Blaine
Cis-Het Oppressor
Let me just read 50 pages of people reposting shit from the No Man's Sky subreddit so I can make sure I don't repost anything they've already reposted.
I actually needed an excuse to use No One's Online.Already posted, and made fun of, several pages back.For those that want to guess what happens after getting to the galactic core of No One's Online"
Nothing special.
I'm serious.Okay. You get teleported to another galaxy and start anew. Something like New Game Plus.
Please do.Let me just read 50 pages of people reposting shit from the No Man's Sky subreddit so I can make sure I don't repost anything they've already reposted.
Bye.I think I'll leave the thread forever instead because circlejerking over trainwrecks for weeks or months on end is what retards do.
I think I'll leave the thread forever instead because circlejerking over trainwrecks for weeks or months on end is what retards do.
It would be nice to see Sean Murray lose that dumb grin and get forced to find employment in another industry.
They've self-published on Steam and sold over 700,000 copies in the first week at $60 a piece: http://steamspy.com/app/275850 That's $42 Million, taking away Steams cut that's $30 Million. If they split that on the 14 devs that worked on the game that's 2 million for each of em. The likelyhood though is that some people (Sean Murray most likely) get a larger part and some of the others are just contracted. Either way, they can pretty much retire at this point if they want and live a comfortable life travelling the world or build a house and settle down or whatever, and that's without taking into account their console-exclusive contract with SONY for the PS4 version of the game that likely also sold a million or so and any Sales going forward, including Steam Sales, Humble Bundles and the likes that might double that number.It would be nice to see Sean Murray lose that dumb grin and get forced to find employment in another industry.
It's pretty much certain that he will never get another job in this industry, after lying to everyone including Sony. But they will not admit it in public, and he will make a good living with lectures and selling books to retards.
Sean said:"The physics of every other game—it’s faked,” the chief architect Sean Murray explained. “When you’re on a planet, you’re surrounded by a skybox—a cube that someone has painted stars or clouds onto. If there is a day to night cycle, it happens because they are slowly transitioning between a series of different boxes." "With us,” Murray continued, “when you're on a planet, you can see as far as the curvature of that planet. If you walked for years, you could walk all the way around it, arriving back exactly where you started. Our day to night cycle is happening because the planet is rotating on its axis as it spins around the sun. There is real physics to that. We have people that will fly down from a space station onto a planet and when they fly back up, the station isn't there anymore; the planet has rotated. People have filed that as a bug.”
Lying to Sony? I can guarantee you that Sony was behind the deceitful marketing..
They definitely need to make a space-sim sale. For 60$ from the NMS refund you could probably buy most of them, especially with discounts.Actually, I'm back to do something that's not useless shitposting or reposting from Reddit: Empyrion is 50% off.
No one has ever seen both Murray and Prosper in the same room.Prosper would've been proud.
Are we sure Prosper's real name isn't actually Sean Murray? I mean, No Man's Sky is beyond a shadow of a doubt Prosper: The Game. Someone do a search in the game's datamined files for Prosper's signature catchphrase (I can't spell it, hopw something).
They are well known liars. In fact if Sony ever made pants, they would be permanently on fire.Lying to Sony? I can guarantee you that Sony was behind the deceitful marketing..
And their production costs? Sony's cut from the console sales?
It's not like developing a game and porting it to different platforms happens completely free of charge. Sales != net profit.
How many of those copies were refunded?They've self-published on Steam and sold over 700,000 copies in the first week at $60 a piece: http://steamspy.com/app/275850 That's $42 Million, taking away Steams cut that's $30 Million. If they split that on the 14 devs that worked on the game that's 2 million for each of em. The likelyhood though is that some people (Sean Murray most likely) get a larger part and some of the others are just contracted. Either way, they can pretty much retire at this point if they want and live a comfortable life travelling the world or build a house and settle down or whatever, and that's without taking into account their console-exclusive contract with SONY for the PS4 version of the game that likely also sold a million or so and any Sales going forward, including Steam Sales, Humble Bundles and the likes that might double that number.It would be nice to see Sean Murray lose that dumb grin and get forced to find employment in another industry.
It's pretty much certain that he will never get another job in this industry, after lying to everyone including Sony. But they will not admit it in public, and he will make a good living with lectures and selling books to retards.
To think that this was a "disaster" for them in any measure or way is insane, to think that "nobody will give him a job" when he just successfully overhyped a boring "Indie" game with procedural generation into selling what looks like 1.5-2 million copies in its first week is even more so.
No way to tell unless the amount is large enough to overtake new buyers and cause a decease in owners, and keep in mind Steam Spy info is almost always three days old.How many of those copies were refunded?
And their production costs? Sony's cut from the console sales?
It's not like developing a game and porting it to different platforms happens completely free of charge. Sales != net profit.
Dude game on PS4 probably sold 2-3 times more than on PC even if they get 50% of that then they are rolling in cash.
Also game is console exclusive to PS4 so this is the way they payed sony for PR. Hell it was Sony probably after VGX that aproached them as after that trailer it was most talked game about.
Like i said previously. Good foundation to make game so maybe nms2 will be something really good.