abija
Prophet
- Joined
- May 21, 2011
- Messages
- 3,362
Still reading impaired? He's talking about all being equally powerful, not just viable.Ah, we've reached the "it's unrealistic to want all weapons to viable, if niche" portion of the discussion.
Still reading impaired? He's talking about all being equally powerful, not just viable.Ah, we've reached the "it's unrealistic to want all weapons to viable, if niche" portion of the discussion.
Oh, yes absolutely. In general this is 100% true. Seeking power is the scaffolding for great stories.The undeniable fact is that people have done it throughout history and it is the basis of many great stories.
"A knife with curved handguards. Designed to parry, turning foes' attacks against them.
For master of combat who anticipate every enemy strike and counter accordingly, this weapon is all they need."
Aw fuck you're onto me! I view buffed and used a schizophrenic website full of conspiracy retardation to overpower Radahn.That's because all you did was stack view buffs.
I enjoy that another poster can come in and we can engage in a conversation and actually discuss the game for once. Shows the difference between the good posters and bad ones.
I have personally always felt like 'perfect balance' was imperfect. I like that some options are better than others so players can pick their own difficulty.
The parrying dagger is specifically intended to be a try hard tool. Read the description:
"A knife with curved handguards. Designed to parry, turning foes' attacks against them.
For master of combat who anticipate every enemy strike and counter accordingly, this weapon is all they need."
It's a flavor weapon for "masters" who are so good they don't need anything other than this.
If you want a difficulty selector that doesn't completely compromise a significant number of items, why not just have an actual difficulty selector?
I know the idea of "adding difficulty selectors" to souls is controversial, because every hack fraud journalist who can't complete the game has claimed that not having a difficulty selector is racist or something.
Then you argue they should work even more to add difficulty selectors.
It being a "tryhard weapon for masters" doesn't change the fact that it's objectively and provably useless compared to virtually any other dagger with the same ash, so no sane player will ever use it, so it only ever wastes inventory space.
The best bit of Lyric's post is when he posts a video and it has 30 views in 3 weeks. My JOKE video had 100 views in an hour and it was on bitchute not youtube lol.
But the reality is, Dark Souls (and elden ring) already have a difficulty selector. Instead of being a menu option, you instead have to find the correct series of items or spells that will immediately trivialise the game
I'm not a clown like you, so no, I don't argue bullshit. You haven't even read his posts and try to jest around.Bro, the people who make games like this, can implement difficulty sliders. If you wanted to go this route, at least play up the fact that we're on the Codex and say "What, you want From to use difficulty settings, like a Bioware game?" and then use the ... image.
"REEEE it's too much work!"
FROM defenders really are stupid....
No, it's not too much work. Balancing is one of the quickest and easiest parts of game development.
People thinking like you are the reason we see millions in assets literally thrown away by horrible designers and management.Balancing is one of the quickest and easiest parts of game development.
It's fine. Could be a lot better, could be a lot worse. Unfortunately FROM will never improve as a developer because the entire gaming landscape is filled with the sort of morons that post endlessly in this thread about how every flaw of the game is actually a positive.So is it good?
Never change, FromSoftware-chan, I love you just the way you areIt's fine. Could be a lot better, could be a lot worse. Unfortunately FROM will never improve as a developer because the entire gaming landscape is filled with the sort of morons that post endlessly in this thread about how every flaw of the game is actually a positive.So is it good?
I disagree on the difficulty slider and mutators. While I understand where you're coming from, it would not fit a From style game.But the reality is, Dark Souls (and elden ring) already have a difficulty selector. Instead of being a menu option, you instead have to find the correct series of items or spells that will immediately trivialise the game, usually through degenerate cheese like standing in a doorway and killing a boss with magic while they try to attack you but can't due to their size. Every game in the series can be made significantly easier, but not in a compelling or fun way, usually it just boils down to doing the right thing or knowing when a specific ambush is coming and avoiding it or finding ways to completely break the AI. That's not strategic or fun gameplay, it's just breaking the game as a cheap way of "beating the difficulty". FROM should instead focus on fixing all these loopholes, provide balanced weapon choices, and then if they want to let people choose difficulty, add some modifiers or mutators or whatever that players can enable on a new playthrough to restrict themselves in some way. Then, everyone is happy and nobody has a compromised playthrough.
Vic doesn't play Elden Ring. He's just here to try and argue with me because he likes starfield and there's nothing to do in that game. He's a bethestard.It's fine. Could be a lot better, could be a lot worse. Unfortunately FROM will never improve as a developer because the entire gaming landscape is filled with the sort of morons that post endlessly in this thread about how every flaw of the game is actually a positive.So is it good?
Perfect balance is impossible but there is a lot of room for From to improve their balance in some serious ways.For every game with a lot of options there's this one retard who complains about "broken" balance. Somehow it doesn't clue them in that no game has ever had the kind of balance they're after that isn't stripped down to the bare essentials and hardly lets the player choose anything at all.
Vic doesn't play Elden Ring. He's just here to try and argue with me because he likes starfield and there's nothing to do in that game. He's a bethestard.
Damn, you must be one of the most annoying faggots I've ever seen on here. I'm guessing it's the mix of hypocrisy, sense of superiority, glaring stupidity and worst of all, not being funny. Quite the cocktail you've got going thereThe best bit of Lyric's post is when he posts a video and it has 30 views in 3 weeks. My JOKE video had 100 views in an hour and it was on bitchute not youtube lol.
Vic manages it. He quit the forum because he was given the bethestard tag. They wouldn't delete his account when he freaked out and decided to change his password to garbage. Then he recovered it and crawled back in like a bitch because no where else will tolerate him.Vic doesn't play Elden Ring. He's just here to try and argue with me because he likes starfield and there's nothing to do in that game. He's a bethestard.
I didn't even think it was possible for someone to be this retarded.
I am a sigma male. I am superior to people like yourself, Lyric, the horse guy and the guy who always cries for attention and I ignore. But that's not difficult because you all belong in a care home for the clinically retarded with all the other fat autistic man children.sense of superiority