I mostly don't care about RPGs. But it's far harder to keep an open world interesting as opposed to a linear one where the devs can insert all the fun ideas and intricate level design they can think of and will be sure the player will encounter most of it. Open worlds are nearly always so barren and take so much time having you press forward, forward and forward with no obstacles.I'll never understand the knee-jerk codex derision of open world games.open world
All the classic RPGs are open world. Ultima, Might and Magic, Magic Candle, etc. Not to mention so many beloved codex games like Fallout, Arcanum, Gothic, and even Underrail. Open world was the original dream of the RPG, endless adventure limited only by the players ability.
You really want narrow constrained levels, unclimbable waist high fences, invisible barricades, loading screens, gatekeeping, and plot doors?
I'll never understand the knee-jerk codex derision of open world games.open world
All the classic RPGs are open world. Ultima, Might and Magic, Magic Candle, etc. Not to mention so many beloved codex games like Fallout, Arcanum, Gothic, and even Underrail. Open world was the original dream of the RPG, endless adventure limited only by the players ability.
You really want narrow constrained levels, unclimbable waist high fences, invisible barricades, loading screens, gatekeeping, and plot doors?
Meh, I think it's fine as an experiment, why not have an open world Souls game? Now if it becomes the standard that's fucked but we'll have to see.Asking this question is kinda of funny given Elden Ring is direct evidence open world sucks.
All the open world areas in the game are vastly inferior to the legacy dungeons.
Not exactly a leak. They say it could and then spend a long time walking it back with all the reasons that is pretty much not going to happen.Leak suggests that the DLC will be released on Feb 25 2024:
https://www.gamesradar.com/elden-ri...ve-leaked-through-a-controller-collaboration/
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Nigga, it's Fromsoft. They've dropped DLCs with one week of advance notice. This is nothing new. The product is their promotion.Not exactly a leak. They say it could and then spend a long time walking it back with all the reasons that is pretty much not going to happen.Leak suggests that the DLC will be released on Feb 25 2024:
https://www.gamesradar.com/elden-ri...ve-leaked-through-a-controller-collaboration/
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Besides, you think they would have a release two months away with exactly zero advertising or promotion done?
They already did make it too big, now it'll be too too big.I hate it when I agree with Liberal, but if that leak is real, From's jumping the shark and trying to compete with Owlcat and Ubisoft in trying to make a game that is literally too big.
They already did make it too big, now it'll be too too big.I hate it when I agree with Liberal, but if that leak is real, From's jumping the shark and trying to compete with Owlcat and Ubisoft in trying to make a game that is literally too big.
Jesus, I'm actually dreading a future FromSoft game. How did it come to this.
I wouldnt mind if the DLC was basically only interconnected legacy dungeons in a semi open world were you would gradually unlock shortcuts and passages to the old areas and progress would be gated by carefully placed bosses. You know, something akin to a 3d metroidvania game that ditched the bloated open world design.
Here, I even have a map that From could use as inspiration for the DLC.
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I can't even begin to believe how bearish you guys are on this DLC. Has an expansion ever not been the crowning jewel of any From Software game prior? Are y'all from an alternate universe where The Old Hunters ruined Bloodborne? Or where Gael was a shitty and unsatisfying final boss?