Jaedar
Arcane
- Joined
- Aug 5, 2009
- Messages
- 10,267
Spiderbots are already the worst enemy and now you've made them partially immune to grenades?!
You're a madman!
There's plenty options if bots give you trouble: Sabot rounds, spy drone detonation, scrambler grenade, running or sneaking past, thermoptic camo, throw something at them with microfibral muscle, radar transparency, retreat and find an alternate route or appropriate tool, hack a turret to attack them if any are nearby...in addition to explosives, EMP grenades and 10mmAP ammo, or attempting to take them out with normal bullets as you mentioned. Plasma (PS20 or Plasma Rifle) is also more effective vs bots in GMDX than it was vanilla. There's also Energy Shield + Hazmat to protect yourself, plus a perk that prevents movement being stunted when zapped by their electricity arcs (energy shield does this too).
Two downsides I can think of is the time it takes to install the mod and check that it works instead of simply running from scratch (obviously not an obstacle for you), and that mantling increases the instances where you can accidently get stuck on the outside of the map. Minor stuff.Started playing Deus Ex for first time and I am using this mod. Dunno how good it is to use GMDX for a first playthrough, but man, I'm having a blast.
Funny how I'm more excited for this than a new Deus Ex game.
You definitely deserve my respect
2. The Climb. If the ledge or object is above waist height you will
holster your weapon and perform a climb, which will take notably
longer.
In GMDX mostly anything can be mantled.
You've always been able to do this kind of thing with boxes and the jump aug though.2. The Climb. If the ledge or object is above waist height you will
holster your weapon and perform a climb, which will take notably
longer.
In GMDX mostly anything can be mantled.
will it not imbalance and popamolize gameplay?
The greatest game deserves the greatest of attentiveness.
This is only four years and counting though. That's moderate in the DX modding world. The total conversions were upwards of 7 years in development.
AW8 said:After playing Human Revolution, I'm a real fan of ammunition sharing the same inventory space as the rest of the items. Did you completely scrap your idea to extend the inventory and put ammunition as inventory tetris items?
Reveal currently morality? That seems highly unfaithful to the original design, which was rather more grey.
Tito Anic said:will it not imbalance and popamolize gameplay?
Codex's upvotes may be needed to inform the wider fanbase of the real Deus Ex incline: https://www.reddit.com/r/Deusex/comments/50yanb/gmdx_v90_announced/
oh god the top post
You definitely deserve my respect
Keep Deus Ex great, Ash