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Jagged Alliance 3 from Haemimont Games

Abu Antar

Turn-based Poster
Patron
Joined
Jan 19, 2014
Messages
14,185
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Reading the description, only says that you are harder to detect, and you are harder to target.

-Harder to detect by enemies
-Aiming is less effective against camouflaged targets

These are the exact words that I am writing from the item description.

EDIT: So, Barry, and Raider are now double the level of my other mercs. They are both decked out with great stuff. Pure terminators. Spoiler ahead for the prison: I killed Jackhammer.

The underground was fun. Less challenging than I feared, but from this whole map, at least I know that these guys can design fun levels.
 
Last edited:

Nostaljaded

Augur
Joined
Jun 4, 2015
Messages
380
...It's getting really tiresome really really fast to constantly haul weapons to Tony where Flo (very punchable face) ditches it...

It's available in JA2 1.13 at least since v4870 (2011 build) as default setting to be able to sell directly to the locals.

;------------------------------------------------------------------------------------------------------------------------------
; Enable/Disable the ability to sell unneeded equipment to the locals.
;
; TRUE Enables the ability to sell items from the sector Inventory screen with ALT-LMB option.
; FALSE Turns off the option.
;
; PRICE_MODIFIER is a divisor, 4 = 25% of the item's value.
; Setting a value of 20 would mean 5% of the items value, and a value of 10 would mean 10%.
; Valid ranges for PRICE_MODIFIER are -1-100.
; 0 forces the system to dynamically adjust the Price Modifier based on game progress with greater progress resulting in a
; larger modifier.
; -1 works the opposite of 0. Greater game progress causes a smaller modifier resulting in greater income from selling later
; in the game.
;------------------------------------------------------------------------------------------------------------------------------

SELL_ITEMS_WITH_ALT_LMB = TRUE
SELL_ITEMS_PRICE_MODIFIER = 10


For other hotkey combinations selling, see hotkey list in .\Docs\Manuals\JA2_113_Hotkeys.pdf [Hotkeys PDF earliest available in v7xxx 2014 build].

-------
...I might need to try a version of the game where I give Bobby much better gear at start and myself a lot more money so I can start with a Delta team...

IIRC, Bobby Ray selection availability is based on item coolness that's tied to game progress (hotkey 'V' to show game progress).
Search for those settings under [Strategic Progress Settings] if need to tweak; FYI quality of enemy composition is tied to game progress too.

;------------------------------------------------------------------------------------------------------------------------------
; These are the Starting cash values for the various difficulties.
; The only restriction with these, is the INT32 they are stored in. (range is about 2 billion)
; You can also set negative values here.
;------------------------------------------------------------------------------------------------------------------------------

STARTING_CASH_NOVICE = 45000
STARTING_CASH_EXPERIENCED = 35000
STARTING_CASH_EXPERT = 30000
STARTING_CASH_INSANE = 15000


So alternatively, buy the better gear kits when hiring mercs to simulate sending your Delta team in.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,279
...It's getting really tiresome really really fast to constantly haul weapons to Tony where Flo (very punchable face) ditches it...

It's available in JA2 1.13 at least since v4870 (2011 build) as default setting to be able to sell directly to the locals.

;------------------------------------------------------------------------------------------------------------------------------
; Enable/Disable the ability to sell unneeded equipment to the locals.
;
; TRUE Enables the ability to sell items from the sector Inventory screen with ALT-LMB option.
; FALSE Turns off the option.
;
; PRICE_MODIFIER is a divisor, 4 = 25% of the item's value.
; Setting a value of 20 would mean 5% of the items value, and a value of 10 would mean 10%.
; Valid ranges for PRICE_MODIFIER are -1-100.
; 0 forces the system to dynamically adjust the Price Modifier based on game progress with greater progress resulting in a
; larger modifier.
; -1 works the opposite of 0. Greater game progress causes a smaller modifier resulting in greater income from selling later
; in the game.
;------------------------------------------------------------------------------------------------------------------------------

SELL_ITEMS_WITH_ALT_LMB = TRUE
SELL_ITEMS_PRICE_MODIFIER = 10


For other hotkey combinations selling, see hotkey list in .\Docs\Manuals\JA2_113_Hotkeys.pdf [Hotkeys PDF earliest available in v7xxx 2014 build].

