Reinhardt
Arcane
- Joined
- Sep 4, 2015
- Messages
- 31,042
milk and herringRuns are something you get when you eat fast food
Which food would you recommend for a truly fast speed run?
milk and herringRuns are something you get when you eat fast food
Which food would you recommend for a truly fast speed run?
Lmao, almost managed to burst Rellana, still had to deal with her balls in my face at the end because the last bleed didn't proc in time, but i was still able to brutalize her:
Elden Ring is nearly unplayable without a randomizer making upgrades something you find as you play instead of an hour long chore.Challenge runs aren't "basically speed runs" but they're generally very ghey. Except randomizers which are a fucking blast.
No they aren't. There's a bunch of fags on Twitch called Teamhitless. They're doing nohit, SL1, no upgrades, no infusion Dark souls 3 runs. They're interesting because they're having to avoid enemies in novel ways. Sneaking through the snow city using chameleon is really interesting to watch. The boss battles are interesting too showing stuff like being able to poison the deacons by poison misting the tomb not the deacons themselves.Depends. SL1 runs are the opposite of speed runs. Any level or increase of power is by its own nature a "short cut" you are taking, which as a consequence speeds up the game.
You're the fag repeatedly looking for my attention when we'd all rather you stayed in your containment thread.You should kill yourself and until your amazon order of rope arrives you should stay in your containment thread. No one cares and your tiny dick being on display shows how pathetic you are.
Look bro, no need to get upset. We can all get along here.
Too much negativity in this thread anyway, even by Codex standards. You guys need to take care of that sand your vagina.
Oh boyYou're the fag repeatedly looking for my attention
Lmao, almost managed to burst Rellana, still had to deal with her balls in my face at the end because the last bleed didn't proc in time, but i was still able to brutalize her:
Did you use the Deflecting Hardtear here or just got very good at parrying in general?
Have you not noticed he keeps trying to ping me with posts in the thread? He's a faggot.Oh boyYou're the fag repeatedly looking for my attention
TacosRuns are something you get when you eat fast food
Which food would you recommend for a truly fast speed run?
No they aren't. There's a bunch of fags on Twitch called Teamhitless. They're doing nohit, SL1, no upgrades, no infusion Dark souls 3 runs. They're interesting because they're having to avoid enemies in novel ways. Sneaking through the snow city using chameleon is really interesting to watch. The boss battles are interesting too showing stuff like being able to poison the deacons by poison misting the tomb not the deacons themselves.
This reminds me, after the DLC it is apparent that Marika for sure loathed Godrick, who used the same quality of his flesh that Hornsent people used to create the More Fucked Up Jars.Game needed more grafting. Fuck madness, give me a graft upgrade path where I get to kill red phantoms and attach their limbs to myself. If besieged can do it, so can Elden Ring!
"challenge runs" are basically "speed runs". pipeline to tranny.
Not leveling up in a game that has level up mechanic definitely seems like artificial restriction to me.
I don't buy that much if any consideration was given to allowing SL1 runs. I think pyro in Dark Souls 1 was done as it was simply to differentiate that branch of magic from sorceries and miracles, which each have their own stat, and connecting it directly to the power of the flame was a neat way to highlight the primal, less sophisticated nature of pyromancy (though really, like all Souls mechanics, it was done primarily for gameplay reasons). And the Deprived class is nothing more than a typical RPG blank slate as opposed to a preset. Games like Fallout have the exact same thing.
Except the way the cost of levels scales means that you'd be an absolute retard to not gain levels along with pyromancy even if the game had 1/10th as many souls.
Another post by lyric and another thing completely wrong.I don't buy that much if any consideration was given to allowing SL1 runs. I think pyro in Dark Souls 1 was done as it was simply to differentiate that branch of magic from sorceries and miracles, which each have their own stat, and connecting it directly to the power of the flame was a neat way to highlight the primal, less sophisticated nature of pyromancy (though really, like all Souls mechanics, it was done primarily for gameplay reasons). And the Deprived class is nothing more than a typical RPG blank slate as opposed to a preset. Games like Fallout have the exact same thing.
I disagree. You spend souls on the flame instead of yourself. Pyromancers were clearly intended to remain at SL1. Both Laurentius and Quelana have very low stats in Dark Souls. You are trading the power of souls for the power of the flame. It's only because the game throws a billion of souls at you that you can level up both in reality the intended way was one or the other.
I also don't think it was a coincidence that fire and chaos don't have a stat scaling for their damage.
With all I'd heard about the final boss I thought I'd need a few days of hard practice to beat him. I didn't have the energy for that so I'd been putting it off. Today I sat down to do it. This way my third attempt:
The lion at the start too me more tries.
What was your build? People saying bleed is cheesy in this thread tend to be playing completely broken stuff. The shards make a huge difference in damage unless you're already bursting for 4 figures which is likely what's happening here.Complaints about difficulty are very exhagerrated I think. I wanted to see how far I can far I could go without using any skibidi fragments and I ended up only using them on Radahn and Bayle. If I had been using them from the start I don't think bosses other than Radahn and Messmer would have taken me more than a few attempts. For example, I fought Bayle for like 15 minutes before deciding that the boss was garbage and going to fight Radahn. While fighting Radagn I upped my skibidi blessing level from 0 to 12, decided to take a break, went back to Bayle and killed him on my first attempt. And I didn't even use any cheese shit like bleed.
What was your build? People saying bleed is cheesy in this thread tend to be playing completely broken stuff. The shards make a huge difference in damage unless you're already bursting for 4 figures which is likely what's happening here.
Dark souls got a massive rebalancing when the DLC came out.
I doubt From designed pyromancy with SL1 in mind. After all, they seem to regret the choice of making the flame scale only with its level so they changed it in DS 2 and 3, now necessitating INT and/or Faith, and haven't really revisited the idea neither in Bloodborne nor ER. It looks more like a case of trying to make Pyromancy unique and distinct from the other two, as well as a good option for non Int/Fth builds but they overtuned its strenghts, which is the reason it is so popular for SL1 runs. From's games have never been ones to really nail their RPG designs, from Demon's Souls to ER they have some big oversights and weird choices, as ER many nerfs to both PVP and PVE attest to.
Also many games have level 1 runs, specially jrpgs, doesn't necessarily mean that they were designed with them in mind, more like a side effect of players mastering the systems.
I could accept that Pyromancy was made with SL1 runs in mind if it was done this way in the later games.