knightley
Liturgist
- Joined
- Oct 24, 2012
- Messages
- 104
It's more that your soldiers, rookie or otherwise, have less than 100% hit chance when shooting at a critter in the open 10 meters away from them that bugs me. The rest is just crying about probabilities being random.
True randomness isn't 'fair' btw.
Of course randomness is not "fair". Who cares about fair, game does not necessarily need to be fair but is supposed to be fun. And I believe people are complaining because the way it is implemented diminishes the "fun".
For an AAA tile, it is really either ignorance or laziness to use a mechanism which behaves like a basic RNG. There are many relative easy ways to improve on a RNG. One can only wonder why they did not do it.
Things like "stick your shotgun into an enemy's face and then miss it" sucks big time no matter how it is justified. I think it also happened in the original, but among all the things they have cut and changed, they decided that one should stay? What a BS.