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From Software Elden Ring - From Software's new game with writing by GRRM

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
14,989
Rate my retardation.


edit: waterfowl dance is indefensible
 

Haplo

Prophet
Patron
Joined
Sep 14, 2016
Messages
6,607
Pillars of Eternity 2: Deadfire
After reading about bosses in the DLC, I think I'll be skipping it. Not interested in even more spastic bosses and delayed combos.

If From Soft wants to chase "pro" players, its their decision. Hope they don't mind loosing the "casual" crowd's money.
 

TheHeroOfTime

Arcane
Joined
Nov 3, 2014
Messages
2,970
Location
S-pain
After reading about bosses in the DLC, I think I'll be skipping it. Not interested in even more spastic bosses and delayed combos.

If From Soft wants to chase "pro" players, its their decision. Hope they don't mind loosing the "casual" crowd's money.

They chased the autistic crowd who think they can dodge everything pressing the roll button. If you use a shield, every boss is bearable. Asmongold killed the final boss in a couple of tries, under twenty minutes. Meanwhile, others have spent hours and hours trying to dodge everything.
 

Hell Swarm

Learned
Joined
Jun 16, 2023
Messages
2,144
After reading about bosses in the DLC, I think I'll be skipping it. Not interested in even more spastic bosses and delayed combos.

If From Soft wants to chase "pro" players, its their decision. Hope they don't mind loosing the "casual" crowd's money.
The casual market keeps buying it with no intention of finishing it.
After reading about bosses in the DLC, I think I'll be skipping it. Not interested in even more spastic bosses and delayed combos.

If From Soft wants to chase "pro" players, its their decision. Hope they don't mind loosing the "casual" crowd's money.

They chased the autistic crowd who think they can dodge everything pressing the roll button. If you use a shield, every boss is bearable. Asmongold killed the final boss in a couple of tries, under twenty minutes. Meanwhile, others have spent hours and hours trying to dodge everything.
I use a shield. I still think the last boss is unreasonable. It'll be nerfed pretty hard soon any way.
 

Nathir

Liturgist
Joined
Aug 3, 2017
Messages
1,227
After reading about bosses in the DLC, I think I'll be skipping it. Not interested in even more spastic bosses and delayed combos.

If From Soft wants to chase "pro" players, its their decision. Hope they don't mind loosing the "casual" crowd's money.

It really isn't that bad. I still have to reach the last boss though.
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
14,176
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. MCA Project: Eternity Divinity: Original Sin 2
I finally figured out what was causing those weird frame pacing issues. It wasn't the expansion or new patch or anything, it was a program I'd installed since I last played ER that was causing some sort of conflict. Any time it's not running, it's fine. If it's running and active, such as when I tab out to a second window, it causes ER to stutter.
 

Ezekiel

Arcane
Joined
May 3, 2017
Messages
6,941
Elden Ring is the easiest souls game. There's nothing in this game like the anor Londo rooftop gauntlet. Very open and freedom to grind as much as you want.
Used to play the old Souls games a ton. Have made almost no progress in Elden Ring. Possible that an open world makes it harder for people like me who find most open worlds boring and aren't gonna wander for hours and hours, hitting one brick wall after another, for better gear. I did really get into Breath of the Wild and Tears of the Kingdom, but the open world had more to offer than just fighting. Also think it's much more the animations just being so bullshitty now. The prolonged windups that suddenly go very fast, the attacks suddenly changing directions, the surprising range of the attack... Anyway, I hate you people. I don't know if you just say "It's the easiest" because you really believe it, but you enable FromSoftware to keep doubling down on the BS, when they should be making a new system. Or you say "Just adapt," enabling. You can adapt to anything, but the inbred design will become more and more rigid if you just excuse it all with that attitude and consume.
 

Ezekiel

Arcane
Joined
May 3, 2017
Messages
6,941
Also, grinding like that is no way to play an RPG. If specializing the difficulty for players who already know the systems well has made the game so inaccessible that even the more hardened of them have to grind (and look up secrets, the other frequent suggestion) for the first time, it's time to try something new.
 

