Damned Registrations
Furry Weeaboo Nazi Nihilist
- Joined
- Feb 24, 2007
- Messages
- 15,827
There's a difference being behaving randomly and behaving according to intuitions and logic. Like, if I see an enemy hold a giant weapon overhead with two hands, I'd be a retard to try block or parry it instead of dodging. Likewise, trying to dodge a wolf or bird instead of just blocking or parrying them. Failing that, internal setting logic is useful, like say, flames tend to linger and punish dodging, while lightning does not, or the enemies with spiky hats overwhelm blocks easily. Of course, this relies on the game actually making sense and being consistent with such things. Elden Ring can't even be assed to have consistent fucking physics, with enemies hovering in mid air to delay the end of a jumping attack.
If the gameplay is reduced to 'wait until he holds his sword over his right shoulder, then hit button X when it's at 60 degrees, swing sword 3 times and then stand still to recover stamina and avoid provoking the dash attack' then I may as well go play Osu!
If the gameplay is reduced to 'wait until he holds his sword over his right shoulder, then hit button X when it's at 60 degrees, swing sword 3 times and then stand still to recover stamina and avoid provoking the dash attack' then I may as well go play Osu!