-------
...I might need to try a version of the game where I give Bobby much better gear at start and myself a lot more money so I can start with a Delta team...

IIRC, Bobby Ray selection availability is based on item coolness that's tied to game progress (hotkey 'V' to show game progress).
Search for those settings under [Strategic Progress Settings] if need to tweak; FYI quality of enemy composition is tied to game progress too.

;------------------------------------------------------------------------------------------------------------------------------
; These are the Starting cash values for the various difficulties.
; The only restriction with these, is the INT32 they are stored in. (range is about 2 billion)
; You can also set negative values here.
;------------------------------------------------------------------------------------------------------------------------------

STARTING_CASH_NOVICE = 45000
STARTING_CASH_EXPERIENCED = 35000
STARTING_CASH_EXPERT = 30000
STARTING_CASH_INSANE = 15000


So alternatively, buy the better gear kits when hiring mercs to simulate sending your Delta team in.
Most mercs do not have better kits and for thosr that you might run into ammo problems before you liberate Dressen airfield
 

Beowulf

Arcane
Joined
Mar 2, 2015
Messages
2,026
There is a shit ton of characters mods with most of them being of dubious quality or having animu tacticul waifus.
But some people try to bring more of the original cast with their voiceovers (I was thinking that it will be AI-generated, but apparently it's the JA2 audio files).
 

Nortar

Arcane
Patron
Joined
Sep 5, 2017
Messages
1,485
Pathfinder: Wrath
Sometimes you load the autosave at the start of the combat turn and it automatically ends your turn, giving the enemies a free turn.

I suspect this happens when you close the loading screen with Enter instead of clicking "Start", coz the same key ends your turn in combat.
 

gogis

Scholar
Joined
Jun 9, 2018
Messages
100
It's available in JA2 1.13 at least since v4870 (2011 build) as default setting to be able to sell directly to the locals.

I've been aware of this feature. I've started 1.13 save recently (needs more shootin after finishing JA3) and I did exactly that - I bumped modifier to 50% (divisor 2) and repair/sell in field. Only use Tony when I pass by, since he gives like 75-80%. It's so much less hassle it's not even funny. No more Flo and Gasket muling around.

OTOH, I've started to dabble in spy/intel feature, not sure about it yet. I've seen X8 Sharpshooter in intel shop, it's hilariously out of current coolness
 

Krivol

Magister
Joined
Apr 21, 2012
Messages
2,181
Location
Potatoland aka Prussia
I just watched some gameplay videos about this and... it's the first game since Far Cry 2 where you can massively shoot 13% of the population without any regrets. This makes this game funnier than 99% of recent games/shows/movies. Am I wrong here?
 

ropetight

Savant
Joined
Dec 9, 2018
Messages
1,729
Location
Lower Wolffuckery
I just watched some gameplay videos about this and... it's the first game since Far Cry 2 where you can massively shoot 13% of the population without any regrets. This makes this game funnier than 99% of recent games/shows/movies. Am I wrong here?
It is funny game, not only beacuse you can murderhobo almost everyone.
Merc banter grew onto me, it is like 80's action movie.
 

Zarniwoop

TESTOSTERONIC As Fuck™
Patron
Joined
Nov 29, 2010
Messages
19,228
Shadorwun: Hong Kong
In my game it's p. much just Kalyna talking about her goddamn babusya and Ice saying that's a bad ass bitch, glad she's on our side and shieeeeet
 

Fargus

Arcane
Joined
Apr 2, 2012
Messages
3,862
Location
Mosqueow
KalЫna's voice was insufferable so i never hired her. But the devs seem to have a soft spot for battle grannies. Gun totting granny gang in one town, granny sniper superhero in another lol Not to mention all the other stupid shit that was outside of the main story like old nazi making supersoldiers, ebola zombie outbreak, crazy serial killer obsessed with teddy bears, nigger Indiana Jones that talks with his chicken. Real madhouse that belongs to sci fi mode.

