How's your stand on Mount and Blade and Kenshi, if you've played those?We'll agree to disagree, because if there's one classic series of RPGs I never got one shit for, it was Ultima. I'd rather replay a Wizardry again than touch these things. Could never get into Stalker, Gothic is peak eurojank and GTA is more of an arcade driving game than any other elements when you consider how much time you spend in a car.
Never played genesis Shadowrun.
This is a good point. The difference between DS1 and ER is just scale. While DS1 world is a series of corridors that interlink, ER widens these corridors into landmasses that also interlink.How would you describe Dark Souls then? Non-linear non-open non-CRPG world exploration? Anyway, I don’t want to derail the thread either for those who’d rather stick to Elden Ring but it’s interesting to think about.
How would you describe Dark Souls then? Non-linear non-open non-CRPG world exploration? Anyway, I don’t want to derail the thread either for those who’d rather stick to Elden Ring but it’s interesting to think about.
I actually like Mount and Blade, it's fun to dick around in this game but.. and this is a big but. It's deeply flawed on pretty much all levels. The combat isn't good enough and at the core it's just a very repetitive game. You also bring in masses of troops but then again the mechanics to manage this shit is total jank and not a replacement for proper strategy type games.How's your stand on Mount and Blade and Kenshi, if you've played those?We'll agree to disagree, because if there's one classic series of RPGs I never got one shit for, it was Ultima. I'd rather replay a Wizardry again than touch these things. Could never get into Stalker, Gothic is peak eurojank and GTA is more of an arcade driving game than any other elements when you consider how much time you spend in a car.
Never played genesis Shadowrun.
I suppose Miyazaki wanted to have the fucking Erdtree visible from every part of the map, so I guess they had to bloat it all to kingdom come :D
That depends on what Henry has been eating.I suppose Miyazaki wanted to have the fucking Erdtree visible from every part of the map, so I guess they had to bloat it all to kingdom come :D
Kingdom Come isn't bloated
And here I was finding Margit a good boss. LolMargit is a cheap piece of shit. Fuck From Software. I just summoned somebody to kill him. I don't give a fuck anymore. There's nothing rewarding anymore about wasting countless hours on From's bullshit bosses. It's nothing but a giant waste of time.
The Fire Giant was cool, the best of the big monster bosses this game has.What bosses people loved here? I rather liked Margit and Rennala so far.
The Fire Giant was cool, the best of the big monster bosses this game has.What bosses people loved here? I rather liked Margit and Rennala so far.
Fuck the dragons though. Especially the one painted up in all the goddamned red lightning in the Deeproot Depths and that blizzard sonofabitch in the Mountaintops.
People have different criteria for what makes up a good boss fight, but I think some of the fights that are memorable to me are gimmick encounters like Rykard and the Tibia mariners.And here I was finding Margit a good boss. LolMargit is a cheap piece of shit. Fuck From Software. I just summoned somebody to kill him. I don't give a fuck anymore. There's nothing rewarding anymore about wasting countless hours on From's bullshit bosses. It's nothing but a giant waste of time.
What bosses people loved here? I rather liked Margit and Rennala so far.
I'd say all the unique main bosses are pretty good, where by "unique" I mean actual bosses and not those common enemies recycled as bosses in dungeons and catacombs.What bosses people loved here? I rather liked Margit and Rennala so far.
I'd say all the unique main bosses are pretty good, where by "unique" I mean actual bosses and not those common enemies recycled as bosses in dungeons and catacombs.What bosses people loved here? I rather liked Margit and Rennala so far.
Usually I don't like the token souls gimmick boss, but everything about Rykard is so absurd and over the top that I loved it.
YES FUCK THE HORSE. Hate spending an entire open world game zoomed out speeding around on my Honda Accord past all the randomly placed enemies(yeah, I hate this horse).
Rennala, Ancestor Spirit, Firstborn of the Void, Boat Nigga, and the final boss were all great.What bosses people loved here? I rather liked Margit and Rennala so far.
ObjectivelyIshinFather Owl is the best boss FS has ever created
The fact the discussion for best From boss ever is among two Sekiro bosses says it all.ObjectivelyIshinFather Owl is the best boss FS has ever created
But really, Sekiro has some really fucking amazing bosses across the board. Even the gimmick boss in that game is kind of cool.
Uninstalled the game after reaching Mountaintops of the Giants.
Game became absolutely intolerable with each new step towards endgame. Enemies one or two shotting you with 45 VIG and 40% PHYS DMG REDUCTION, but also having like 5000-8000 HP at the same time. Absolute shit game design that for whatever reason has been sticking with the Souls series after Dark Souls 1. Game had a lot of stuff going for it for the first 30 hours or so until you noticed the patterns of the open world design, and then everything became foreseeable and the world lost most of its charm (most, because some areas you could discover were still pretty unique and deviated from the usual catacombs, and so on).
And I don't even want to talk about the MP with its constant freezes, crashes, and how they completely buchtered PvP invasions.
If I had to rate every Souls game I've played, it would look like this:
Demon's Souls = Dark Souls >>>>>>>>>>> Dark Souls 3 = Dark Souls 2 SOFTS > Elden Ring >∞> Dark Souls 2
Uninstalled the game after reaching Mountaintops of the Giants.
Game became absolutely intolerable with each new step towards endgame. Enemies one or two shotting you with 45 VIG and 40% PHYS DMG REDUCTION, but also having like 5000-8000 HP at the same time. Absolute shit game design that for whatever reason has been sticking with the Souls series after Dark Souls 1. Game had a lot of stuff going for it for the first 30 hours or so until you noticed the patterns of the open world design, and then everything became foreseeable and the world lost most of its charm (most, because some areas you could discover were still pretty unique and deviated from the usual catacombs, and so on).
And I don't even want to talk about the MP with its constant freezes, crashes, and how they completely buchtered PvP invasions.
If I had to rate every Souls game I've played, it would look like this:
Demon's Souls = Dark Souls >>>>>>>>>>> Dark Souls 3 = Dark Souls 2 SOFTS > Elden Ring >∞> Dark Souls 2
Sometimes I think that we are playing a different game when I read a post like this, lol I was one/two shooting every enemy with my weapon from the moment I got Ramadan great sword to the end of the game and first hit would always break their poise if there were more than 3 enemies in the room I would use weapon art and clear them out are you running with starter weapon or what?
Uninstalled the game after reaching Mountaintops of the Giants.
Game became absolutely intolerable with each new step towards endgame. Enemies one or two shotting you with 45 VIG and 40% PHYS DMG REDUCTION, but also having like 5000-8000 HP at the same time. Absolute shit game design that for whatever reason has been sticking with the Souls series after Dark Souls 1. Game had a lot of stuff going for it for the first 30 hours or so until you noticed the patterns of the open world design, and then everything became foreseeable and the world lost most of its charm (most, because some areas you could discover were still pretty unique and deviated from the usual catacombs, and so on).
And I don't even want to talk about the MP with its constant freezes, crashes, and how they completely buchtered PvP invasions.
If I had to rate every Souls game I've played, it would look like this:
Demon's Souls = Dark Souls >>>>>>>>>>> Dark Souls 3 = Dark Souls 2 SOFTS > Elden Ring >∞> Dark Souls 2
Sometimes I think that we are playing a different game when I read a post like this, lol I was one/two shooting every enemy with my weapon from the moment I got Ramadan great sword to the end of the game and first hit would always break their poise if there were more than 3 enemies in the room I would use weapon art and clear them out are you running with starter weapon or what?
Have been running a +20 Keen Partisane.