cyborgboy95
News Cyborg
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https://store.steampowered.com/news/app/921800/view/3011198902925656916
Patch 5, Hotfix 0.27.526.1806: small, but important fixes
Encased content patch 5, which was released the other day, brought a lot of good things to the game: improved optimization, new locations and random encounters and a crime system. We redesigned the game's balance and role-playing system, brought back dialogue for a character with low intelligence and greatly expanded companion interactions.
And although the team is currently busy working on the release version of the game, we found time and prepared a little update for you, fixing annoying imperfections of the fresh patch.
Here are the most notable changes.
Fixed the settings window
Some users have complained that the game settings window would not open and in general did not work correctly. We fixed the problem.
Almost everywhere the inability to talk to merchants after breaking into a store door is fixed
This is not even really a bug: our new crime system has taught the characters to react to the player's illegal actions. Merchants, on the other hand, are characterized by non-standard behavior, so they "broke" and simply refused to talk to the protagonist. At the moment, most vendors work properly, but there is a chance that some are still broken. Just for your information.
Containers on random encounter locations are now updated regularly
A small but nice tweak: purely technically, combat random encounters take place in recurring locations. Previously, the game would forget to update the contents of the containers and a box that you searched once would remain empty when you revisited the location. This annoying issue is now a thing of the past.
Character banners now display a fatigue scale
In case you didn't know: you can play through Encased without killing anyone. The parameter "Fatigue" is responsible for the possibility of non-lethal playthrough. After accumulating 1000 points of fatigue any character (including the main character) will collapse. Now you can monitor the parameter with the fatigue scale located in the character's banner just under the health bar.
Added customizable backlights for interactable objects
Another little improvement that makes life a lot easier for the player: by pressing the special button (the default is “alt”), you "light up" all the interactive objects at a location. You can turn the stroke on and off, and you can also choose which objects to show.
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In addition to all of the above, we did the following:
Interface
- Fixed: When pointing a grenade at some objects, its tooltip did not work correctly
- Disabled undesirable stroke (F12 key)
- Fixed the ability to reassign special Windows keys
- Added a dialog log to the character's palmtop
- Fixed a problem with sums equalization when trading
Gameplay Mechanics
- Junktown: Miles Connelly, Henry Hatch, Hector Morales had the "alcohol treatment" status effect and could not be killed
- Fixed characters' reaction to a call for help: now those who can't fight don't react to it
- Fixed the inability to create items if the skill had an insufficient level and was increased by modifiers
- The criminal system now handles killing animals and necroids correctly
- Criminal system now handles access to restricted area correctly
- Changed the difficulty of the doors at Concord Station
- Nashville Sewers: Fixed a freezing fight with a psi cockroach
Graphics and effects
- Fixed display of the “Unconscious rage” status effect
- Displayed icons for shotguns
- Displayed icons for Baba Yaga grenade launcher
Text
- Concord Station: we wrote a dialog with a machine for a character with low intelligence
- Changed the text on the epilepsy warning screen
- Added description of the "Guts" attribute
- Added description of the "Deftness" attribute
- Added description of "Brains" attribute
- Added description of "Perception" attribute
- Changed descriptions for "Detox" and "Ray Desease Treatment" effects
- Fixed description of Betamine effect
- Fixed the display of penalties and bonuses from "Accuracy" trait in some tooltips
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