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No Man's Sky

Black

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Prosper would've been proud.
 

Hoodoo

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Well looks like Sean Murray is going to fit in well with Todd Howard and Peter Molyneux



The Triumvirate

ck6JRtZ.jpg
 

Renegen

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Jun 5, 2011
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Reading that and watching videos on Sean I finally figured him out, he seems nervous in every single one of his videos. Now usually someone is nervous maybe once or twice during their first or second live presentation but he did dozens of interviews and always had the same emotion on him, his body language was also consistent with incredible nervousness. He was going in knowing he was lying 100%, a pathological liar.

But I see it in a positive light, the hipsters have to cry a bit before they learn their lesson.
 

Zarniwoop

Closed for renovation
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Shadorwun: Hong Kong
you forgot Chris Roberts. NMS lies will vanish like a fart in the wind when Star Citizen comes crashing home.
I predict the butthurt resulting from the massive disappointment with Scam Citizen (if it ever even launches) will be enough to shift the Earth's orbit. This shit just cost $60. Imagine the anal explosion if they had spent thousands. It will be delicious.
 

Latelistener

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It currently might not work. But there isn't any real hindrance for it. From my understanding the game currently just produces more or less the same planet, but with different paint. You dont need handmade content to make it interesting, you need different behaviour, different things to do and planets that stick out. All that can be procedurally generated.
Judging how poorly the game was designed, I wouldn't expect them to make the best of it, but in my opinion, procedural generation should help you elevate your ideas, not the other way around. With that being said, I'd prefer a meaningful experience in a few solar systems, rather than emptiness in the 18 quintillion worlds. If they knew it feels hollow, they should've scrapped the project, and do it in the old fashion way. Replayability can be achieved via other means.
 

Blaine

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Grab the Codex by the pussy
Hello Games created a wishlist of cool features that virtually anyone could have come up with, lied for three years about the presence of those features in No Man's Sky, and it shipped without most of the aforementioned features because the studio lacked the design and technical expertise to implement them properly.

Practically everyone wants a game wherein you can purchase, customize, and/or assemble a wide variety of spacecraft; purchase, customize, and/or assemble a wide variety of spaceman suits and ray guns; fight in diverse and interesting space battles between warring factions; trade, pirate, or bounty hunt; land on wildly diverse planets in a near-infinite universe, scan shit, take soil samples, collect riches; experience or fight a wide variety of flora and fauna with wildly diverse appearances and behaviors, unique to their own ecosystems; discover and interact with new civilizations; and build space bases, shelters, factories, and the like.

In other words, everyone wants "Man Journeys to the Fantastic Stars." The breadth and scope of such a thing seems to be completely beyond the capabilities of modern human beings to create. Only games with narrower focus, abstraction, and/or large-gauge granularity have ever come close succeeding.

In any event, there's no point hanging around this thread. The game is a mediocre creative failure, those who purchased it have been legally defrauded, and the entire endeavor of electronic game creation has been damaged that little bit more.
 

Latelistener

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I predict the butthurt resulting from the massive disappointment with Scam Citizen (if it ever even launches) will be enough to shift the Earth's orbit. This shit just cost $60. Imagine the anal explosion if they had spent thousands. It will be delicious.
 

Achilles

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Messages
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Prosper would've been proud.

Are we sure Prosper's real name isn't actually Sean Murray? I mean, No Man's Sky is beyond a shadow of a doubt Prosper: The Game. Someone do a search in the game's datamined files for Prosper's signature catchphrase (I can't spell it, hopw something).
 

Idiott

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Potatoland
I think Sean managed to achieve one of his goals: NMS will surely to be mentioned alongside Spore if a book is ever publised.

It's just that the book will likely be about scams in gaming rather than procedural generation :troll:
 

kris

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Lulea, Sweden
Now usually someone is nervous maybe once or twice during their first or second live presentation but he did dozens of interviews and always had the same emotion on him, his body language was also consistent with incredible nervousness. He was going in knowing he was lying 100%, a pathological liar.

A pathological liar wouldn't be nervous about lying. He is nervous because he isn't a good liar and because his fortune relies on people believing what he sells. i think we can conclude that he succeeded in selling the ruse and is now a rich man. will he be a molyneux and try this stunt again or will he be happy about what he got?
 
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Perkel

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Mar 28, 2014
Messages
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My biggest gripe is that game doesn't have any landform variety. It is just straight 100/-100m samish kind of hills range that stretches out for whole planet.

Example. The ground i am standing on here in SE is literally 100s of kilometers long and that hole in lower side of picture is also 100s of kilometers wide. You can sense this scale on every planet.

In NMS you don't feel that scale. IT feels like Skyrims Hrothgar everywhere.

nvNmG9I.jpg
 

Havoc

Cheerful Magician
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Grab the Codex by the pussy Insert Title Here RPG Wokedex Dead State Divinity: Original Sin Project: Eternity Wasteland 2 Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker Pathfinder: Wrath
For those that want to guess what happens after getting to the galactic core of No One's Online"
Nothing special.
I'm serious.
Okay. You get teleported to another galaxy and start anew. Something like New Game Plus.
 

Perkel

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Mar 28, 2014
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16,394
Also complete lack of stellar bodies like gas giants who have orbits which makes shots like these from SE impossible:

 

Idiott

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Potatoland
Nothing orbits anything in NMS anyway. Apparntly konsoletard testers were confused by 'disappearing' stations and reported orbital movement as a bug.
 

Zarniwoop

Closed for renovation
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Shadorwun: Hong Kong
For those that want to guess what happens after getting to the galactic core of No One's Online"
Nothing special.
I'm serious.
Okay. You get teleported to another galaxy and start anew. Something like New Game Plus.
Already posted, and made fun of, several pages back.
 

GrainWetski

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Joined
Oct 17, 2012
Messages
5,534
Nothing orbits anything in NMS anyway. Apparntly konsoletard testers were confused by 'disappearing' stations and reported orbital movement as a bug.
Must be the same monkeys that refused to go upstairs in that one Dishonored level because the guard told them not to, so they would never progress and they had to change the game.
 

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