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- Jul 22, 2019
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Has anyone played ESO?
"I liked Morrowind more than Daggerfall" is a code for "I haven't been exposed to RPGs until 1999". No exceptions.
Of which 11 were the completely useless language skills I literally only take when I run out of skills I wanted to take, one isn’t needed anymore, and 2 got combined into speechcraft. It would’ve been cool if they had kept the language skills and made them work properly, but as others have said, they focused on other things instead.Skills:Orcish,Harpy,Deadric,Medecine,swimming,climbing,critical strike,Backstab,Centaurian,streetwise,SprigganThaumaturgy,Nymph,Orcish,Dragonish,dodging, Giantish,etiquette,Impish. A total of 19 skills removed in Morrowind
NPCs in Daggerfall didn’t sleep, the answering was just flavour text, and the reason they no longer offer you work is because of the lack of radiant quest systems in morrowind, because every quest was handmade by the devs.NPC: No longer sleep, no longer answer you if they accept you in their houses. You can no longer ask for work.
I actually agree with this one, although morrowind did have temple factions and it could be argued that the Great Houses and Imperial Legion factions replaced the mostly samey Knights’ Orders.Factions: 18 factions removed from Daggerfall, Temple factions gone, Knightly orders gone. Factions can no longer dismiss you and factions can no longer refuse you if you have a bad reputation.Faction reputation
AgreedDungeons: hidden doors, traps, complexity.
non-sequitur bit of flavorWereboar
Uhhh what? The music 100% changes in Morrowind based on what’s going on, primarily outdoors ambient music, dungeon music and combat musicMusic that changes considering the mood
AgreedCourt: debate or lie
agreed, character creation isn’t as good in morrowindCharacter creation, edit reputations, deep background, you can no longer edit advantages and disadvantages.
Yes. I wish I hadn't.Has anyone played ESO?
xbox killed this game
Morrowind was made by rubbing two manlets together.
Has anyone played ESO?
Morrowind is decline in vision, incline in execution.
it's ok if you like TES lore. My main issue was that the quests/solo content is too easy.Has anyone played ESO?
how did you like it Rus?
I played original demo and it was like worse than the inside of an Oblivion gate, but I understand that it has improved since then.
he game reduces to quicksave and reload mostly
Morrowind is decline in vision, incline in execution.
it's ok if you like TES lore. My main issue was that the quests/solo content is too easy.Has anyone played ESO?
how did you like it Rus?
I played original demo and it was like worse than the inside of an Oblivion gate, but I understand that it has improved since then.
https://rpgcodex.net/forums/index.php?threads/the-elder-scrolls-online-gone-b2p.71846/
>Morrowind had a grander vision than DaggerfallMorrowind is decline in vision, incline in execution.
Actually it's the opposite. It's a miracle Morrowind works at all.
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This castle looks impressive.
Now!"Skyrim is decline compared to Oblivion"
"Oblivion is decline compared to Morrowind"
"Morrowind is decline compared to Daggerfall"
"Daggerfall is decline compared to Arena" when?
As someone that loves Daggerfall to death, the only thing I really miss from Daggerfall is a grander sense of scale and emergent gameplay systems. Perhaps it was far too big but it was nice being able to actually get lost in the wilderness. Lefay's Morrowind (with the actual mainland) was going to be condensed significantly to around 500 sq miles which would've been reasonable compared to Daggerfall's 50,000 and TESIII's 5.Most things it got rid of weren't missed, and made the whole experience more focused and better for it.
It's a shame that they continued streamlining things too much for the latter entries in TES, but Morrowind had a great balance of everything, and only the annoying combat let it down really.
I'd take that any day over being restricted to X damage of type Y or some mild effect if you're lucky. The spells got less cool with each successive game but you could always break the game if you wanted to, even in Skyrim and you couldn't even create your own spells in it!Arena is really underrated, even though it's completely busted.
STEP 1: Go to Mages Guild
STEP 2: Make a cheap spell of Shield and Spell Reflection
STEP 3: Walk through the entire game completely invulnerable to all damage, laugh as all spellcasting enemies obliterate themselves against your reflective shield
Dude, just play modded Daggerfall Unity.I disagree, I miss the deep character creation system,I miss the complexity of dungeons(but a bit tuned down), I miss horse,carriage with said horse, I miss the politic climax, I miss the debate system, I miss so many things from Daggerfall. Daggerfall needed to be improve instead of throwing everything it tried to achieve.Most things it got rid of weren't missed, .
Yeah.I disagree, I miss the deep character creation system,(but a bit tuned down)Most things it got rid of weren't missed, .
Phenomenal stuff.I miss the debate system
Sounds like you watched a video.Daggerfall needed to be improve instead of throwing everything it tried to achieve.
oh jesus christmiss horse,carriage with said horse,
the whatI miss the politic climax
Yeah, who doesn't miss gigantic dungeons?I miss the complexity of dungeons
Bethesda has been removing features from one game to another, everyone knows that. But this pattern doesn't apply to the transition from Daggerfall to Morrowind. This downsizing has been largely offset by an increase in the overall quality and depthness of the game.