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No Man's Sky

v1rus

Arcane
Joined
Jul 14, 2008
Messages
2,294
"no mans sky is for gamers. not fps fanboys who have no experience with rpg style games."

Oh Lord, I thank thee for the youtube comment section. I thank thee so much.
 

Zarniwoop

Closed for renovation
Patron
Joined
Nov 29, 2010
Messages
19,367
Shadorwun: Hong Kong
All right, simmer the fuck down.

I know doomsaying the AAA industry is all the rage, but if at this juncture a shitty, mediocre game can make a huge profit on hype and pre-orders alone, then surely the industry is due for some sort of collapse or disaster in the near future. This just doesn't seem sustainable in the long run.

This isn't the AAA industry though. It's an indie. This could finally be the start of the Indiepocalypse. Massive overhype and underdelivery - Nu Male's Sky could be the Atari E.T of our time.
 

Thane Solus

Arcane
Joined
Apr 29, 2012
Messages
1,687
Location
X-COM Base
All right, simmer the fuck down.

I know doomsaying the AAA industry is all the rage, but if at this juncture a shitty, mediocre game can make a huge profit on hype and pre-orders alone, then surely the industry is due for some sort of collapse or disaster in the near future. This just doesn't seem sustainable in the long run.

This isn't the AAA industry though. It's an indie. This could finally be the start of the Indiepocalypse. Massive overhype and underdelivery - Nu Male's Sky could be the Atari E.T of our time.

This guy is an indie as Electronic Arts is indie. He was promoted and supported by Popeamole Pope and probably financial sustained by him and his friends. So Indie only as a PR term. No real indie could do this from the start unless he will get contracts and publishing from big companies which restricts your creativity and in the end makes you no indie... PS4 release ? haha. Oh you foolish people.
 

kris

Arcane
Joined
Oct 27, 2004
Messages
8,896
Location
Lulea, Sweden
No Man's Sky is still shit of course, but not because of procedural generation, I think that's quite a nice feat (would be even nicer if they gave creatures interesting abilities and gave everything gravitational pull (so no floating rock islands or other magical wonderland shit) and collisions (yes, I want to ride dinosaurs).
I don't think it even works here. A large amount of procedural generation is good for games where "repetitiveness" is the point, like building another settlement with different conditions, or farming same dungeons with different look. The point of NMS, however, is exploration, at least as it was advertised, but procedural generation doesn't add anything to it. The most interesting stuff people discover in this game was actually handmade.

It currently might not work. But there isn't any real hindrance for it. From my understanding the game currently just produces more or less the same planet, but with different paint. You dont need handmade content to make it interesting, you need different behaviour, different things to do and planets that stick out. All that can be procedurally generated.
 

Zarniwoop

Closed for renovation
Patron
Joined
Nov 29, 2010
Messages
19,367
Shadorwun: Hong Kong
Unfortunately, Subnautica seems to have been overhyped as well. The world is extremely small, like 2x2km, not procedurally generated (although that can be a good thing) and even though it's billed as a storyfag game, there's still no story whatsover apart from the intro.
 

Zarniwoop

Closed for renovation
Patron
Joined
Nov 29, 2010
Messages
19,367
Shadorwun: Hong Kong
This guy is an indie as Electronic Arts is indie. He was promoted and supported by Popeamole Pope and probably financial sustained by him and his friends. So Indie only as a PR term. No real indie could do this from the start unless he will get contracts and publishing from big companies which restricts your creativity and in the end makes you no indie... PS4 release ? haha. Oh you foolish people.
Was there a pubsliher involved?

Indie.

Sadly, as there hasn't been a physical PC release, we can't fill a desert with them. The Offspring records will have to do.

Sadly, no. 18 Squintillion unsold discs would have been poetic justice.
 

Burning Bridges

Enviado de meu SM-G3502T usando Tapatalk
Joined
Apr 21, 2006
Messages
27,571
Location
Tampon Bay
But at least Subnautica provides a solid 50-100 hours entertainment. I agree about the world though, it should have been open world and people would play it for years to come.
 
