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Fallout Fallout 4 Thread

Discussion in 'Bethesda Game Studios' started by Daedalos, Nov 10, 2015.

  1. AMysteriousStranger Literate

    AMysteriousStranger
    Joined:
    May 31, 2019
    Messages:
    13
    What do you guys think of Far Harbor? I think its the closest (or at least the one with the most effort) attempt of Bethesda at trying to achieve one of the things New Vegas did successfully. That being branching questlines, I was genuinely surprised by the amount of choice that was given to me for a Bethesda game which made it better than the main game for me. The setup, location, and factions are more interesting than the entire Commonwealth storyline.

    Also appreciate that they took their time creating unique and original creatures that would actually fit the setting instead of just dumping deathclaws, scorpions, and mutants (the fact that they all somehow exist in the East Coast is baffling) and calling it a day.

    However, its still just an attempt at matching the quality of the original Fallouts and I would say some New Vegas side quests are still better than this entire DLC.

    But still, I considered Far Harbor a step in the right direction and was hopeful that Bethesda could put out a Fallout that would finally be on par with the west coast Fallout games... until Fallout 76 came out and that possibility of a quality Bethesda Fallout game immediately became a pipe dream
     
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  2. [​IMG]

    autism.
    austim never changes.

    it's like all of those skyrim mods for textures that barely make a difference and are just a higher resolution, yet they keep coming out with them, year after year. Or some of the perk mods that essentially change nothing about the actual gameplay and just rename and reorganize the skills.
     
    • Funny Funny x 4
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  3. CthuluIsSpy Arcane

    CthuluIsSpy
    Joined:
    Dec 26, 2014
    Messages:
    5,133
    Location:
    On the internet, writing shit posts.
    Its mods. Mods are usually crap that either add stupid content, make it slightly prettier or try to rehaul everything and because apparently simple refinement is a bad thing.
     
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  4. TheHeroOfTime Arcane

    TheHeroOfTime
    Joined:
    Nov 3, 2014
    Messages:
    2,353
    [​IMG]
     
    • it is a mystery x 7
    • "It was Aliens" x 2
    • gimme dem dolla bills x 1
    • Funny x 1
    • When words are not enough x 1
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  5. Modron Arcane

    Modron
    Joined:
    May 5, 2012
    Messages:
    4,393
    The shooting mechanics are supposed to be improved even if everything else about the game is worse. The more interesting project was New Vegas into 4 because that group had modded the old dialog and character system into 4 granted no point in speculating about these yuge total conversions because 98% are never completed, 1.9% are hit with cease and desists when it looks like they might actually come out, and .1% like ultima 5/6 in Dungeon Siege come out.
     
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  6. Wyatt_Derp Cipher

    Wyatt_Derp
    Joined:
    May 19, 2019
    Messages:
    1,841
    Location:
    Okie Land
    If nothing else, mods are a wacky sociology experiment involving tech. Most mods are nothing more than semi-baked ideas for nerds who don't have the time/energy/persistence to actually make their own games. Reminds me of a LOTR mod that was started for Morrowind right after it came out. The mods worked on it for almost 2 years, then the Tolkien estate sent them a cease and desist. Mod DOA.

    Nexusmods is a great example of the landfill of what mods have become. Rather than a small group of people working together on something substantial and quality, you get a sperg hurricane of lazy weapon textures, boring quest addons, or at best a really cool promising overhaul that dies when the modder finally realizes that pussy, money, and a job are more important than scripting and coding all day. shit, I don't think I've even logged into my nexus account in like 3 or 4 years. Ain't worth it any more.
     
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  7. Old One Arcane

    Old One
    Joined:
    Jul 13, 2015
    Messages:
    2,456
    Location:
    The Great Underground Empire
    I can recreate Fallout 3 and Fallout 4 in a toilet.
     
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  8. DalekFlay Arcane Patron

    DalekFlay
    Joined:
    Oct 5, 2010
    Messages:
    14,105
    Location:
    New Vegas
    Yeah, I liked the token attempts at factions and C&C in the main game, and Far Harbor is another step in that direction. Other than the shitty regressive dialog system they used in FO4 I do think Bethesda has gotten better with each game since Oblivion at offering better story and RPG choices. They still have a long way to go to reach New Vegas levels though, and who knows if they'll get there. I feel like an online focus is inevitable, if not with Starwhatever then the one after that, which could fuck it all up.
     
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  9. Black Angel Arcane

    Black Angel
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    Jun 23, 2016
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    2,687
    Location:
    Wonderland
    Fluent this is only fake news to you because you haven't experience the incline of Fallout 1.5 and Fallout of Nevada, you decline enabler.
     
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  10. Black Angel, I only rated it fake news because you keep talking about mods needing to make the base games good and that's simply not true. All TES games and Beth-Fallout games are fine on their own, damn fine even. I'd play Fallout 1.5 or Nevada, right now I'm not into gaming much but when I get back into it I'll give those a look fo sho.
     
    • FAKE NEWS FAKE NEWS x 5
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    • decline decline x 1
    • NPC #61873 came up with this opinion all by his / herself NPC #61873 came up with this opinion all by his / herself x 1
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  11. Black Angel Arcane

    Black Angel
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    Jun 23, 2016
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    2,687
    Location:
    Wonderland
    And this is why you're a decline enabler.

