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Jagged Alliance 3 from Haemimont Games

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,518
I'd like to hear Lilura's review of this.
Oh come on, you know she hates it. She doesn't even like BG3.
Nobody with any brains likes BG3

People who prefer their RPGs old school (full customizable party, turn based, emphasis on choices and consequences) like it. It's not for everybody though. That's okay, some people just prefer skyrim.
There is very little "old school" in that game unless you consider Dragon Age 2 "old school" . And do not say TB combat as that has been part of mainstream since 2012 and release of NuXcom.
This is like when libtards talk about saving "our democracy" but they got a whole different definition of what that means.
 
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raeven

Educated
Joined
Aug 29, 2020
Messages
306
I'd like to hear Lilura's review of this.
Oh come on, you know she hates it. She doesn't even like BG3.
Nobody with any brains likes BG3

People who prefer their RPGs old school (full customizable party, turn based, emphasis on choices and consequences) like it. It's not for everybody though. That's okay, some people just prefer skyrim.
There is very little "old school" in that game unless you consider Dragon Age 2 "old school" . And do not say TB combat as that has been part of mainstream since 2012 and release of NuXcom.
This is like when libtards talk about saving "our democracy" but they got a whole different definition of what that means.
Never played any of the dragon age games. Combat was RTwP in origins so I dropped it pretty much right away. Same reason I never got through either of the original baldur's gate games even though I owned the original on release day.

It's fine that you like Skyrim though, no judgement.
 

raeven

Educated
Joined
Aug 29, 2020
Messages
306
You hate rtwp that much?
Yes.

Or alternatively you could say I love turn based that much.

Even the games with both systems that I've tried (arcanum, post patch kingmaker) don't feel quite right playing in turn based mode and I've been unable to get into them as a result.

As Josh Sawyer recently said, baldur's gate 3 the question of whether turn based is a viable system for modern games to bed, permanently. Don't see any reason for devs to backslide into a system that was never really a great fit for RPGs in the first place going forward now that the market has shown turn based is not the commercial suicide it was presumed to be for decades.
 

raeven

Educated
Joined
Aug 29, 2020
Messages
306

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,518
Well BG3 is a gay reddit social sim
What does that even mean?
It means the codex is not about traditional methods of making RPGs anymore, it's about bullshit.
And what the hell does that mean?

Are you all smoking reefa?
Lol I'm just saying that people here talk more about whatever woke means than they talk about CRPGs.
Because there is more and more woke shit in our RPGs. You like gay sex, we do not like BG3. That is ok, I am sure your wife's boyfriend agrees with you.
 

raeven

Educated
Joined
Aug 29, 2020
Messages
306
Well BG3 is a gay reddit social sim
What does that even mean?
It means the codex is not about traditional methods of making RPGs anymore, it's about bullshit.
And what the hell does that mean?

Are you all smoking reefa?
Lol I'm just saying that people here talk more about whatever woke means than they talk about CRPGs.
Because there is more and more woke shit in our RPGs. You like gay sex, we do not like BG3. That is ok, I am sure your wife's boyfriend agrees with you.
Pretty sure you're right about that
 

anvi

Prophet
Village Idiot
Joined
Oct 12, 2016
Messages
8,435
Location
Kelethin
Well BG3 is a gay reddit social sim
What does that even mean?
It means the codex is not about traditional methods of making RPGs anymore, it's about bullshit.
And what the hell does that mean?

Are you all smoking reefa?
Lol I'm just saying that people here talk more about whatever woke means than they talk about CRPGs.
Because there is more and more woke shit in our RPGs. You like gay sex, we do not like BG3. That is ok, I am sure your wife's boyfriend agrees with you.
Pretty sure you're right about that
whee
 

Zombra

An iron rock in the river of blood and evil
Patron
Joined
Jan 12, 2004
Messages
11,874
Location
Black Goat Woods !@#*%&^
Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
Why do you chain quote 6 posts?
Idk I just hit reply, I thought
Pyramids are cool.
XMIruIv.png
quote pyramid x 1
 

Ivan

Arcane
Joined
Jun 22, 2013
Messages
7,784
Location
California
I'm struggling a bit to find the fun here. I've made it to the mainland, have my first mine, and am moving east (just landed at the square with the brothel). Stealth killing was a frustrating experience, spent many a reload trying to understand how it works, still don't really get it so I don't rely on it. Are you meant to auto resolve travel encounters, a lot of them feel samey and repetitive. My fav part of the game is nuking enemies with the strong grenades + the C&C has been nice thus far. Still getting used to not having a chance to hit %.

Also, I haven't created my own merc, did I fuck up and are you meant to create as many of your own mercs as possible?

Thanks for any info/tips to getting gud/finding the fun zone.
 

Strange Fellow

Peculiar
Patron
Joined
Jun 21, 2018
Messages
4,241
Steve gets a Kidney but I don't even get a tag.
Stealth killing was a frustrating experience, spent many a reload trying to understand how it works, still don't really get it so I don't rely on it.
As far as I remember, there is a chance for any attack made from stealth to result in a critical hit/stealth kill, which is guaranteed to take down the enemy. If you don't kill the enemy right away, or if another enemy sees the first one being killed, combat will start normally.

If you're talking about melee, you first declare an attack, then move the character into melee range at which point the attack is executed automatically.
Are you meant to auto resolve travel encounters, a lot of them feel samey and repetitive.
I would, unless you're outnumbered or severely injured. If you don't want to fight but also don't want to autoresolve, you can sneak through the sector.
My fav part of the game is nuking enemies with the strong grenades + the C&C has been nice thus far.
This is a highlight. I recommend lots of grenades and heavy weapons. Laying down overwatch with a big fuck-off machine gun is very satisfying. Going heavy on the melee is also a lot of fun, and many of the skills are geared towards melee combat so character building is arguably more interesting for that. I would keep a diverse roster that can handle every weapon type (although SMGs are a bit pathetic). If you double up on anything, make it explosives or melee.
Also, I haven't created my own merc, did I fuck up and are you meant to create as many of your own mercs as possible?
No. You can only create one, and like in JA2 it's entirely optional.
 

Old One

Arcane
Joined
Jul 13, 2015
Messages
3,926
Location
The Great Underground Empire
Stealth killing was a frustrating experience, spent many a reload trying to understand how it works, still don't really get it so I don't rely on it.

If you're talking about melee, you first declare an attack, then move the character into melee range at which point the attack is executed automatically.

The mechanic for melee stealth kills is tricky until you get used to it, and unless you're using a character who is really, really good at it. Also, the knives you start with are not very good.

Dr.Q is a good character to practice with in the early game. He's got good stealth, and you can use his special martial arts attack aimed at the throat. He might not kill his target outright, but as long as he hits he'll paralyze the target and the target will choke to death before he can move again (usually).

In any case, you need a character with good stealth and melee skills, and especially high dexterity.
 

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