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Fallout Fallout 4 Thread

Joined
May 15, 2013
Messages
116
I've been playing this a lot lately, and I wasn't as disappointed as I'd expected to be, until I reached
The Institute.

The plot seemed to reach a point where the primary motivation had been resolved, and the only thing that kept it going was fulfilling the agenda of a given faction.
 
Joined
Jul 27, 2013
Messages
1,567
The plot seemed to reach a point where the primary motivation had been resolved, and the only thing that kept it going was fulfilling the agenda of a given faction.
That's pretty much every Fallout game ever. Who the fuck would want to spend an entire game looking for the shitty water chip, or the G.E.C.K, or Benny and the platinum chip, or daddy, or baby?
 

laclongquan

Arcane
Joined
Jan 10, 2007
Messages
1,870,184
Location
Searching for my kidnapped sister
Wasteland 2 is isometric dude
No it's not.

:abyssgazer:

WL2_DC_Screenshot_2.jpg

Is it just me or does it look like Fallout Tactics brotherhood of steel?
 
Joined
May 15, 2013
Messages
116
The plot seemed to reach a point where the primary motivation had been resolved, and the only thing that kept it going was fulfilling the agenda of a given faction.
That's pretty much every Fallout game ever. Who the fuck would want to spend an entire game looking for the shitty water chip, or the G.E.C.K, or Benny and the platinum chip, or daddy, or baby?
Well, in those games, there was at least more to it by that point once you found the G.E.C.K/Water chip/Daddy/Platinum Chip/Baby.
 

Tribal Sarah

Arbiter
Joined
Feb 9, 2014
Messages
316
Location
My dad's bigger than your dad
I think the game's ok. It's not great, but not the worst game ever. I put about 20 hours into it, levelled up to 35 or so but got to a quest with mirelurks again and lost interest. The biggest letdown for me was seeing the same old enemies. I spent most of my time building an office block and putting desks in it. I'm hoping someone will make a mod where you can turn people into calll centre staff
 
Joined
Jul 27, 2013
Messages
1,567
The plot seemed to reach a point where the primary motivation had been resolved, and the only thing that kept it going was fulfilling the agenda of a given faction.
That's pretty much every Fallout game ever. Who the fuck would want to spend an entire game looking for the shitty water chip, or the G.E.C.K, or Benny and the platinum chip, or daddy, or baby?
Well, in those games, there was at least more to it by that point once you found the G.E.C.K/Water chip/Daddy/Platinum Chip/Baby.
I don't see a huge difference, by that point you find out that the big "bad" faction(Supermutants, Enclave, Legion, Institute, etc) is terrorizing the Wasteland, and with help from the "good" faction(BOS, NCR, House, Minutemen, etc) you go to defeat them, when done right this is where you get the option to join them, then you finish the "war" with your faction of choice.
 

Bliblablubb

Arcane
Joined
Mar 1, 2014
Messages
2,925
Location
Copium Den
But in those cases the world is better off AFTER helping a faction. In FO4 the world is as good as it could be if you DON'T touch the factions.
Help the Brohood and you condemn ghouls and synths, plus settlers will get extorted on a regular base. Help the others and the Bros stop policing the wastes, because, well they are dead.

Bethesda's reward for solving the mainquest is basically
getting synthshaun, who I assume will grow up like a normal human. Here's your babbie back, a winner is you

Maybe they put the "take over the Bros" ending in a DLC. Wouldn't surprise me considering FO3.
 

Reinar

Scholar
Joined
Oct 20, 2015
Messages
145

Luzur

Good Sir
Joined
Feb 12, 2009
Messages
42,001
Location
Swedish Empire
Bethesda's reward for solving the mainquest is basically
getting synthshaun, who I assume will grow up like a normal human. Here's your babbie back, a winner is you
.


But...how does a Synth grow? isnt a synth a full robot with implanted mind?
 
Joined
Mar 29, 2007
Messages
4,669
3D environment has to be done really well to look good.

Ain't that the truth.

The 2D environments of the Infinity Engine either match or beat current game environments rendered entirely in 3D, especially when viewed in high resolution.

Judging from Pillars of Eternity, the only upgrade between itself and the original Infinity Engine games are the character models.

I'm surprised by how the current kickstarter isometric game maps have remain virtually unchanged in over 20 years.
 

typical user

Arbiter
Joined
Nov 30, 2015
Messages
957
The plot seemed to reach a point where the primary motivation had been resolved, and the only thing that kept it going was fulfilling the agenda of a given faction.
That's pretty much every Fallout game ever. Who the fuck would want to spend an entire game looking for the shitty water chip, or the G.E.C.K, or Benny and the platinum chip, or daddy, or baby?

In Fo1 after you find water-chip and report back to Overseer Jacoren, he tells you that supermutants are threat to them (which is true, they seek vault dwellers as perfect specimen to create highly intelligent supermutants because of no mutated FEV or rads in their pre-dipped bodies). In Fo2 after you find GECK and get it back to Arroyo you find out your tribsmen were kidnapped by Enclave, your goal is to rescue them, whether from drought and diseases or from pre-war militaristic goverment. In FoNV after you get or not the Platinum Chip you are approached by several characters who want to enlist your help in Battle of Hoover Dam. Fo3 is retarded but even then you are seamlessly presented new goal which is avenging your daddy Neeson by fixing up Project Purity and eventually going after Enclave which you have reason to hate.

In Fallout 4 you have infant baby that you can't bond with through 5 minutes of short trek to Vault before Great War. After you find him you feel something is wrong. You can't ask him to leave, you can't have an argument and have new goal which is to settle on his choice and support him or destroy the Institute and kill him as he became corrupted with their propaganda. But there isn't anything like that because of that stupid dialog wheel and streamlining. You just do stuff because you get new quest markers in your journal not because you might have felt need to do anything about it.
 

Bliblablubb

Arcane
Joined
Mar 1, 2014
Messages
2,925
Location
Copium Den
Bethesda's reward for solving the mainquest is basically
getting synthshaun, who I assume will grow up like a normal human. Here's your babbie back, a winner is you
.

But...how does a Synth grow? isnt a synth a full robot with implanted mind?

3rd gen synths are artificial humans
Yeah that. When you explore the Institute you can visit the "production centre". They are assembled from grown human parts. Only a DNA scan would probably reveal a 3rd gen synth, since they will most likely be very close to each other.
Holotapes reveal that the child synth was a special project from father, leading to great discord among the scientists and had the highest priority for spoiler reasons. Just making a child looking synth that stays one forever wouldn't be a big thing, but having it age like a normal human would explain the effort needed.
Wouldn't surprise me if father put his own memories inside the kid, so he could live on in him. Selfish prick. Would explain the kids abnormal knowledge.
 

typical user

Arbiter
Joined
Nov 30, 2015
Messages
957
Wouldn't surprise me if father put his own memories inside the kid, so he could live on in him. Selfish prick. Would explain the kids abnormal knowledge.

Or maybe to mock PC as he cannot kill invincible child. I swear the moment I heard Sheng and everytime I've visited Bunker Hill I wanted to perforate those little cocksuckers with my 12 caliber boomstick.
 

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