Thread title.
What is your honest opinion on Half-Life 2? Is it better than the original? Is it guilty of opening the way for scripted cinematic bullshit in FPS games?
Personally, I find it pretty good, not better than the original, of course, but it has some cool moments. The Grav Gun is OK, I can see how using tools found in your environments can be used to kill enemies. The scripted scenes do get on my nerves however. Voice acting is great, facial animations are really good, as per Source Engine (VTMB as well).
Anyway, what do YOU think?
It's one of those rare cases where I think it was good, but for it's time. It oscillates between greatness (Ravenholm, Follow Freeman) and utter slog (the interminable vehicle sections). The criticism leveled against it being a tech demo does feel to be true with every passing year. A lot of the stuff was there to show off the physics engine - the puzzles especially are egregious because they're not remotely difficult but they take time and break the flow of the game.
I wish that they didn't deviate from the original horror vision as much as they did, and that we got the expansion pack that arkane was working on. I think they would have delivered. The systems were already in place, all that was needed was to give the player the freedom to use them, rather than restricting the game to a corridor shooter with each corridor having one obvious, and best, solution.