Zeriel
Arcane
- Joined
- Jun 17, 2012
- Messages
- 14,020
sorry to shit up this thread with my dumb question but do the base weapons type actually have any difference besides dmg values in MM? (playing 3 right now) I can't find out anywhere.
Mostly in what the skills do.
Obvious example: daggers start out doing maybe 1/4th the damage of 2Hers, but can be dual-wielded and very quickly get a skill tier (expert) that allow two attacks with each dagger. I'm not sure how they plan to balance 1Hers among themselves though, there are some skills that are just clearly better than others.
Oh, you meant in 3? I have no fucking clue, since it's been so long.
Heh, I already complained about the Comparator, but I was told it's no big deal.
I don't see the issue, myself. It's just a UI aide, not something that changes how you play or anything. It's also probably hella easy to implement, so why not? I don't see any real argument against it, except "you don't actually NEED this". Usually I'm against popamole, but UI things that don't affect gameplay or aesthetics? Why not make it easier to handle.