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No Man's Sky

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,394
And their production costs? Sony's cut from the console sales?

It's not like developing a game and porting it to different platforms happens completely free of charge. Sales != net profit.

Dude game on PS4 probably sold 2-3 times more than on PC even if they get 50% of that then they are rolling in cash.
Also game is console exclusive to PS4 so this is the way they payed sony for PR. Hell it was Sony probably after VGX that aproached them as after that trailer it was most talked game about.

Like i said previously. Good foundation to make game so maybe nms2 will be something really good.

I really doubt this has sold 2-3 times more on there. The great magical divide people think there is between PC and console sales doesn't really exist outside of Call of Duty and a few other series. Sure, this game had stupid amounts of hype, but still..

Here's Ubisoft's revenue for example

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In UK alone NMS had 700k boxed coppies (which are only console) sold aka biggest launch in history of UK game sales after GTA.

I have no doubt we are looking at 3-4 mln easily here on consoles + 1mln on PC by end of this month. Data on PC is 3 days old and it sold 710k coppies on PC.
 

Burning Bridges

Enviado de meu SM-G3502T usando Tapatalk
Joined
Apr 21, 2006
Messages
27,571
Location
Tampon Bay
So many people who will be dissappointed. It would be better for Sony if fewer people bought this, because this will create a whole lot of pissed off customers.

Or in other words, most companies can only survive a few such "successes".
 

Gerrard

Arcane
Joined
Nov 5, 2007
Messages
13,023
How many of those copies were refunded?
No way to tell unless the amount is large enough to overtake new buyers and cause a decease in owners, and keep in mind Steam Spy info is almost always three days old.
Does it even track refunded games properly? A while ago I saw they can't keep accurate stats of games that had free weekends so I'm finding this doubtful.
 

pippin

Guest
you just have to do it right.

That's the problem.
At this point I'm so jaded at shit like this that I'd rather play an 8 hour linear game. At least I know I'm going to finish it without going insane.
 

Theldaran

Liturgist
Joined
Oct 10, 2015
Messages
1,772
Also, on GOG, if I browse the adventure section, NMS is there. God, I know everyone wants a piece of the pie, just don't make it so blatant. Because NMS is just like your modern day Sierra adventure, right?

On a different note, I don't know why no company makes a furry-oriented game a la Inherit the Earth. Or a Tranny Simulator. New business opportunities. That should teach naysayers who say modern games are all the same.
 

pippin

Guest
"Adventure" is a very broad term. BG&E is an "adventure" too, but it's not a p&c game.

Also I aree with your second statement. While people would obviously fight because there's some tranny or furry in a game, it would really add something else to games, since apparently you can'tcome up with new mechanics anymore. Dust was a nice game, even when the characters were absolutely cringeworthy.
 

justincz

Scholar
Joined
Apr 2, 2015
Messages
102
some of the stuff missing in action after launch. but apparently they are working on great things for future updates, yeah i can believe that !

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Metro

Arcane
Beg Auditor
Joined
Aug 27, 2009
Messages
27,792

This guy hits most of the points:

* Wide as an ocean, deep as a puddle.
* Procedural generation is crap for exploration centered games.
* Would have been better focusing on a handful of planets with unique designs.

Starbound 3D.
 

Beastro

Arcane
Joined
May 11, 2015
Messages
9,850
Location
where east is west
Reading that and watching videos on Sean I finally figured him out, he seems nervous in every single one of his videos. Now usually someone is nervous maybe once or twice during their first or second live presentation but he did dozens of interviews and always had the same emotion on him, his body language was also consistent with incredible nervousness. He was going in knowing he was lying 100%, a pathological liar.

But I see it in a positive light, the hipsters have to cry a bit before they learn their lesson.

But pathological liars have no problem lying.

This guy's a poor sap that promised the world and chose to ride the hype tiger in order to be eaten last, going into every interview with his conscience eating away at him as he misled everyone.

I bet atm he doesn't care the games getting trashed, he's prolly relieved the daily nightmare is over.

With that in mind, I wouldn't lump him in with Todd and Peter. Todd a dimwitted idiot that just wants to make money from his narrow idea of what games are (RPG in his mind = whacking skeletons in a dungeon and nothing more), while Peter is a pathological liar, or a masochist, seemingly unable to tell the truth if he tried that gets his jollys from every round of bullshitting he does.
 

pippin

Guest
If there's anything worse than people releasing mediocre products is people who measure their own worth and identity on commercial products.

Hello Games lied, and released an unfinished game which is up to par with stuff released decades ago, while being sold as something "new" and "adventurous". But they had the right to do so. It's a free market. The problems are the fans. I am seriously starting to worry about this situation where you have adults, some of them older than me (that means in their 30s), who behave in a worse manner than people who could be their own kids in terms of age. The thing that puzzles me the most is how some people need to justify the way they spend their money. 60 bucks, while way too much for a videogame, is still something rather small. And even then, it's your own fucking money. You could spend it on crack, whores, or crackwhores, even, and it will only be your problem. Just play the game dude. It happened to me with Darkest Dungeon, I know it has shortcomings, and I agree with any negative opinion you could have about it. But for me it's fun and that's all I care about.

