Lyric Suite
Converting to Islam
- Joined
- Mar 23, 2006
- Messages
- 58,594
Sorry Lyric, SL1 runs were happening
That wasn't my argument though. I was responding to someone else who suggested SL1 weren't a thing.
My own belief is that they created the pyro BECAUSE they were a thing in Demon Soul. They saw it happen, and respond to it by allowing for that possibility with mechanics and lore to support it. If they later changed their minds it could be because they saw people did want the challenge, and didn't want it to be "viable" (I.E., relatively close to normal play) like the pyro was, which is a shame for me because like is said i really liked the idea conceptually (and it should be obvious by now that i'm big on LARPing).
SL1 runs are a particular form of challenge that suggests itself naturally. Even when i was new to Souls and still sucked i was already considering the possibility of "capping" my level at some point (nothing worse in an RPG when you overlevel the content, which makes the game boring). I found a convenient excuse when i learned there was such a thing as PvP "meta" levels, which i used as a target even though i did no PvP.
SL1 runs suggest themselves logically since leveling or not leveling is a way to control the difficulty of the game for most people. That's why i don't think they belong in the same category as no rolling runs, no bonfire runs etc. MAYBE no death runs are equally as logical or natural, which is why in DS2 they put an achievement for it, but that's too much of a tall order to be really considered "possible" for a normal player even with all the concessions in the world.
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