Child of Malkav
Erudite
It's literally Dark Souls in an open world. And apparently making your game open world doubles or triples your sales. Blight is an understatement.
No, it's great; can't wait to see what FS does next. Unleesss....you're saying....that....it's a good thing if they get less money....so they will have to port Bloodborne to PC to pay the bills!Sales for Elden Ring are kinda sad
Yeah, by far the best areas in the game. amazing looking, like you're in space.I remember finding the underground areas to be by far the most interesting and breathtaking.
Reached the snow area after the capital. I like it visually, but it's getting a bit too long. Still like that they keep varying the landscape. The capital was the absolute highlight and I wouldn't have minded if the game ended there.
The game starts to get a little hard after the snow bit. Best of luckReached the snow area after the capital. I like it visually, but it's getting a bit too long. Still like that they keep varying the landscape. The capital was the absolute highlight and I wouldn't have minded if the game ended there.
The open world is cool and works much better than most modern open worlds. There is no handholding, you actually get to explore. See something in the distance, go there. No markers beyond some sites of grace giving you a rough direction hint on the map. It's refreshing to have an open world game with this degree of freedom. The horse is fast enough to make it easy to explore, and I keep finding new things when I pass through an area I had been to before. I had to look up where to find the key to the Raya Lucaria academy because I completely missed it and already explored the Altus Plateau when I thought "wait, what about that academy?"
The key to enjoying the open world is to not obsessively try to be completionist or systematic about it. Just explore, go where you want to go, take notes about things you missed, return later when you feel like exploring that area again. I switched between Liurnia, Caelid, and the underground Siofra River constantly.
The legacy dungeons are the highlight of the game, but the open world is one of the very few modern day open worlds that are actually done right.
fxdThe game starts to geta little hardfull retard after the snow bit. Best of luck
I like the idea of having only legacy dungeons period.I like the idea of having only legacy dungeons after the Capital.
Ho-ho. Wait till you get to the second huge snow area after the capital.Reached the snow area after the capital. I like it visually, but it's getting a bit too long.
All of these can be done from any point the moment you can enter, but these are very high level areas so it's best to at least be right before the final boss before you do them:How are expansions usually handled by FromSoft? Can you just start the new area right away or do you have to start a new save/progress into NG+1 until some specific story state?
I don't think the snow area is too long, just the game as a whole at this point. 110 hours in and explored thoroughly in all the previous regions. But I still feel more motivated than most open world games leave me after only half that much playtime.Ho-ho. Wait till you get to the second huge snow area after the capital.Reached the snow area after the capital. I like it visually, but it's getting a bit too long.
The key to enjoying the open world is to not obsessively try to be completionist or systematic about it. Just explore, go where you want to go, take notes about things you missed, return later when you feel like exploring that area again.
explored thoroughly in all the previous regions
I like the idea of having only legacy dungeons period.I like the idea of having only legacy dungeons after the Capital.
Ah, but I explored in an organic way. See something interesting, go there. Look at the map, see something scribbled there that looks like a building, go check it out. I'm fairly certain that I missed plenty of places (there's one of these statues that shows the way to a catacomb left in Caelid where I didn't find the entrance, so I just left it). Apparently I missed a few places in Liurnia too.The key to enjoying the open world is to not obsessively try to be completionist or systematic about it. Just explore, go where you want to go, take notes about things you missed, return later when you feel like exploring that area again.
explored thoroughly in all the previous regions
I get it though. I am, at times, compelled to play games in a way that sucks the fun out of it as well.