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From Software Elden Ring - From Software's new game with writing by GRRM

Tyrr

Liturgist
Joined
Jun 25, 2020
Messages
2,314
Filtered by the UI.
 

Kruno

Arcane
Patron
Village Idiot Zionist Agent Shitposter
Joined
Jan 2, 2012
Messages
11,478
Flamelurker was an awesome boss. I didn't die much to it and I was new to modern consoles at the time as well.
 

SumDrunkGuy

Guest
Is there an actual pyromancer guy? The dude in the hold only has 2 flame incantations. Dragon incantations require me to raise my faith and fuck that shit.
 

Lautreamont

Augur
Joined
Apr 22, 2012
Messages
300
Some nerd on reddit compiled all the latest changes that weren't quite clear or elucidated at all in the official patch notes:

GENERAL CHANGES

  • Mimic Tear Ashes were adjusted. Difficult to tell to what degree since it's a fairly fluid summon but the consensus is that it's a nerf. [Others have said the mimic AI is more aggressive and smarter at dodge rolling, and the damage difference isn't substantial so who knows]

  • Mimic Veil is now contextual and will transform you into objects that correlate to the terrain and the dungeon you are in

  • Unseen Form has improved casting visuals and slightly(?) more transparency while active

  • Pidia now sells a Weathered Map that marks the location of the Amber Starlight needed for Seluvis's quest

  • Banished Knight Engvall was added as the boss reward to Murkwater Catacombs like originally intended. Anyone who has already cleared it should already have it in their inventory. As a result the Battle Hammer no longer drops there

  • Smithing Stones purchased through the Twin Maiden Husks have had their costs reduced [by 25%]. Does not extend to Somber Stones

  • Caelid and Altus Plateau have new night soundtracks

  • Nomadic Merchants at Coastal Cave, Saintsbridge, Mistwood, Castle Morne, Isolated Merchant (Weeping Peninsula), and Liurnia Lake Shore sell limited quantities of Smithing Stone (1) and (2)

  • Bestial Sanctum now has a killbox if you attempt to access the lower sections for the dagger and talisman. I guarantee this one is completely unintended but for the moment it's inaccessible
SORCERY CHANGES

  • Glintstone Cometshard changed from 25 FP to 19 FP
  • Comet changed from 38 FP to 26 FP
  • Shard Spiral changed from 16 FP to 14 FP
  • Star Shower changed from 36 FP to 23 FP
  • Gavel of Haima changed from 37 FP to 25 FP
  • Rock Blaster changed from 30 FP to 25 FP
  • Stars of Ruin changed from 50 FP to 38 FP
  • Founding Rain of Stars changed from 46 FP to 32 FP
  • Greatblade Phalanx changed from 43 FP to 35 FP
  • Magic Downpour changed from 25 FP to 20 FP
  • Loretta's Greatbow changed from 32 FP to 28 FP
  • Loretta's Mastery changed from 50 FP to 43 FP
  • Carian Greatsword changed from 16 FP to 14 FP
  • Carian Piercer changed from 23 FP to 19 FP
  • Night Comet changed from 32 FP to 24 FP
INCANTATION CHANGES

-None found thus far

WEAPON CHANGES

  • Weapons that were initially showing a lowered AR when upgraded to +25 have more had their base AR upgrades per level lowered to match that original +25 number. This one sucks, because it's an overall nerf rather than a buff. Heavy weapons in particular were hit pretty hard by this

  • Split damage weapons scaling with Arcane have been fixed (Rivers of Blood and Eleonora's Poleblade are scary good now, at +10 with 55/70 DEX/ARC Rivers went from 372 to 697)

  • Did not get a chance to compare Ashes of War before/after, hoping someone can help fill in the blanks. Hoarfrost Stomp got absolutely gutted, though (about 1/2 range, much slower windup)
SHIELD CHANGES

  • Shields across the board have received huge Guard Boost buffs, making them much better overall.

  • Some shields have also received adjustments to their damage negation. I might add these later as the list is already incredibly exhaustive, all values listed below are changes to Guard Boost only. Overall, it seems to be a net positive to most of the shields affected, with the sole exception of the Great Turtle Shell, which has lost a significant amount of physical reduction. RIP

  • Upgrading shields also yields higher Guard Boost buffs, not universal (Erdtree Greatshield+9 went from 62 to 65)
SMALL SHIELDS

  • Rickety Shield changed from 25 to 37
  • Riveted Wooden Shield changed from 35 to 39
  • Blue-White Wooden Shield changed from 35 to 39
  • Red Thorn Roundshield changed from 32 to 38
  • Pillory Shield changed from 33 to 40
  • Buckler changed from 30 to 37
  • Iron Roundshield changed from 40 to 41
  • Gilded Iron Shield changed from 40 to 41
  • Man-Serpent's Shield changed from 32 to 39
  • Ice Crest Shield changed from 40 to 41
  • Rift Shield changed from 37 to 38
  • Perfumer's Shield changed from 30 to 37
  • Shield of the Guilty changed from 29 to 33
  • Spiralhorn Shield changed from 29 to 35
  • Smoldering Shield changed from 40 to 41
  • Coil Shield changed from 22 to 29
MEDIUM SHIELDS