    If you legit think Beth's game are fine on their own, you either haven't played genuinely good games or you're blinded by nostalgia.
     
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  12. Mark.L.Joy Erudite

    Mark.L.Joy
    Joined:
    Sep 11, 2016
    Messages:
    972
    Morrowind was the only game I played without mods, meaning it had features resembling a game, the others all felt like sand boxes at best.
     
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  13. rusty_shackleford Arcane

    rusty_shackleford
    Joined:
    Jan 14, 2018
    Messages:
    28,605
    People who think mods are bad are pure decline. Mods are one of the reasons PC gaming is superior.
     
    • Agree Agree x 6
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  14. Or I'm like the tens of millions of others who have played them and enjoyed them, rather than the vocal minority of a few hundred people on the Codex who like to smell their own farts and think Beth games are bad because lol edgy.
     
    • retadred x 5
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    • /facepalm/ x 1
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  15. Okagron Prophet

    Okagron
    Joined:
    Mar 22, 2018
    Messages:
    742
    The fucking shitty "argument" that somehow popularity makes the game immune to criticism. Following that idiotic logic, we should only criticize games that bombed or weren't really popular.

    And people hate Bethesda games not because "lol edgy", they are genuinely bad. Far too many issues that are too easy to notice for the games to be "fine on their own". They are an afront to good game design and you are a major decline enabler for even defending them. You don't get to call anyone a decline enabler, which you have in the past, and defend some of the biggest cases of decline.
     
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  16. Black Angel Arcane

    Black Angel
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    2,687
    Location:
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    I don't think anyone here is actually saying that, except for a select few where modders gonna modders. What people saying here is that good mods doesn't automatically make a bad game good or redeem it whatsoever.
     
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  17. SquidVan Learned

    SquidVan
    Joined:
    May 31, 2018
    Messages:
    486
    "A million screaming fans could never be wrong!" Yeah okay, you tell me that about pop music, dietary choices, etc.

    Millions of people McDonalds everyday and so should I!
     
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  18. Loostreaks Learned

    Loostreaks
    Joined:
    Mar 28, 2018
    Messages:
    103
    Didn't you brag about your outstanding IQ and how they had to move you into "advanced class", because you were so far ahead of the "normies"?
    But you somehow advocate for that deep and sophisticated design of Bethesda. :lol:
     
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  19. Black Angel Arcane

    Black Angel
    Joined:
    Jun 23, 2016
    Messages:
    2,687
    Location:
    Wonderland
    At this point, with every single posts just slightly criticize Beth's games for what they are being rated with fake news by Fluent, I hereby petition to tag him with [​IMG]
     
    • Agree Agree x 6
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  20. The Dutch Ghost Savant

    The Dutch Ghost
    Joined:
    May 26, 2016
    Messages:
    467
    Or the classic "Eat shit! Millions of flies can't be wrong."

    In all seriousness as vanilla games they are poor hiking simulators, showing you places that may be interesting from a distance but the moment you get closer you realize how much potential at world building and plot writing has been wasted because the writers A. Couldn't write themselves out of a wet bag, and/or B. Bethesda's design team (and probably marketing) thinks Fallout is all about the recycled elements from Fallout 1 and 2. (BOS, FEV, Super Mutants, Ghouls, Enclave, Vault Boy, oh and 50s pop culture which apparently the US got stuck in after World War 2)

    Yesterday I visited a game store to see if they had any decent games for sale. In a cabinet in the corner they had a load of vault boy statues in various poses. All I could feel was sadness as I looked at his happy smile.
    He/Fallout got killed, stuffed, and put on display.
     
    Last edited: Jun 4, 2019
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  21. ERYFKRAD Barbarian Patron

    ERYFKRAD
    Joined:
    Sep 25, 2012
    Messages:
    20,061
    Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Fucking mongo
     
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  22. Black Angel Arcane

    Black Angel
    Joined:
    Jun 23, 2016
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    2,687
    Location:
    Wonderland
    Especially considering that none of Beth's Fallouts has Slayer, which is a must-have perk for barbarians build.
     
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  23. I'd rather be that then whatever hideous beast you are.
     
    • butthurt butthurt x 4
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  24. ERYFKRAD Barbarian Patron

    ERYFKRAD
    Joined:
    Sep 25, 2012
    Messages:
    20,061
    Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Typical mongo
     
    • Agree Agree x 2
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  25. DalekFlay Arcane Patron

    DalekFlay
    Joined:
    Oct 5, 2010
    Messages:
    14,105
    Location:
    New Vegas
    Not gonna say I agree they're great games, but Codex does hate on them to a more extreme degree than they deserve for the most part (after playing them for 100 hours of course). I think it's because Daggerfall, Morrowind and the original Fallouts they had nothing to do with are all classics, and their newer games are more derpy sandbox explorefag games, and the butthurt over that is real. I feel it myself, Oblivion and Fallout 3 especially were like a wet hot stream of piss on my face at the time. I think Skyrim is a good bit better than those, far from perfect but better, however some can't get past the pain. Fallout 4 getting more derpy again didn't help. Telling us "mainsteam who never played Fallout or Daggerfall like 'em dudes!" doesn't really change anything.
     
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