mediocrepoet
Philosoraptor in Residence
I forgot who posted this already, but it really was accurate.
Lyric Suite have you tried fighting the dogs up by the northern isolated merchant shack in Dragonbarrow? Good times.
dragonsblahblah
Fighting back is also cheating.Jumping attacks = cheating as well
There is still a place for overpowered builds in a game like this after your first playthrough. Seeing how far you can push things after you've already mastered the game can be fun, even if ER doesn't have a builds system as complex as, for example, Nioh 2. Going for a broken build the first time you go through the game will only ruin your experience, though.If you are so overpowered every boss becomes Pinwheel it just seems to defeat the purpose of playing a game like this to me.
There is still a place for overpowered builds in a game like this after your first playthrough. Seeing how far you can push things after you've already mastered the game can be fun, even if ER doesn't have a builds system as complex as, for example, Nioh 2. Going for a broken build the first time you go through the game will only ruin your experience, though.If you are so overpowered every boss becomes Pinwheel it just seems to defeat the purpose of playing a game like this to me.
Nope. Enemies do a little more damage and have a little more health but NG+ is really not a big deal. Malenia will still be hard if you found her hard in NG, but she's not twice as hard.Just curious, when restarting the game how many of you guys do NG+ runs rather than starting a new character?
For those that do, how does the difficulty scale along the game? I've goofed around with my Jumping Jacks character killing Godrick, but it's mostly been piss easy and a way to gawk at silly weapon arts. At the same time I'm feeling like the endgame might be bone crushingly hard (Malenia but harder with essentially the same character? Help.....).
I've never done a NG+ run in a Soulsborne game, always preferring to restart as I like the progression of working slowly towards a build and struggling with half-missing tools, but I'm wondering if I should give it a go this time.
How is it bad thing? You enjoy it right?Unfortunately, the scaling from NG+ does not really make any of the early game areas interesting on your end game character. You'll be slaughtering enemies like Margit, Godrick, Morgott as if they were pigs.
Just curious, when restarting the game how many of you guys do NG+ runs rather than starting a new character?
For those that do, how does the difficulty scale along the game? I've goofed around with my Jumping Jacks character killing Godrick, but it's mostly been piss easy and a way to gawk at silly weapon arts. At the same time I'm feeling like the endgame might be bone crushingly hard (Malenia but harder with essentially the same character? Help.....).
I've never done a NG+ run in a Soulsborne game, always preferring to restart as I like the progression of working slowly towards a build and struggling with half-missing tools, but I'm wondering if I should give it a go this time.