KeighnMcDeath
RPG Codex Boomer
- Joined
- Nov 23, 2016
- Messages
- 15,420
Someone remind me of the visual difference in a gif.
Someone remind me of the visual difference in a gif.
If the story and combat matches this, I reckon Grimoire is about to get BTFO by this game as a Wiz 7 clone.
If the story and combat matches this, I reckon Grimoire is about to get BTFO by this game as a Wiz 7 clone.
Never thought I would read these words - this says it all, I am hyped!
SirBlabsAlot what is character creation like?
There are dwarves, just under a different name.No dwarf
I just posted character creation video on Twitter, showing how to create a Melnar Mage.If the story and combat matches this, I reckon Grimoire is about to get BTFO by this game as a Wiz 7 clone.
Never thought I would read these words - this says it all, I am hyped!
SirBlabsAlot what is character creation like?
No barbarians, sirrah?If the story and combat matches this, I reckon Grimoire is about to get BTFO by this game as a Wiz 7 clone.
Never thought I would read these words - this says it all, I am hyped!
SirBlabsAlot what is character creation like?
As I wrote in one of the posts above, you have 9 races and 12 professions to choose from.
Not all races can learn all professions.
Races:
Human, Voolk, Giant, Melnar, Nerkai, Mrmmuck, Koranum, Kehk-Grawur and Himsha.
Professions (classes):
Fighter, Knight, Ninja, Samurai, Archer, Thief, Mage, Priest, Alchemist, Jester, Pikeman and Bard
Then you have your basic attributes (like Strength, ...) and, similar to Wizardy 7, Fighting skills, Physical skills, Knowledge skills and Ancient skills (but these have special ways of learning them - you cannot just assign points to them).
One of these days, I'll create a short video that will show how the process looks like. I'll link it here as well when it's ready.
Believe it or not, there were Barbarians in first draft of the story/docs for Mystic Land, but after a lot of thinking, we removed quite a few classes (Barbarians included) in order to not have too many choices that would be even harder to balance properly.No barbarians, sirrah?If the story and combat matches this, I reckon Grimoire is about to get BTFO by this game as a Wiz 7 clone.
Never thought I would read these words - this says it all, I am hyped!
SirBlabsAlot what is character creation like?
As I wrote in one of the posts above, you have 9 races and 12 professions to choose from.
Not all races can learn all professions.
Races:
Human, Voolk, Giant, Melnar, Nerkai, Mrmmuck, Koranum, Kehk-Grawur and Himsha.
Professions (classes):
Fighter, Knight, Ninja, Samurai, Archer, Thief, Mage, Priest, Alchemist, Jester, Pikeman and Bard
Then you have your basic attributes (like Strength, ...) and, similar to Wizardy 7, Fighting skills, Physical skills, Knowledge skills and Ancient skills (but these have special ways of learning them - you cannot just assign points to them).
One of these days, I'll create a short video that will show how the process looks like. I'll link it here as well when it's ready.
YesSpeaking of which, are there lockpicking/trap disarming mini-games, like Wizardry 7?
NopeAre there amorous bears & vampires?
I just posted character creation video on Twitter, showing how to create a Melnar Mage.
I just posted character creation video on Twitter, showing how to create a Melnar Mage.
That looks fantastic. Really easy and straightforward. Only thing it needed was background music, otherwise that was actually better than Wiz 7 creation.
Really stoked for this. Hope the combat system is as good as Wiz 7, that would make it the perfect game as far as I am concerned.
Weird how I scarcely care about the announcement of most games on the Codex but I am truly stoked for this one now.
P.S. Art style is killer, gets better every time I see new screen shot. They don't make'em like this anymore. Everything starts to look like Quake mod after a while in comparison to this.
P.P.S. I don't know why games of this calibre are so niche you have to look to indies to develop them. I'd buy games like this every single week like clockwork if they were up on Steam, just for the graphic look'n'feel alone. Can't understand why you have to wait so long just to get something of similar quality. For example, LEGEND OF GRIMROCK which purports to be this flavor of game just sucks for me. Can't even bear the first dungeon it's so boring. Like original Eye of the Beholder except the graphics in that are very engaging. The more photorealistic things get, the less they are capable of capturing the dream state and real engagement. I was watching that video of the walk through the dungeon and found that far superior in escapist transition to acceptance of game reality when contrasted with GRIMROCK fluff ...
P.P.P.S. That minimalist main menu screen nails it. Instantly sucked in before you click "START NEW GAME." Just needs musical background score to be perfect.