The main story itself was ok thankfully. Loved the merc banter too, guess i hired the right ones.
 

spectre

Arcane
Joined
Oct 26, 2008
Messages
5,602
Yeah, banter is pretty solid. The devs really wanted to get this one right and it shows. There random dialog in towns as well between citizens
(that boomer joke about chess took me back) and between the militia. Quite a few VO lines which take a bit before they start repeating.
I think they went a bit overboard with the pop culture references, it's like you can't far without hitting one. Makes it feel like a theme park more than it needed to,
imo, and it's really welcome when you see something that's actually not outlandish.
Early on Bastien has a reference to one Offspring song that made me chuckle, on the mainland there's also a visual reference to a Korn album cover
in one of the sectors, the Junkyard refers to Dune, plenty of character faces look like I've seen them somewhere on a cover of a game back in the 90s... plenty of shit if you're into that.

Not unlike JA2, squad composition will affect your fun. I had to go Kalyna because how annoyingly dumb she is (that's low WIS for you),
but they managed to get the banter to flow rather naturally. Fox and Wolf had this one talk about how they really want to do one another, then Red tells them to go get a fecking room.
Red has plenty of entertaining quips, like calling people wee doobers, or that one time when he interjects into the conversation with Maman that being greeted with
open arms wasn't exactly what he had hoped for. Plenty of stuff like this in the dialog and digging it all out will take quite a few playthroughs.
Also, I like how Fox in addition to breaking the shit out of stealth makes every line into an innuendo, but YMMV.
I also thought MD would be more annoying than he actually turned out to be. Still, he's mostly on militia training duty.
Flay was a bit of a disappointment for the hoops I had to jump to get him, on the other hand, Stoned Larry war rather fun, if out of place.
Ivan (EDIT: Obviously) Igor has plenty of vodka jokes if that's your thing, also makes fun of the communists and has at least one "in soviet russia..." joke.
On my end, I can also recommend Meltdown. Feels pretty meta when comments that enemies will totally see her sneaking around.


I just watched some gameplay videos about this and... it's the first game since Far Cry 2 where you can massively shoot 13% of the population without any regrets. This makes this game funnier than 99% of recent games/shows/movies. Am I wrong here?
I guess... if a safari experience is what you're after, there's also a lynching which you should be able to see in the demo, and you can explode the shit-and-stick huts with grenades rather easy.
The shtick of everyone talking like the waitresses from 'Allo 'Allo

Real madhouse that belongs to sci fi mode.
Yeah, this.
Funny thing is, Fallout 2 was accused of going too heavy on the pop-culture, but it never bothered me there.
And in this game it does. One needs to get grounded before you let this shit take off.
 
Last edited:

ropetight

Savant
Joined
Dec 9, 2018
Messages
1,729
Location
Lower Wolffuckery
KalЫna's voice was insufferable so i never hired her. But the devs seem to have a soft spot for battle grannies. Gun totting granny gang in one town, granny sniper superhero in another lol Not to mention all the other stupid shit that was outside of the main story like old nazi making supersoldiers, ebola zombie outbreak, crazy serial killer obsessed with teddy bears, nigger Indiana Jones that talks with his chicken. Real madhouse that belongs to sci fi mode.

The main story itself was ok thankfully. Loved the merc banter too, guess i hired the right ones.
Just take mercs that journalists complained the most and fun is guaranteed.
Wolf-Fox banter is cheesy innuendo from porn 101, too bad there isn't more.

