ArchAngel
Arcane
- Joined
- Mar 16, 2015
- Messages
- 21,259
Are you using tb mod? Just do 5 foot movement every turn. Taking that slight penalty to attacks is still better than losing extra attacks. And even with that penalty ranged is better. damage is comparable and you get one extra attack and you can full attack from round 1 with no need to move forward or wait for enemy to move to you. It also works very well in combination with web spells as melee cannot wade into web easily.>im split between making ekun 2handed or dual wield
But why? Ranged is better for him.
im using a mod that implements cover mechanic like in the tabletop,practically means i have to move him 9/10 times thus spoiling his full attacks.
plus i really want a melee heavy party (since i can get away with like 1 divine/arcane caster).
Also you really don't want more than 3 melee guys as many areas are small and they will just be in each other's way. Best balance is 3 melee and 3 ranged and you can even get away with 2 melee and 4 ranged.