The GEQ could even be an entity inside Melina just like Messmer's base serpent. Who knows.
Folks, what if the DLC was just a dream?
That's caused by invulnerability frames. If you can hit rolling enemy, then they are strongly motivated to avoid rolling into wrong direction.those red pipo, fingers or something, are perfect demonstration of how retarded modern fs combat is. please tell me they are in game to make fun at average souls player with constant circus rolling around. i miss nioh human fights.
Fromsoft is not so subtleto make fun at average souls player with constant circus rolling around
Rate my retardation.
edit: waterfowl dance is indefensible
After reading about bosses in the DLC, I think I'll be skipping it. Not interested in even more spastic bosses and delayed combos.
If From Soft wants to chase "pro" players, its their decision. Hope they don't mind loosing the "casual" crowd's money.
The casual market keeps buying it with no intention of finishing it.After reading about bosses in the DLC, I think I'll be skipping it. Not interested in even more spastic bosses and delayed combos.
If From Soft wants to chase "pro" players, its their decision. Hope they don't mind loosing the "casual" crowd's money.
I use a shield. I still think the last boss is unreasonable. It'll be nerfed pretty hard soon any way.After reading about bosses in the DLC, I think I'll be skipping it. Not interested in even more spastic bosses and delayed combos.
If From Soft wants to chase "pro" players, its their decision. Hope they don't mind loosing the "casual" crowd's money.
They chased the autistic crowd who think they can dodge everything pressing the roll button. If you use a shield, every boss is bearable. Asmongold killed the final boss in a couple of tries, under twenty minutes. Meanwhile, others have spent hours and hours trying to dodge everything.
After reading about bosses in the DLC, I think I'll be skipping it. Not interested in even more spastic bosses and delayed combos.
If From Soft wants to chase "pro" players, its their decision. Hope they don't mind loosing the "casual" crowd's money.
Used to play the old Souls games a ton. Have made almost no progress in Elden Ring. Possible that an open world makes it harder for people like me who find most open worlds boring and aren't gonna wander for hours and hours, hitting one brick wall after another, for better gear. I did really get into Breath of the Wild and Tears of the Kingdom, but the open world had more to offer than just fighting. Also think it's much more the animations just being so bullshitty now. The prolonged windups that suddenly go very fast, the attacks suddenly changing directions, the surprising range of the attack... Anyway, I hate you people. I don't know if you just say "It's the easiest" because you really believe it, but you enable FromSoftware to keep doubling down on the BS, when they should be making a new system. Or you say "Just adapt," enabling. You can adapt to anything, but the inbred design will become more and more rigid if you just excuse it all with that attitude and consume.Elden Ring is the easiest souls game. There's nothing in this game like the anor Londo rooftop gauntlet. Very open and freedom to grind as much as you want.
This is true depending on your build. Spirit ashes + magic damage = very easyElden Ring is the easiest souls game. There's nothing in this game like the anor Londo rooftop gauntlet. Very open and freedom to grind as much as you want.