MasPingon
Arcane
How much is there after Messmer fight? I'm not certein if I want to explore or finish the game for lore more. This place is like a fucking spoiler minefield.
It depends on how much optional content you have done so far. But if we are strictly speaking about "mandatory" fights and levels, then one mandatory open world area, one Legacy Dungeon, one miniboss and two bosses (or 3 bosses depending on your interpretation) . Just as the base game, most content is optional.How much is there after Messmer fight? I'm not certein if I want to explore or finish the game for lore more. This place is like a fucking spoiler minefield.
It's easy to miss some things in Shadowkeep. There's a certain ladder that allows access to a whole new zone. There are many secrets, and I probably haven't found everything yet. There's still a spot in the library on the first floor that I can't access. Then there's the back entrance of Shadowkeep with lots of stuff to do. The exploration is clearly as good as, if not better than, previous Souls games.In Rauh Ruins, there's a very cryptic quest involving a stone sword and altars, one of which is in the underground zone I mentioned.Messmer down. Had a few moves that were hard to read, but it wasn't the insane bullshit I expected based on all the complaints. Overall was a fun fight. So far so good, Bayle was probably the best fight for me so far. Something about ascending a huge mountain with lightning and wind blasting from everywhere, only to reach the biggest dragon you've ever seen at the top... The fight is also very fun and rewarding to learn I felt like. I also liked Igon but didn't summon him during the fight as I want to do everything with no summons/ashes first. Altough I might have missed some quest rewards/developments in doing so, same with not summoning the Hornsent for Messmer.
Rauh ruins and Shadow Keep I feel like I missed stuff... but not sure. Now with Messmers defeat I can progress forward.
I thought most of the bosses were fun, a bit of bullshit here and there at some point in most of their fights but plenty of very enjoyable parts too. A lot of people are frustrated with one specific boss rather than all the bosses, and I think the criticisms of that boss are fair but there are a lot of really fun fights too, with one of the ones tied to an NPC's questline being particularly memorable.So exploration is great, combat and bosses are shit?
Exploration works in tandem with combat and bosses, combat makes the exploration greatSo exploration is great, combat and bosses are shit?
I thought most of the bosses were fun, a bit of bullshit here and there at some point in most of their fights but plenty of very enjoyable parts too. A lot of people are frustrated with one specific boss rather than all the bosses, and I think the criticisms of that boss are fair but there are a lot of really fun fights too, with one of the ones tied to an NPC's questline being particularly memorable.So exploration is great, combat and bosses are shit?
I feel like a recurring theme in these games, particularly with each new iteration of transdragon autism is how these attempts at human ascension are ill fated, pitiful and maybe a little blasphemous. It culminated with whatever the fuck Oceiros turned himself into.The DLC apparently also has dragon forms in it and they all look like shit, malnourished, retarded little baby dragons. Only DkS2 had the best looking dragon form. Who the fuck is designing these forms over there?
...Dark souls hollows are copy and pasted Dreglings from Demon's souls. Sekiro didn't start any fucking thing you utter retard. Most of From's stuff reuses assets from earlier games. This DLC has Gundir's moveset given to a normal enemy and you can find almost every non-weird shaped boss using moves from previous games.Sekiro did have some copy pasta, and in fact i wouldn't be surprised if that's the game that started the ball rolling on this. Elden Ring is of course five times as big so the issue was bound to become much, much worse. The fact the issue is still present in the DLC is disappointing.
...Dark souls hollows are copy and pasted Dreglings from Demon's souls. Sekiro didn't start any fucking thing you utter retard. Most of From's stuff reuses assets from earlier games. This DLC has Gundir's moveset given to a normal enemy and you can find almost every non-weird shaped boss using moves from previous games.Sekiro did have some copy pasta, and in fact i wouldn't be surprised if that's the game that started the ball rolling on this. Elden Ring is of course five times as big so the issue was bound to become much, much worse. The fact the issue is still present in the DLC is disappointing.
You mean the bitching about Demon firesage? That was happening at release and the Asylum demon 2 wasn't very popular either. But people accepted the other reused bosses are normal enemies because they weren't boss tough and the context mattered.There's a difference betwen reskinning a model and reusing the exact same boss within the same game. Nobody noticed or cared about the reskinned bossed, only some of the more autistic people made any fuss about that it's not the issue in question.
DS1 is 50% Demon's Souls, if not moreAnother point in favor of my favorites, DS1, BB and Sekiro. They are almost completely original from each other.
It's a reused boss in a smaller arena that can has a shitty camera. I don't object to it but it's been complained about many times.The second asylum demon is a brilliant boss all around, and no other uniquely created boss they could have placed there would have fitted better with the location and how the player experiences it.
There's no set order to meet them in. So you can meet it 3rd and think it's more recycling.You sound like a broken record now (muh shitty camera). The second asylum boss was awesome for me too. Not only that, but that boss also doesn't feel recycled because it was set up from the get go. In fact, the one you fight in the tutorial is basically just a neutered version of the "real" asylum boss which you can see prowl around right from the beginning, and you know from the start the second time around isn't going to be as easy as the first.
The one that felt recycled was the third one you meet in later on.
Don't care what tricks they used. It looked cool.DS2 dragon form looked cool because it was a set of superglued armor, probably looked like a rubber chicken beneath.