Overseer's Guardian (combat rifle that shoots two bullets),
I found a normal combat rifle with the same effect on a legendary mudcrab. It's pretty odd tho, since it does not drain the ammo count faster than a normal one, it just twitches more, so I guess the dmg per shot is just doubled? The tommygun with the same effect is unusable even fully modded, you can't hit shit with that twitching unless you shove it up the enemy's nose...
Same way the cameleon effect on armors is more trouble than it's worth: pipboy becomes unreadable and you can't see your ironsights anymore.
And the assault rifle's purpose eludes me all together. It's worse than a combat rifle but uses ultra rare ammo.
In fact I found a lot of good armor/weapon parts just from legendary mobs, so it might be worth it using a mod to increase their spawnrate on standard difficulty. I am opposed upping the difficulty, because it just makes them bulletsponges. Sniper molotovs are already bad enough as it is.
Sadly most of the time it's metal or raper armor, y u no drop liek leather?
I rarely used PA as well, since fusion cores drain way, way too quickly.
They last for something like 20 minutes. Fine for clearing an area, but for general use? Not feasible.
Fusion cores for me were like the special scroll/ammo/weapon you save for the hard fights, yet you never use in the end. Most dungeons have at least one core, so the player comes out even in the end. Once I noticed I had some 40 cores collected I didn't feel the need to change my playstyle anymore. Come to think of it, I only used it for the glowing sea. And emerging from a lake upon a lone raider was one of the most fun I had in this game actually. Aside from that they are just to slow for me. Plus miniguns are a disappointment for all that ammo they eat.
You
could always use the exploit of selling vendors nearly empty cores and buy back a full one. With grape mentats it cots close to nutin.
What pissed me off is the Bruddahood throwing a T-60 in your face if you pursue the mainquest a little.
"Dude you hid behind me during a mission without doing anything and watched a legendary protectron clear a subway station. Bro-hood material. You are a knight now, outranking half of the blimp, have a T-60 for good measure."
At least they got one thing from FO1 right: Energy weapons are truly superior now again, without the need for metagaming and increasing a skill 6 hours before you even get one.
I upgraded the laser rifle derp gives you the other day and it became an unstoppable weapon of mass uuh burnication. At full auto it still does a lot moah dmg than a combat rifle, with far higher rate of fire. It's a friggin mini gatling laser but without using fusion cores as ammo (dafuq bethesda?). Full auto plasma rifles are even more fun and they create nukular material on the corpses for your pleasure.