soulburner
Cipher
- Joined
- Sep 21, 2013
- Messages
- 810
I remember vividly how changing my slightly overclocked i5-2500K to a brand new at the time Ryzen 3600 made most tasks, including games, so fast it was almost hard to believe - and I kept the same GPU, R9 290. Some games, to this day, are CPU intensive, there's nothing you can do about it but upgrade (overclocking is now a thing of the past, there never will be a performance jump like setting a Pentium 133 at 166 MHz, not even mentioning such epic things like a Celeron 300A). Recently I've heard people who upgraded from their Ryzen 3000/5000 series GPUs to a 7000 series and claim they have a similar performance jump.
For as long as I remember, CryEngine was considered a very CPU-heavy engine when compared with Unreal and others - which sounds about right, because after testing Star Citizen a few weeks ago when they had a free week or something like that I barely hit 30 fps with ~60% GPU usage (RTX 3060). Changing detail settings barely had an effect.
For as long as I remember, CryEngine was considered a very CPU-heavy engine when compared with Unreal and others - which sounds about right, because after testing Star Citizen a few weeks ago when they had a free week or something like that I barely hit 30 fps with ~60% GPU usage (RTX 3060). Changing detail settings barely had an effect.