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Burning Bridges

Enviado de meu SM-G3502T usando Tapatalk
Joined
Apr 21, 2006
Messages
27,571
Location
Tampon Bay
Nu Male's Sky could be the Atari E.T of our time.

Sadly, as there hasn't been a physical PC release, we can't fill a desert with them. The Offspring records will have to do.

If this disaster goes on it may rather be a certain bearded individual that will be buried in the desert of New Mexico, with two bucket of concrete at his feet.

I mean you are aware that Sony is a Japanese company right? If a good old veneral venerable company goes down because of 1 single individual I assume the Daimyo will at least want his head on a plate, so that he can watch his soldiers in the yard play soccer with it.
 
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Joined
Aug 5, 2009
Messages
3,749
Location
Moo?
If you want a real NMS go try Empyrion, Early Access and has more content than this shit. I actually think is the best sci-fi survival - sandbox so far, even in EA. Lets hope they wont pull the plug, but so far they seem on top of it.

http://store.steampowered.com/app/383120


Ayup, bought it half a year ago and in that amount of time they've made a metric shit ton of significant updates to the game.



Edit: Don't go into the mining complex~
 

Hobo Elf

Arcane
Joined
Feb 17, 2009
Messages
14,163
Location
Platypus Planet
All right, simmer the fuck down.

I know doomsaying the AAA industry is all the rage, but if at this juncture a shitty, mediocre game can make a huge profit on hype and pre-orders alone, then surely the industry is due for some sort of collapse or disaster in the near future. This just doesn't seem sustainable in the long run.

This isn't the AAA industry though. It's an indie. This could finally be the start of the Indiepocalypse. Massive overhype and underdelivery - Nu Male's Sky could be the Atari E.T of our time.

No Man's Sky started out as indie, but it was picked up and funded by Sony pretty early in its development. How else did you expect them to afford all the shilling? No indie would be able to afford that. To call NMS indie is disingeuous.

Unfortunately, Subnautica seems to have been overhyped as well. The world is extremely small, like 2x2km, not procedurally generated (although that can be a good thing) and even though it's billed as a storyfag game, there's still no story whatsover apart from the intro.

Sunbautica is also an unfinished game. They plan on adding the actual story once the game releases, whenever that is.
 

vean

Scholar
Joined
Jan 3, 2016
Messages
296
It works like it says it works.

Anyway my impression is that space engineers is a serious mess. It's been in EA for how long now? And it still doesn't have any gameplay?
 

J_C

One Bit Studio
Patron
Developer
Joined
Dec 28, 2010
Messages
16,947
Location
Pannonia
Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
How do these bundles work? I may give Space Engineers a try but definitely none of the other crap.
You pay 5,78 dollars and you get every game in the bundle. But you don't have to activate all of them, you can give them away if you want.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,394
This scared bajesus of me as i turn back and saw thing from hell.

0KfjrLg.jpg


Fucking 5m bear on two legs that looks like from Silent Hill.
 

---

Arcane
Joined
Dec 19, 2015
Messages
1,731
Location
Italy
This isn't the AAA industry though. It's an indie. This could finally be the start of the Indiepocalypse. Massive overhype and underdelivery - Nu Male's Sky could be the Atari E.T of our time.
It's plenty of good indies, man.
Please, don't mix them with this shit.
 

Blaine

Cis-Het Oppressor
Patron
Joined
Oct 6, 2012
Messages
1,874,795
Location
Roanoke, VA
Grab the Codex by the pussy
Factorio and Subnautica are indies, both immensely better choices than this shitpile.

Subnautica is water planet exploration on a single planet, with various kinds of mollusks, fish, and predators; DPVs, submersibles, EVA suits, submarines, and constructable sea bases.

It's just one planet, or part of one planet really, but at least it's not copy-pasted samey bullshit.
 

Zarniwoop

Closed for renovation
Patron
Joined
Nov 29, 2010
Messages
19,367
Shadorwun: Hong Kong
But at least Subnautica provides a solid 50-100 hours entertainment. I agree about the world though, it should have been open world and people would play it for years to come.

It IS open world. It's just an incredibly tiny open world. Really ruins the experience for me. It's like they planned it to be a massive scale, maybe an entire planet to explore. But it's tiny as shit.
 

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