over this shitty stuff that has 2 or 3 patterns.
The DLCs makes things better (at least in terms of level design), but if you compare vanilla DS2 with every other souls games it's kinda of bizarre to think it's from the same company.
I'd really like to see people pointing out what exactly DS2 does better than any other souls game because this praise gets me really curious.
Fuck now I feel like dropping ER for a bit and go finish my DS2 playthrough.
edit: Even the story was good. DS1 had the Rekindling of the Flame plot which was nice. DS3 just redid that but made it more epic and depressing. DS2 was set in the same context of the First Flame fading but I liked how it tended to reflect more about the nature of those who would attempt to rekindle the flame and how, at least with the DLCs, it suggested there might be another path beyond and between the flame and the dark.
This game is so big that playing it is almost anxiety inducing. My autistic brain wants to lawn mow, but each time I try to lawn mow, I end up stumbling into something interesting and getting completely off track. I've been trying not to look at maps online, but I did for one area I thought I'd completely explored, and I noticed a whole cave I'd missed.
This is p. funny - a retarded journalistic dildo bought 2m runes on eBay for real money, the first thing he did with his new character was to raise his Str to 99. And then he actually went to the Tree Sentinel with his starting gear, expecting an easy fight.
Peak retardation.
https://www.eurogamer.net/articles/2022-03-04-i-bought-elden-ring-runes-on-ebay-so-you-dont-have-to
*sigh*
Went into Radahn's combat zone.
What even is the point in all of this?He keeps killing all summons in literally 2 hits and they don't help ME much get in there, because his 200-meter hitboxes flailing around erratically doesn't make for hitting him.
Went back to offline and now trying to find graveworts so I can get Banished Knight Oleg as high as I can and just keep my fingers crossed the RNG is on my side so I can some day progress the game.
Fuck now I feel like dropping ER for a bit and go finish my DS2 playthrough.
edit: Even the story was good. DS1 had the Rekindling of the Flame plot which was nice. DS3 just redid that but made it more epic and depressing. DS2 was set in the same context of the First Flame fading but I liked how it tended to reflect more about the nature of those who would attempt to rekindle the flame and how, at least with the DLCs, it suggested there might be another path beyond and between the flame and the dark.
To me, DS2 had the best "story". For some reason, the plot and setting resonated with me better than DS1.
I really loved all the flavor and didn't mind the occasional disconnect in locations / placement. DS1 pulled off some incredible mood pieces and the interconnected world was great, but for some reason I just *felt* DS2 at a deeper level.
Can't explain it or put my finger on it, I just felt it more. I am willing to ascribe this to the "first From game experience" infatuation factor, but it just stuck with me, even after playing DS1 in full later.
I never played PtD beyong Sen's Fort, because my save glitched and I was just falling forever without dying and unable to use my inventory and just went to play 2. Only played DS1 in full when the remaster came out and loved it a lot, but I'm still a bigger DS2 fan.
I am willing to ascribe this to the "first From game experience" infatuation factor, but it just stuck with me, even after playing DS1 in full later.
Do you even need to kill radahn to beat the game?
You don't need him to get to the capital. I think if your stuck on him you can safely ignore him until later.
I'm not 100% on if you need him to end the game but you definitely don't need to kill him to access extreme late game areas, which makes me think he might be an entirely optional boss. Or at least, it shouldn't be necessary to kill him until very far into the game.Do you even need to kill radahn to beat the game?
You don't need him to get to the capital. I think if your stuck on him you can safely ignore him until later.
He's one of the main bosses, afaik you have to beat him to get the Great Rune. (Just assuming you need all Great Runes to do majicbob in order to achieve thingamajic).
Fuck now I feel like dropping ER for a bit and go finish my DS2 playthrough.
edit: Even the story was good. DS1 had the Rekindling of the Flame plot which was nice. DS3 just redid that but made it more epic and depressing. DS2 was set in the same context of the First Flame fading but I liked how it tended to reflect more about the nature of those who would attempt to rekindle the flame and how, at least with the DLCs, it suggested there might be another path beyond and between the flame and the dark.
To me, DS2 had the best "story". For some reason, the plot and setting resonated with me better than DS1.
I really loved all the flavor and didn't mind the occasional disconnect in locations / placement. DS1 pulled off some incredible mood pieces and the interconnected world was great, but for some reason I just *felt* DS2 at a deeper level.
Can't explain it or put my finger on it, I just felt it more. I am willing to ascribe this to the "first From game experience" infatuation factor, but it just stuck with me, even after playing DS1 in full later.
I never played PtD beyong Sen's Fort, because my save glitched and I was just falling forever without dying and unable to use my inventory and just went to play 2. Only played DS1 in full when the remaster came out and loved it a lot, but I'm still a bigger DS2 fan.
DS3 just redid that but made it more epic and depressing. DS2 was set in the same context of the First Flame fading but I liked how it tended to reflect more about the nature of those who would attempt to rekindle the flame and how, at least with the DLCs, it suggested there might be another path beyond and between the flame and the dark
Have you even played DS2/3? Retard.Worst FromSoft game ever (well, in two decades or so).
With Dark Souls 3 it's close, yes, but I still like it better than Elden Ring. Dark Souls 2 is a masterpiece in comparison to ER and DS3 though.
Not trying to attack you or anything, but I have a really hard time to figure out if the praise that Dark Souls 2 gets over here it's some kind of internal joke or if people really believes it. I say that because the codex is unironically the only environment that I'm part of that has people praising Dark Souls 2 over any other game in the souls series.
Level design in DS2 is horrendous, and the boss fights are pretty much forgettable. I've seen people shitting on ER for having repeated enemies, and then again the first "major boss" of DS2 is a fucking giant that has two attacks. And things don't go much better from there in terms of bosses. Hell, give me 35 fights with Crucible Knight over this shitty stuff that has 2 or 3 patterns.
The DLCs makes things better (at least in terms of level design), but if you compare vanilla DS2 with every other souls games it's kinda of bizarre to think it's from the same company.
I'd really like to see people pointing out what exactly DS2 does better than any other souls game because this praise gets me really curious.