Hell Swarm

Learned
Joined
Jun 16, 2023
Messages
2,144
Elden Ring is the easiest souls game. There's nothing in this game like the anor Londo rooftop gauntlet. Very open and freedom to grind as much as you want.
This is true depending on your build. Spirit ashes + magic damage = very easy
 

DemonKing

Arcane
Joined
Dec 5, 2003
Messages
6,648
Haven't had much chance to play but haven't found the difficulty so bad so far. Killed the Lion Dancer after only a few tries. Rellana Twin Blade took a few more but only because it took me a while to work out you had to dodge that big BS twin moon attack she does to avoid damage...
 

Hell Swarm

Learned
Joined
Jun 16, 2023
Messages
2,144
Would be really nice if faggots could stop joining the thread to say "I just started the DLC. I don't see the problems with it at all" as if the entire discussion isn't around late DLC bosses being bullshit not the tutorial stuff.

Almost beat big Mogh at SL1 tonight but it really shows how badly designed the systems are in Elden ring. Depending on where bleed and frost proc (using claws with both status) completely changes the fight. If they proc right phase 2 starts with him at 25% life at most. If it procs wrong it starts with him at 75% health. Doing exactly the same tactics with the same summons but it makes a world of difference. Phase 1 just doesn't exist with this build. You enter, hit the shackle once and you have him stun locked into doing his counting shit while you beat on him. He has to count every step before he can enter phase 2 so if you can keep procing the count down and don't stand in front of him he's completely defenseless. If you use the shackle to proc the first one you can get into phase 2 without you or your summon taking a hit. I'm positive with the right procs I could kill him before he enters phase 2. Maybe eating a +stamina item would give me the extra few hits to make it happen. Either way it's fucking ridiculous how much damage you can do at SL1 in this game. It sounds stupid but I'm having to do practice runs with the +blood damage talisman and the +damage at full health talisman to figure out which combo works best so I can get the best phase 2 health pool. Stacking both doesn't seem to be the way to go.
 

kites

samsung verizon hitachi
Patron
Joined
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590
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hyperborean trench town
Bayle was fucking awful but so cool at the same time. Hits you seconds upon entering the arena, can barely even cleanly summon anything and it’s dive-attacks/flying away and aoe-spam make the npc’s worthless. I had been RP’ing an (unaltered) Banished Knight set for the dlc but I immediately respec’d from the strength/faith build to a build around Dragon-Hunter’s Great Katana.. What a huge difference it made. :shittydog:

E: While I praised the verticality and layers to the world before; I actually haven’t enjoyed the DLC’s design as much as I should have. Half the areas have nearly nothing in them and it’s so unintuitive having them be spaghetti-spirals around the map to get anywhere you think you’re going. ER base at least had stuff hidden along the way. It’s a different mindset to the open world because there’s still things tucked away but picking the map apart most the time you don’t find much. Those who primarily went A to B until they couldn’t will probably enjoy this one more.
 
Last edited:

Grampy_Bone

Arcane
Joined
Jan 25, 2016
Messages
3,979
Location
Wandering the world randomly in search of maps
Anyway, I hate you people. I don't know if you just say "It's the easiest" because you really believe it
Idk what to tell you man. This game is more open and has less chokepoints for progress than other From Soft titles. That's just a fact. That means you can go somewhere else and come back with more levels and better gear. Past games made that much harder. There were many wall bosses that had to be beaten to progress. Some people never get past Capra Demon or Father Gascoigne.

Or you say "Just adapt," enabling.
Bruh I have used Greatsword + Shield in EVERY. SINGLE. ONE of these games. Works every time! Maybe you're just bad? Elden Ring showers you with so many levels it's very easy to dip into hybrid magic builds compared to older games though. You can play exactly like Dark Souls + give yourself more options while losing nothing. Why on earth would anyone complain about this?
 

Anonona

Savant
Joined
Oct 24, 2019
Messages
690
Have made almost no progress in Elden Ring.
I would suggest trying to level Vigor above other stats, go for a bleed infused weapon and use a tanky spirit ash, if you haven't still. I think these 3 things can help you overcome earlier fights more easily and may make the experience smoother.

