Desiderius
Found your egg, Robinett, you sneaky bastard
- Joined
- Jul 22, 2019
- Messages
- 14,944
Maximized Mirror Image does work.
Arcane Strike is garbage, and especially for Saints who have other things to do with their Swift actions. You need to think another order of magnitude damage-wise if this looks good to you. Looks like there's five or six good Feats you're overlooking. This isn't a game where one or two Feats are good and the rest aren't worth looking at.
Will Imp. Critical be worth it down the line or am I being retarded? It doesn't stack with Arcane Weapon - Keen, but it does free up that slot for for other effects (the in-game text promises speed at some point, which is supposed to be +1 APR).
Picking Maximize would rather be a waste, though - with Lesser Maximize Rods, Robes of the Leviathan.Maximized Mirror Image does work.
The thing that pisses me off about Arcane Strike is that it keeps turning itself off when you use other abilities that also use Swift Action. Instead of intelligently understanding that I want it on at all times except for when my SA is being used. I don't want to have to manually enable it every time. This alone makes the feat garbage for meArcane Strike is garbage, and especially for Saints who have other things to do with their Swift actions. You need to think another order of magnitude damage-wise if this looks good to you. Looks like there's five or six good Feats you're overlooking. This isn't a game where one or two Feats are good and the rest aren't worth looking at.
Kinda disagree about this. I mean, admittedly it does little in combats that matter the most (since you use Arcane Accuracy or a Quicken True Strike or some such there). But there are lots of "regular" fights and Arcane Strike is pretty huge there: up to +5 damage, that gets multiplied on crits. That's a lot of damage over 5 iteratives... Note Weapon Enchantment doesn't collide with Arcane Strike: you do it outside combat (and after Enduring it lasts a long time).
Still, it is one of the feats to trim in a feat-intensive build, true (for example it you want both GVS and ICF).
Picking Maximize would rather be a waste, though - with Lesser Maximize Rods, Robes of the Leviathan.Maximized Mirror Image does work.
Empower could be worth considering. 2 levels are a more reasonable sacrifice. Then you can use a Rod/robe to Maximize and get guaranteed 150% damage.
Realized what you referred to now, I wasn't talking about the SS but the "backline caster" to use DD. Seems to me from what I've read that it is at best a secondary approach to applying shaken or other fear effects, so it seemed expensive for a non-SD character such as a backline caster to get. Ergo, is it worth the Focus+DD investment for a character that wouldn't have use for WF otherwise?Saints aren't casters..
I think you made a very good case for GVS with Bastard Swords and it gels well with my Blitzkriegesque playstyle, so the plan is to go that route. My first act as baron was to go to the Verdant Chambers alone to see what would happen (Nyrissa just called me retarded), managed to solo the whole thing bar the flytrap at lv5 (admittedly with a few reloads and resorting to abuse of the Perfect Strike/Critical glitch) due to being able to deliver massive damage upfront. For some reason the garden gnomes were more difficult than the Owlbear, though I couldn't use Arcane Strike on them and I only had one MI left at that point which might explain it.Kinda disagree about this. I mean, admittedly it does little in combats that matter the most (since you use Arcane Accuracy or a Quicken True Strike or some such there). But there are lots of "regular" fights and Arcane Strike is pretty huge there: up to +5 damage, that gets multiplied on crits. That's a lot of damage over 5 iteratives... Note Weapon Enchantment doesn't collide with Arcane Strike: you do it outside combat (and after Enduring it lasts a long time).
Still, it is one of the feats to trim in a feat-intensive build, true (for example it you want both GVS and ICF).
Arcane Accuracy, not Arcane Strike.For some reason the garden gnomes were more difficult than the Owlbear, though I couldn't use Arcane Strike on them and I only had one MI left at that point which might explain it.
That's why Bastard Swords seems to be by far the best focus for a SS, since it's the only weapon that has 1h and 2h weapons. You can take a smaller one for Spellstrike iteratives or load up on damage dice with a large one when you feel like painting the room with a single blow (though I feel like the extra damage from the large one would always be preferable to the extra attack at higher levels when you already have a decent APR, finishing cleave etc.). The only drawback for the class is the crit range/multiplier, which will be mitigated in WotR with the Improved, Improved, Improved Critical Improved feats and Trick Fate. Guaranteed GVS crits with a Large Bastard Sword at an absurd multipler for three rounds. That they are aesthetically pleasing is just sugar on top, having tried an Estoc Dex Saint I can say that this is not an irrelevant factor.When I play Magi I’m committed to Full Attacking with Spellstrike
Yeah the non-Saint Shatter question is a good one. The other issue is Undead Immunity to Shaken.
Desiderius Delterius Haplo I need help from you fine gentlemen... how do you REMOVE mods? I tried out the "Kingmaker AI" one, didn't like it, deleted it from the mod folder... and now EVERY SINGLE save from when that mod was installed crashes. Maybe I'm missing something basic, but any help, from anyone, would be appreciated.
I will share with you the answer to your question, the secret that will let you faceroll the game like you want:I’m a popamole consoletard that used to play a lot of CRPGs in high school. I’m trying to get back into RPGs but found that I lost a lot of my skills over the years and pretty much suck now. What’s the most OP build in this game that’s also strong in the early game and doesn’t take a lot of time to become OP? Help me out here. Preferably something tanky so I can play a bit carelessly and soak up a lot of damage.
Also, helpful tips and strats and stuffies would be appreciated :3
I’m a popamole consoletard that used to play a lot of CRPGs in high school. I’m trying to get back into RPGs but found that I lost a lot of my skills over the years and pretty much suck now. What’s the most OP build in this game that’s also strong in the early game and doesn’t take a lot of time to become OP? Help me out here. Preferably something tanky so I can play a bit carelessly and soak up a lot of damage.
Also, helpful tips and strats and stuffies would be appreciated :3
Desiderius Delterius Haplo I need help from you fine gentlemen... how do you REMOVE mods? I tried out the "Kingmaker AI" one, didn't like it, deleted it from the mod folder... and now EVERY SINGLE save from when that mod was installed crashes. Maybe I'm missing something basic, but any help, from anyone, would be appreciated.
I'm not sure you can. It's the big downside of many PFK mods, they get baked into the saves and you have to go back to a save before you put them in if you're not happy with them.
I’m a popamole consoletard that used to play a lot of CRPGs in high school. I’m trying to get back into RPGs but found that I lost a lot of my skills over the years and pretty much suck now. What’s the most OP build in this game that’s also strong in the early game and doesn’t take a lot of time to become OP? Help me out here. Preferably something tanky so I can play a bit carelessly and soak up a lot of damage.
Also, helpful tips and strats and stuffies would be appreciated :3