It's pretty fucking sad when most of the fun related to videogames comes from schadenfreude and butthurt.
 

Beastro

Arcane
Joined
May 11, 2015
Messages
9,850
Location
where east is west
I am quite sure he lied to them just the same, otherwise they would never have allowed this campaign to tarnish their reputation. If he promised the moon like he did to the rest of the world until they made the mistake of investing the hype millions, and then when this was already too late to stop, Sean remorsefully crawled back that they needed another year, or better 2 or 3, which was at this late point impossible, what would have been their options? To cancel the frigging game and thereby lose their own jobs at Sony? No, I guarantee you that after Sean had pulled his bait and switch trick on the dumb schmucks at Sony, they decided to let him release what he had and act like it was planned that way. Sony is the victim of bureaucracy and incompetence in their own ranks, and it spills losers like Sean Murray to a brief moment of fame. Had they been venture capitalists, they would have simply shut down his shitty studio overnight and sold the computers to Africa.

Either that or they took one look and decided to short shortsightedly ramp up the hype even more to make extra on the turd.

The how Sony handles things these days you never can tell.
 

Norfleet

Moderator
Joined
Jun 3, 2005
Messages
12,250
They are well known liars. In fact if Sony ever made pants, they would be permanently on fire.
If Sony could make ever-burning pants that violated the Laws of Thermodynamics like that, they wouldn't NEED to publish shit video games. The world energy crisis would be solved, we'd be able to power the entire world on the power of Sony's Ever-Burning Liar Pants.
 

Blaine

Cis-Het Oppressor
Patron
Joined
Oct 6, 2012
Messages
1,874,795
Location
Roanoke, VA
Grab the Codex by the pussy
Most of the non-procedural features that are missing from No Man's Sky are in Empyrion, which is in alpha rather than a release state. I have a dedicated server going playing with a few friends (multiplayer being one of said features). I just finished giving a custom paint job to this prefab ship that can be assembled by hand; every facet can have its own paint color:

66830005b4.png
 

adrix89

Cipher
Joined
Dec 27, 2014
Messages
700
Location
Why are there so many of my country here?
GODS! I just realizes the potential of No Man's Sky. Fuck my Game Designer brain!! I didn't even care about No Man's Sky but when they mentioned bases Everything Clicked.
WOE is me!

Now I will start with a disclosure that I have no hope for No Man's Sky. The mods aren't going to fix shit. The game is to fundamentally broken beyond repair design wise. This is purely theoretical.

So I was thinking about bases if it could be built something like Minecraft and Factorio. You have different resources on different planets and you build elaborate rigs to extract them and use you space ships to distribute them and combine them into factories like in Minecraft mods, Infinifactory and Factorio. And with this you create parts and weapons and assemble ships,tanks,drones,robots like you find in Earth 2150.
With this you can build an empire as well as trade with other factions like you do in X series. If you can get the space combat and ship design and weapons from the X Series withe the ground strategy from Earth 2150 as well as 4X inspired planetary bombardment you can really get an interesting hybrid. You can have underground bases as a counter to planetary bombardment, stockpiling resources in them and waging guerrilla warfare against invasion forces.
It would be a 4X game simulated in more detail. And its all possible, the gameplay pieces are there and the technology is there. No Man's Sky has shown you can do detailed Procedural Planets, Minecraft has shown how to do resources, mining and underground. Space battles, faction species, economy and ships can be copy pasted from X3. Earth 2150 ground battle strategy and maybe that Star Wars strategy game. And to assemble and setup production you have Infinifactory and Factorio.

Now here is the potential of No Man's Sky. Using No Man's Sky "Multiplayer" all this bases can be uploaded by players into the cloud to create a shared universe of stuff.

What I mean by that is that there would be natural wars between factions in space and on the ground and one faction would eventually lose. But if you can upload this remnants of bases, the destroyed factories and forgotten stockpiles bunkers and upload all that you can create a real universe with real ancient ruins, with ship graveyards from real battles fought by players where you can explore them and find the coordinate to their bases and explore the structure of their fallen empire. Losing is fun! Maybe you can upload your whole empire and design an AI around it and then fight other players AI empires in a pseudo PvP scenarios.
Furthermore there can be rare unique resources on planets with unique properties randomly generated and you can see how players exploited those resources effects and use them creating mysterious artifacts and weapons.
Like a material that when it reaches a special condition can have a cloaking effect.

All of this can result in a Real Universe with mysteries both from user content and procedurally generate materials.
 
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