Yosharian
Arcane
I strongly recommend you don't use pets. They trivialise the game.
That said, if you are using pets and are making a reach damage dealer then you don't need a monk dip. Just go straight Vivisectionist.
If you don't use pets and decide to make a front line character, that's when the monk dip is useful.
Serpent Prince is the best reach weapon by far.
Elven Curve Blade is a good choice, use Bane of the Living and get Rogue 3 to get DEX-to-damage. That's what I did for my first MC build (check my sig). Of course, this is not a reach build.
Vanquisher is the best non-reach weapon and it out-damages any other setup, even TWF setups (yes, even if you have 10d6 sneak dice)
If you must use Quarterstaff then Ruin is the most powerful one but it is a little unclear exactly how it is obtained (you could always just use Better Vendors). And only a monk dip (to get FoB) makes this weapon competitive with other choices
That said, if you are using pets and are making a reach damage dealer then you don't need a monk dip. Just go straight Vivisectionist.
If you don't use pets and decide to make a front line character, that's when the monk dip is useful.
Serpent Prince is the best reach weapon by far.
Elven Curve Blade is a good choice, use Bane of the Living and get Rogue 3 to get DEX-to-damage. That's what I did for my first MC build (check my sig). Of course, this is not a reach build.
Vanquisher is the best non-reach weapon and it out-damages any other setup, even TWF setups (yes, even if you have 10d6 sneak dice)
If you must use Quarterstaff then Ruin is the most powerful one but it is a little unclear exactly how it is obtained (you could always just use Better Vendors). And only a monk dip (to get FoB) makes this weapon competitive with other choices