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From Software Elden Ring - From Software's new game with writing by GRRM

processdaemon

Scholar
Patron
Joined
Jul 14, 2023
Messages
638
The quests can be broken by just walking toward the Shadow Keep.

It advances the quests but it doesn't necessarily break them. I was able to finish all the NPC questlines despite getting unexpectedly hit with the enchantment breaking on the way to the Shadow Keep before I'd even spoken to half of the NPCs, but I did look up guides straight after I got the message because I panicked and thought I'd messed everything up so I knew where to find them after that. The real point of no return is burning the sealing tree, that's when you lose the ability to complete all the quests associated with Miquella related NPCs.
 

Hell Swarm

Learned
Joined
Jun 16, 2023
Messages
2,144
The quests can be broken by just walking toward the Shadow Keep.

It advances the quests but it doesn't necessarily break them. I was able to finish all the NPC questlines despite getting unexpectedly hit with the enchantment breaking on the way to the Shadow Keep before I'd even spoken to half of the NPCs, but I did look up guides straight after I got the message because I panicked and thought I'd messed everything up so I knew where to find them after that. The real point of no return is burning the sealing tree, that's when you lose the ability to complete all the quests associated with Miquella related NPCs.
Is there a complete NPC quest line walk through any one? I missed them first time round.
 

Dr1f7

Scholar
Joined
Jan 25, 2022
Messages
1,588
btw why the fuck isn't there anyone to summon in any of the dlc
Oh, it's easy to answer. You need to fulfill the NPC quests to have them as summons. I ended up with no one to summon too. The quests can be broken by just walking toward the Shadow Keep.
i mean players for co-op, not the npc summons
i think it's cuz i'm level 70 everyone else is prolly out of summon range for me

but yeah the npc quests break if you kill like the 3rd boss lmao
that's why for fromsoft games you always need to play with a guide
 

Odoryuk

Educated
Joined
Mar 26, 2024
Messages
698
Why the fuck didn't I play offline, the messages spoiled me where to use the gesture. The same happened in DS3 as well.
Must be nice getting there by your own.
In my defence I used this gesture almost everywhere and at some point decided that Marika statues were useless for that, despite the gesture's name
 

Anonona

Savant
Joined
Oct 24, 2019
Messages
690
I think is not that bad, after all one of the reasons Souls games are so obtuse with its secrets has always been to promote players using messages to help each other find very well hidden secrets. It did lead to a very nice sense of community back when Demon's Souls released.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,610
I hate those gesture puzzles with a burning passion so by all means let them spoil that shit.
 

Jinn

Arcane
Joined
Nov 8, 2007
Messages
5,542
By far my most hated aspect of the DLC so far is the Furnace Golems. Easily the most tedious, annoying, poorly designed enemy Fromsoft has ever conceived. I've gotten to the point where I won't even fight them, because not only is it far from fun, but the rewards do not outweigh the pure annoyance I feel while doing so.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,610
I don't know seems like it's more annoying to have them around, since they can kick burning rocks from five miles away.
 
Joined
May 2, 2012
Messages
570
After reading about bosses in the DLC, I think I'll be skipping it. Not interested in even more spastic bosses and delayed combos.

If From Soft wants to chase "pro" players, its their decision. Hope they don't mind loosing the "casual" crowd's money.

They chased the autistic crowd who think they can dodge everything pressing the roll button. If you use a shield, every boss is bearable. Asmongold killed the final boss in a couple of tries, under twenty minutes. Meanwhile, others have spent hours and hours trying to dodge everything.
The key ER gameplay mechanic to understand is enemy startup frame reaction. If the opponent is coded to punish the early frames of a chosen action you're in for a challenge (normally a combination of timing/spacing/positioning) if not you'll crush them if you've played this type of game before. The weapon art/block/jump vs attack/roll/parry dichotomy.

As an aside anybody catch the video below?



60 iframes on a jump is fucking crazy, no wonder jump grug is a viable playstyle.
 

Dr1f7

Scholar
Joined
Jan 25, 2022
Messages
1,588
i hope people i invade watch this video and start jumping into a 2k dmg fireball
 
Joined
Jan 21, 2023
Messages
3,912
After reading about bosses in the DLC, I think I'll be skipping it. Not interested in even more spastic bosses and delayed combos.

If From Soft wants to chase "pro" players, its their decision. Hope they don't mind loosing the "casual" crowd's money.

