Well yeah it DOES have style and that's what people are largely complaining about. It's got vibrant colors. Problem is the colors don't all go well together, it's too bright, water doesn't look good. Some people don't like the scorpitron and I agree it should look more distinct. Ground textures could be better but are not bad.
Color is good, especially for fallout. What I don't like is it's not enough color range, but desaturating it makes things look like complete crap as that's the real problem, not enough color variance.
Typical game today has a set formula for art that is 100% due to bad engines, bad artists and being quicker and cheaper. That's overdone overdirty textures that are usually projections from photos, skin projected from photos, paintovers for 2D art. Complete shit. Then you take that shit (as linked above by you) and add in postprocessing, cookie cutter icons down with glow (cheapest/lamest UI you can do) and call it a day. The "benefit" is that no one has to be an artist to make a game like that, like what you showed. It's just mass production crap.
Anything has more heart and soul than that, and yes that include the WL 2 shot. It's not stunning but it's not anything to get in an uproar about and the actual complaints people who are complaining have show they have no idea what they're talking about. Like you can adjust an image in photoshop with a filter to "correct" its "problems", fucking ridiculous. Especially when you are making it even more monotone when the problem is it's too fucking monotone already.
But I'm a moron what do I know, right?