  • Hawk Crest Wooden Shield changed from 38 to 45
  • Horse Crest Wooden Shield changed from 38 to 47
  • Candletree Wooden Shield changed from 39 to 47
  • Flame Crest Wooden Shield changed from 39 to 47
  • Marred Wooden Shield changed from 41 to 48
  • Sun Realm Shield changed from 41 to 48
  • Round Shield changed from 41 to 47
  • Large Leather Shield changed from 40 to 46
  • Black Leather Shield changed from 37 to 44
  • Marred Leather Shield changed from 40 to 46
  • Heater Shield changed from 38 to 49
  • Blue Crest Heater Shield changed from 44 to 50
  • Red Crest Heater Shield changed from 43 to 50
  • Beast Crest Heater Shield changed from 44 to 51
  • Inverted Hawk Heater Shield changed from 44 to 50
  • Eclipse Crest Heater Shield changed from 46 to 51
  • Kite Shield changed from 47 to 51
  • Blue-Gold Kite Shield changed from 47 to 53
  • Scorpion Kite Shield changed from 47 to 52
  • Twinbird Kite Shield changed from 49 to 50
  • Brass Shield unchanged (like it needed a buff)
  • Banished Knight's Shield changed from 52 to 55
  • Albinauric Shield changed from 42 to 51
  • Beastman's Jar-Shield changed from 48 to 50
  • Carian Knight's Shield changed from 47 to 49
  • Silver Mirrorshield changed from 42 to 45
  • Great Turtle Shell changed from 48 to 49 (no longer 100% physical reduction)
GREATSHIELDS

  • Wooden Greatshield changed from 51 to 56
  • Lordsworn's Greatshield changed from 57 to 60
  • Briar Greatshield changed from 56 to 58
  • Spiked Palisade Shield changed from 57 to 59
  • Icon Shield changed from 57 to 59
  • Golden Beast Crest Shield changed from 58 to 60
  • Manor Towershield changed from 65 to 67
  • Crossed-Tree Towershield changed from 64 to 67
  • Dragon Towershield changed from 64 to 69
  • Distinguished Towershield changed from 66 to 68
  • Gilded Greatshield changed from 67 to 69
  • Cuckoo Greatshield changed from 62 to 64
  • Redmane Greatshield changed from 61 to 65
  • Golden Greatshield changed from 68 to 70
  • Haligtree Greatshield changed from 68 to 71
  • Crucible Hornshield changed from 58 to 60
  • Dragonclaw Shield changed from 58 to 61
  • Ant's Skull Plate changed from 59 to 63
  • Erdtree Greatshield changed from 57 to 60
  • Jellyfish Shield changed from 50 to 52
No doubt more will be discovered and added to the list. Source.
 

Lutte

Dumbfuck!
Dumbfuck
Joined
Aug 24, 2017
Messages
1,969
Location
DU's mom
  • Weapons that were initially showing a lowered AR when upgraded to +25 have more had their base AR upgrades per level lowered to match that original +25 number. This one sucks, because it's an overall nerf rather than a buff. Heavy weapons in particular were hit pretty hard by this

:avatard:
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
15,881
for folks struggling for quality and frames.

AMD just released RSR in their newest drivers. So if you have RX 5xxx or RX6xxx you can get FSR on any game you want.
I switched it on and i went from 40fps @ 4k to 60fps @ 4k. Thanks to this i moved from playing ER at 1440p@60fps to 4k@60fps.
 

Kjaska

Arbeiter
Patron
Joined
Nov 23, 2015
Messages
1,493
Location
Germoney
Insert Title Here
after almost 100h of playtime I found Patches and only because I started reading the wiki

what do I see in his shop? MARGITS SHACKLE. Yeah, I needed that 80 hours ago. Thanks FromSoft, thanks. :argh:
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
56,652
after almost 100h of playtime I found Patches and only because I started reading the wiki

what do I see in his shop? MARGITS SHACKLE. Yeah, I needed that 80 hours ago. Thanks FromSoft, thanks. :argh:

The shackle only works in his first phase, which is actually easy so the use of the shackle is mostly so you can rush through the boring part to concentrate on his second phase.
 

Ghulgothas

Arcane
Joined
Feb 22, 2020
Messages
1,598
Location
So Below
after almost 100h of playtime I found Patches and only because I started reading the wiki

what do I see in his shop? MARGITS SHACKLE. Yeah, I needed that 80 hours ago. Thanks FromSoft, thanks. :argh:

The shackle only works in his first phase, which is actually easy so the use of the shackle is mostly so you can rush through the boring part to concentrate on his second phase.
It works when you fight him for the second time in the capitol, too.
 

deem

Savant
Joined
Oct 3, 2019
Messages
421
wiki said:
The Shackle will also work on Morgott, the Omen King.

You may still get some use out of it. Also, it costs 5k. Nearly a half of the runes you get for defeating Margit.
 

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