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Pathfinder Pathfinder: Kingmaker - Enhanced Plus Edition - now with turn-based combat

Haplo

Prophet
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Sep 14, 2016
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6,559
Pillars of Eternity 2: Deadfire
How is Regongar bad?
I bet he's just playing RTwP without pausing, without casting spells in combat, and possibly without buffing as well.

Also,
as soon as I got him locked down with Icy Prison (which took a while because he kept winning initiative sometimes and then other times he kept rolling 18+ on his Reflex save) he pretty much melted.
How many times did you reload that fight before all dice came up in your favor?

edit: Dammit, Desiderius won initiative. I'd better reload.

Eh, Farnirras' Reflex save isn't great, so if you have 2-3 casters spamming VineTrap/Icy Prison, the odds of locking him down aren't bad.

If he casts Wail though.... Game Over (usually he cases Seamantle and 2 Greater Shouts first... mind the positioning).
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
Most of what you need vs Hunt is Blindfight and a good offense.
 

Xamenos

Magister
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Feb 4, 2020
Messages
1,256
Pathfinder: Wrath
How is Regongar bad?
I bet he's just playing RTwP without pausing, without casting spells in combat, and possibly without buffing as well.

Also,
as soon as I got him locked down with Icy Prison (which took a while because he kept winning initiative sometimes and then other times he kept rolling 18+ on his Reflex save) he pretty much melted.
How many times did you reload that fight before all dice came up in your favor?

edit: Dammit, Desiderius won initiative. I'd better reload.

Eh, Farnirras' Reflex save isn't great, so if you have 2-3 casters spamming VineTrap/Icy Prison, the odds of locking him down aren't bad.

If he casts Wail though.... Game Over (usually he cases Seamantle and 2 Greater Shouts first... mind the positioning).
Yosharian did say it took a while because Farmiras kept winning initiative. The conclusion is natural.


Most of what you need vs Hunt is Blindfight and a good offense.
I still swear by Freedom of Movement for everyone, but the result's the same.
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,439
Location
Grand Chien
How is Regongar bad?
I bet he's just playing RTwP without pausing, without casting spells in combat, and possibly without buffing as well.

Also,
as soon as I got him locked down with Icy Prison (which took a while because he kept winning initiative sometimes and then other times he kept rolling 18+ on his Reflex save) he pretty much melted.
How many times did you reload that fight before all dice came up in your favor?

edit: Dammit, Desiderius won initiative. I'd better reload.

Eh, Farnirras' Reflex save isn't great, so if you have 2-3 casters spamming VineTrap/Icy Prison, the odds of locking him down aren't bad.

If he casts Wail though.... Game Over (usually he cases Seamantle and 2 Greater Shouts first... mind the positioning).
Yosharian did say it took a while because Farmiras kept winning initiative. The conclusion is natural.
If Farnirras wins initiative then he casts Greater Shout first. That's not game over (because you can split your party so that it only hits a couple of people), but it is extremely annoying. The initiative battle was about 75-25 in my favour, my Sorc has pretty good initiative.

What caused issues was that Farnirras kept rolling really high on his Reflex save. I don't recall exactly but I think it took about 10 tries because each time I won initiative he would just roll an 18 or better on his Reflex save. He just got lucky that's all.

It's not like I was reloading until he rolled a one. I just needed him to roll lower than.. I dunno, 13?

Once he got locked into Icy Prison it was all over.
 

Xamenos

Magister
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Pathfinder: Wrath
Kinda moot when talking about default autocast behaviour.
In general usage it is better to cast the spell first and then move into melee. You avoid concentration checks and attacks of opportunity this way. I too would like better companion AI options, but you can't expect them to cover every eventuality with a simple toggle.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
Kinda moot when talking about default autocast behaviour.
In general usage it is better to cast the spell first and then move into melee. You avoid concentration checks and attacks of opportunity this way. I too would like better companion AI options, but you can't expect them to cover every eventuality with a simple toggle.

Reg comes with Combat Casting. He does a lot of damage on the Charge itself.