The reason people say is the easiest is that there are a lot of ways to break the game that don"t even require that much work to achieve; certain weapons, spirit ashes, spells, ashes of war, bleed builds, etc
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
32,681
Elden Ring showers you with so many levels
i'm level 45 and didn't even reached first big boss, just exploring. it also helps that it's very easy to pick up your corpse even if you die so you never in any danger to lose your precious exp.
 

kites

samsung verizon hitachi
Patron
Joined
Jan 30, 2015
Messages
590
Location
hyperborean trench town
I’d never tried the Bloodhound Step weapon Ash before; idk how much it’s been nerfed/buffed since release but the goddamn thing is crazy. I only used it for Jori’s fight but it made that chaotic mess way more palatable.
 

Riddler

Arcane
Patron
Joined
Jan 5, 2009
Messages
2,399
Bubbles In Memoria
I’d never tried the Bloodhound Step weapon Ash before; idk how much it’s been nerfed/buffed since release but the goddamn thing is crazy. I only used it for Jori’s fight but it made that chaotic mess way more palatable.
It's been nerfed but it's still very strong
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,610
Would be really nice if faggots could stop joining the thread to say "I just started the DLC. I don't see the problems with it at all" as if the entire discussion isn't around late DLC bosses being bullshit not the tutorial stuff.

Almost beat big Mogh at SL1 tonight but it really shows how badly designed the systems are in Elden ring. Depending on where bleed and frost proc (using claws with both status) completely changes the fight. If they proc right phase 2 starts with him at 25% life at most. If it procs wrong it starts with him at 75% health. Doing exactly the same tactics with the same summons but it makes a world of difference. Phase 1 just doesn't exist with this build. You enter, hit the shackle once and you have him stun locked into doing his counting shit while you beat on him. He has to count every step before he can enter phase 2 so if you can keep procing the count down and don't stand in front of him he's completely defenseless. If you use the shackle to proc the first one you can get into phase 2 without you or your summon taking a hit. I'm positive with the right procs I could kill him before he enters phase 2. Maybe eating a +stamina item would give me the extra few hits to make it happen. Either way it's fucking ridiculous how much damage you can do at SL1 in this game. It sounds stupid but I'm having to do practice runs with the +blood damage talisman and the +damage at full health talisman to figure out which combo works best so I can get the best phase 2 health pool. Stacking both doesn't seem to be the way to go.

The problem is that this entire post is based on the assumption you can't get gud with this boss. Except you can. Again, "bullshit" design is a relative term if you gonna mix possibly legitimate criticisms to "i can't do it, therefore it can't be done" asinine assumptions.

I just killed that Logur guy, you can see in my blog thread, and already we are starting to see the same principles found in Elden Ring. That is, enemies are often just "puzzles" you have to crack. This Wolverine dude is very difficult to roll fu as he can just track you whereever you are which means a successful dodge can just land you right into one of his follow up combos. Yet, he is "weak" to frontal attacks by having very low poise as long as you stop his hyperarmor from kicking in. As i explained often, whenever the game does something that just seems unreasonable, there's usually a "trick" you are supposed to exploit.

Mohg, for the record, is not like that at all. He is the least unreasonable boss in the entire game. I guess the only "unreasonable" part is the Nihil thing but that's a non-issue. Either use the tear or just heal through it. You have so much healing by that point of the game it's impossible you are going to use it all anyway. He is either going to kill you or you'll kill him way before you run out in 99% of cases.
 

Child of Malkav

Erudite
Joined
Feb 11, 2018
Messages
3,087
Location
Romania
I've seen you done nothing but cry in this thread since the game released. And here you are, bought the DLC and finished it in 1 week.

Yeah, I totally believe you are done with FS.
I complained about one thing, the map and verticality is a plus and the rest is the same. Made that clear.
Bought?
Yeah I'm done because this game and the next ones will be nothing but sonic anime retardation. Which is not the reason why I started playing these games. They switched genres practically.
 

Child of Malkav

Erudite
Joined
Feb 11, 2018
Messages
3,087
Location
Romania
I don't know if you just say "It's the easiest" because you really believe it, but you enable FromSoftware to keep doubling down on the BS, when they should be making a new system. Or you say "Just adapt," enabling. You can adapt to anything, but the inbred design will become more and more rigid if you just excuse it all with that attitude and consume.
It's the easiest if you cheese the bosses. If you don't....my condolences.
It's cheese or be cheesed.
Which is funny in a way, because Sekiro was advertised as do everything to win because shinobis at the time did the same. And it turned out to be the best and fairest game From has ever made. So no need for cheese.
 

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