Steroid is so over the top, but he cracks me every time.
"I wish I had a choppa."
Me and you both, buddy.
 

spectre

Arcane
Joined
Oct 26, 2008
Messages
5,602
Looking at nexus mods again today, seems like modders are on it, fixing shit long before the official patch.
https://www.nexusmods.com/jaggedalliance3/mods/103

also, shit that should have been there from the very beginning.
https://www.nexusmods.com/jaggedalliance3/mods/107

fzlgdpq4br551.jpg

You don't fool me Huemimont, it was really Bethesda all along
Dunno, makes me feel pretty optimistic about the game at some point in the future.
 

Nortar

Arcane
Patron
Joined
Sep 5, 2017
Messages
1,485
Pathfinder: Wrath
Ivan has plenty of vodka jokes if that's your thing, also makes fun of the communists and has at least one "in soviet russia..." joke.
That would be Igor. He likes vodka and commendations.
Ivan speaks/writes in russian half the time and does not approve his nephew boozing.
bAbhrhi.png



I had quite a few funny quotes from Nails too.
g4mSgw3.png
 

Fargus

Arcane
Joined
Apr 2, 2012
Messages
3,862
Location
Mosqueow
There is a shit ton of characters mods with most of them being of dubious quality or having animu tacticul waifus.
But some people try to bring more of the original cast with their voiceovers (I was thinking that it will be AI-generated, but apparently it's the JA2 audio files).


Lynx perk: Deal 90% more unarmed damage to your wife.

Also the authors of such mods can use ai voice to create some banters between old and new mercs.


Yeah, this.
Funny thing is, Fallout 2 was accused of going too heavy on the pop-culture, but it never bothered me there.
And in this game it does. One needs to get grounded before you let this shit take off.

Yeah i saw people dislike F2 for it. Can't say i do. Maybe the references were lost on me back then and the game otherwise has a lot of redeeming qualities. I'm not overanalyzer anyway.

But feels worse here. Like Jagged Alliance with Fallout 3 minset.
 

Beowulf

Arcane
Joined
Mar 2, 2015
Messages
2,026
Sometimes you load the autosave at the start of the combat turn and it automatically ends your turn, giving the enemies a free turn.

I suspect this happens when you close the loading screen with Enter instead of clicking "Start", coz the same key ends your turn in combat.
Oh right, I did once as well. Same with the prompt to cancel the team travel path - the button is labeled "Esc", but when you press "Esc", the game loads its menu instead of cancelling travel.

It's like the UI/UX didn't get a last pass of testing or something.
 

Cyberarmy

Love fool
Patron
Joined
Feb 7, 2013
Messages
8,670
Location
Smyrna - Scalanouva
Divinity: Original Sin 2
Game is swarming with references, no sector is safe!
One sector we got Dump (Dune reference in a junkyard), in another we got Mad MX, in another we got Dark Souls, in another we got Witcher (many of those hang tree, silver weapons and etc), the ride never ends!
 

spectre

Arcane
Joined
Oct 26, 2008
Messages
5,602
Gotten round to doing the N-Night thing with the "help" of coffee beans. Haven't done any militia battles before, cause there was no need for it.
Holy crap... to witness the AI in its full retarded glory. The grannies run straight into overwatch (good thing it's night and the dudes seem to be lousy shots) and
don't care at all about friendly fire, be it burst or shotgun. Rude Trudy keeps peppering Kayla the Cutter's ass with buckshot, making her bleed all the time,
getting tired of bandaging her sorry ass cause the dumb cunts keep running around.
 

Beowulf

Arcane
Joined
Mar 2, 2015
Messages
2,026
Game is swarming with references, no sector is safe!
One sector we got Dump (Dune reference in a junkyard), in another we got Mad MX, in another we got Dark Souls, in another we got Witcher (many of those hang tree, silver weapons and etc), the ride never ends!

It's actually even more than that - you have a golden flower that was watered with cola and is dying, and the Junkyard Knights say "ni!".
But I actually embraced and even enjoyed all this silly stuff, probably beacuse I didn't excpect JA3 to be a hardcore tactical shooter.
It does sometimes rear it's ugly head with too many crappy references at once, but other than that it's kinda silly, but in a charming way.
As long as you enjoy JA3 building up on the light RPG aspect of the previous titles, and not on the tactical simulation.
 

