CrustyBot
Arcane
- Joined
- Dec 29, 2011
- Messages
- 814
An awkward teaser for Beth level design talk at GDC 2016:
This duo has been talked about their process several times before at GDC btw, if you are interested in this kind of thing.
http://blog.joelburgess.com/2013/04/skyrims-modular-level-design-gdc-2013.html
http://www.bethblog.com/2014/06/02/the-iterative-level-design-process-of-bethesda-game-studios/
https://www.youtube.com/watch?v=GxthbWfSak8
Bethesda, manually creating generic levels in 2016 using prefab blocks that they were able to create procedurally in 1996. 20 years of progress~