They chased the autistic crowd who think they can dodge everything pressing the roll button. If you use a shield, every boss is bearable. Asmongold killed the final boss in a couple of tries, under twenty minutes. Meanwhile, others have spent hours and hours trying to dodge everything.
The key ER gameplay mechanic to understand is enemy startup frame reaction. If the opponent is coded to punish the early frames of a chosen action you're in for a challenge (normally a combination of timing/spacing/positioning) if not you'll crush them if you've played this type of game before. The weapon art/block/jump vs attack/roll/parry dichotomy.

As an aside anybody catch the video below?



60 iframes on a jump is fucking crazy, no wonder jump grug is a viable playstyle.

Wasn't jump attack the way to exploit the game since day one? It's stayed that way it seems.
 

H. P. Lovecraft's Cat

SumDrunkCat
Shitposter
Joined
Feb 7, 2024
Messages
2,922
Why the fuck didn't I play offline, the messages spoiled me where to use the gesture. The same happened in DS3 as well.
Must be nice getting there by your own.
In my defence I used this gesture almost everywhere and at some point decided that Marika statues were useless for that, despite the gesture's name
I assume this is why I missed like 3 fucking bosses in Shadow Keep. I wonder what else I have missed. I never use gestures. I didn't even know this was a thing.
 

Vorark

Erudite
Joined
Mar 2, 2017
Messages
1,471
Radahn is based though

He's a victim. Gets space std, dies, is ressurrected into a repurposed deceased body only to be made consort of a twink, dies again. Poor fellow.

The quests can be broken by just walking toward the Shadow Keep.

It's really weird. I managed to finish a few questlines despite saving at the first site of grace in the final dungeon, way past the Shadow Keep. Namely Ansbachs's, Redmane gal, that guy near St Trina and Igon. Probably missed a bunch of dialogue though.
 
Joined
Jan 21, 2023
Messages
3,912
As an aside anybody catch the video below?



60 iframes on a jump is fucking crazy, no wonder jump grug is a viable playstyle.
"Locking on is a trap." NO SHIT. Been like that since DS2.

Every dumbass in this thread needs to watch this.
It's always been like that. Locking on is unreliable, and you have to couple that with FROM's shit camera positioning and angles. Learning to manage without using it is almost as critical as learning to parry.
 

H. P. Lovecraft's Cat

SumDrunkCat
Shitposter
Joined
Feb 7, 2024
Messages
2,922
Yeah these are not good fights. I'm jumping on the fuck From Software bandwagon. Messmer and Gayus are especially bad. I beat both but I didn't have any fun doing it or felt any satisfaction afterwards. Also I broke my tv remote chucking it at the wall. Stupid fucking fisheye chinks.

 

Dr1f7

Scholar
Joined
Jan 25, 2022
Messages
1,588
gayus sucks ass that charge is impossible to dodge i gave up on him
i enjoyed messmer tho he was def. the toughest of the ones i've beaten so far, but also the most fun
 

Zeriel

Arcane
Joined
Jun 17, 2012
Messages
14,054
I think it's just a play on the old concept of the divine androgyne. I seriously doubt this has anything to do with current year homo faggotry. I remember this kind of stuff being in animes as far back as the 80s it's very old in Japanese pop culture.

You can make a fair argument that the old concept of the "divine androgyne" was just antiquity bros being pervs though.
 

Mauman

Scholar
Joined
Jun 30, 2021
Messages
1,280
I think it's just a play on the old concept of the divine androgyne. I seriously doubt this has anything to do with current year homo faggotry. I remember this kind of stuff being in animes as far back as the 80s it's very old in Japanese pop culture.

You can make a fair argument that the old concept of the "divine androgyne" was just antiquity bros being pervs though.
Alternatively, Miyazaki wanks to berserk.
 

Zeriel

Arcane
Joined
Jun 17, 2012
Messages
14,054
I think it's just a play on the old concept of the divine androgyne. I seriously doubt this has anything to do with current year homo faggotry. I remember this kind of stuff being in animes as far back as the 80s it's very old in Japanese pop culture.

You can make a fair argument that the old concept of the "divine androgyne" was just antiquity bros being pervs though.
Alternatively, Miyazaki wanks to berserk.

I'm not saying Miyasaki cares about that. Dude wants to see feet and femboys, but even the concepts from the old days... if you look at Greeks banging boys nonstop, it's not exactly hard to draw a line of perversion there.
 

Hell Swarm

Learned
Joined
Jun 16, 2023
Messages
2,144
Oh great. Now the faggots are posting complete bullshit about raping children again. All we fucking need.

Anime is gay, so you are you. Get yourself a nice rope and wearing round your neck until you turn blue.
 

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