Cyberarmy

Love fool
Patron
Joined
Feb 7, 2013
Messages
8,670
Location
Smyrna - Scalanouva
Divinity: Original Sin 2
Don't get me wrong, I'm enjoying at a lot. I'm all in for goofy references and shit.
Occasional grim derp happennings with seldom hard encounters is enough for me. Army defensive last stand in underground bunker was a really good encounter, sadly AI being so braindead and predictable ruins all of those encounters.
 

Sunri

Liturgist
Joined
Apr 16, 2020
Messages
2,902
Location
Poland
Gotten round to doing the N-Night thing with the "help" of coffee beans. Haven't done any militia battles before, cause there was no need for it.
Holy crap... to witness the AI in its full retarded glory. The grannies run straight into overwatch (good thing it's night and the dudes seem to be lousy shots) and
don't care at all about friendly fire, be it burst or shotgun. Rude Trudy keeps peppering Kayla the Cutter's ass with buckshot, making her bleed all the time,
getting tired of bandaging her sorry ass cause the dumb cunts keep running around.
That's just old people they don't give a fuck
 

spectre

Arcane
Joined
Oct 26, 2008
Messages
5,602
Well, derpy shit and references don't necessarily exclude a tactical simulation.
They do get a bit tiresome due to that "ride never ends" feeling, but calling it a F3 treatment is maybe a bit harsh.
There was this buzz going around that JA2 is an action movie spoof and people latched onto this a bit too much.
Yes, it was that, but it was never dialed up to 11.

I think in the end, the game would be better served with a more consistent tone and the over the top stuff being more in the background.
For example, we have a refugee camp, serious shit, human tragedies and all that,
it doesn't need to be introducesd with a dumb ass negro asking the shaman to grow his scrotum back AND it doesn't need a guy asking for help catching a porn channel on the satellite
AND doesn't need a quest making fun of a stereotypical Karen on an exotic holiday all in one sector.

As long as you enjoy JA3 building up on the light RPG aspect of the previous titles, and not on the tactical simulation.
Well, I think this here a pretty fair one-sentence assessment of the game as it is.
 

raeven

Educated
Joined
Aug 29, 2020
Messages
306
Sometimes you load the autosave at the start of the combat turn and it automatically ends your turn, giving the enemies a free turn.

I suspect this happens when you close the loading screen with Enter instead of clicking "Start", coz the same key ends your turn in combat.
Oh right, I did once as well. Same with the prompt to cancel the team travel path - the button is labeled "Esc", but when you press "Esc", the game loads its menu instead of cancelling travel.

It's like the UI/UX didn't get a last pass of testing or something.

I have pressed esc and been surprised by this exact thing 8043 times so far.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,279
KalЫna's voice was insufferable so i never hired her. But the devs seem to have a soft spot for battle grannies. Gun totting granny gang in one town, granny sniper superhero in another lol Not to mention all the other stupid shit that was outside of the main story like old nazi making supersoldiers, ebola zombie outbreak, crazy serial killer obsessed with teddy bears, nigger Indiana Jones that talks with his chicken. Real madhouse that belongs to sci fi mode.

The main story itself was ok thankfully. Loved the merc banter too, guess i hired the right ones.
Just take mercs that journalists complained the most and fun is guaranteed.
Wolf-Fox banter is cheesy innuendo from porn 101, too bad there isn't more.

Steroid is so over the top, but he cracks me every time.
"I wish I had a choppa."
Me and you both, buddy.
He does have a choppa in my game in JA2 :P
 

spectre

Arcane
Joined
Oct 26, 2008
Messages
5,602
Are you also vegan or study law by any chance?
Shoot, I jinxed it... you were supposed to tell everyone unsolicited.
 

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