In CotW you can also give him some levels of Intimidating Bully so he can use Dirty Trick to move since it's a Standard Action game will use a Move action to get into melee then he'll do CM and be in position for full atk vs Blind opponent.
 
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Parabalus

Arcane
Joined
Mar 23, 2015
Messages
17,504
It’s not moot. Just Charge when you want to move.

In RTWP your melees move all the time since most mobs die in less then a second, charging between every one of them is probably even more annoying.

Kinda moot when talking about default autocast behaviour.
In general usage it is better to cast the spell first and then move into melee. You avoid concentration checks and attacks of opportunity this way. I too would like better companion AI options, but you can't expect them to cover every eventuality with a simple toggle.


I agree, it uniquely affects the magus. He's really smooth in TB though.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
It’s not moot. Just Charge when you want to move.

In RTWP your melees move all the time since most mobs die in less then a second, charging between every one of them is probably even more annoying.

Kinda moot when talking about default autocast behaviour.
In general usage it is better to cast the spell first and then move into melee. You avoid concentration checks and attacks of opportunity this way. I too would like better companion AI options, but you can't expect them to cover every eventuality with a simple toggle.


I agree, it uniquely affects the magus. He's really smooth in TB though.

Agree all you want, you’re dead wrong. You’re completely wasting his first feat (which ends up being really good if you use it) and half his action economy.

If you want that play pattern play a Kineticist, put Gather Medium on Autocast, and destroy everything with Composite Blasts every other turn.

The problem of stuff dying before full attacks finish has nothing to do with Magus or TB, and if it is a problem great you’ve already won the game.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
Yeah autopause at end of turn. Charge if he’s where you don’t want him full attack if he isn’t.
 

Parabalus

Arcane
Joined
Mar 23, 2015
Messages
17,504
It’s not moot. Just Charge when you want to move.

In RTWP your melees move all the time since most mobs die in less then a second, charging between every one of them is probably even more annoying.

Kinda moot when talking about default autocast behaviour.
In general usage it is better to cast the spell first and then move into melee. You avoid concentration checks and attacks of opportunity this way. I too would like better companion AI options, but you can't expect them to cover every eventuality with a simple toggle.


I agree, it uniquely affects the magus. He's really smooth in TB though.

Agree all you want, you’re dead wrong. You’re completely wasting his first feat (which ends up being really good if you use it) and half his action economy.

If you want that play pattern play a Kineticist, put Gather Medium on Autocast, and destroy everything with Composite Blasts every other turn.

The problem of stuff dying before full attacks finish has nothing to do with Magus or TB, and if it is a problem great you’ve already won the game.

Yes, if you don't micro excessively you waste his feats and are not playing optimally. There would be a lot less to click if autocast touch worked differently.

It again uniquely affects the magus because every time you move him you'd have to charge.

Yeah autopause at end of turn. Charge if he’s where you don’t want him full attack if he isn’t.
If you turn on autopause you might as well play TB.

Everyone who prefers TB doesn't know how to autopause.

Understood.

I don't prefer TB, Magus is just really clunky in RTWP.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
What micro? The game is RTwP not RT. The P is to give directions once a turn. It’s TB with simultaneous movement, so one is as smooth as the other.

Has nothing to do with optimal play it’s about whether you’re playing the class at all or standing around picking your nose.

You can always do what Hap does and just go Two-handed if it’s too difficult to figure out. I like using the spells, especially now that you can use you favorites from other spellbooks.
 
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Parabalus

Arcane
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If you're pausing that often (each round, each dead mob) just for one char you're playing RTwP wrong.
 
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Nano

Arcane
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Mar 6, 2016
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4,817
Grab the Codex by the pussy Strap Yourselves In Enjoy the Revolution! Another revolution around the sun that is.
Why use RTWP when you're playing with a Magus? It's one of the classes that suffers the most from that format, just switch to TB.
 

Parabalus

Arcane
Joined
Mar 23, 2015
Messages
17,504
too difficult to figure out

There's nothing difficult about it, just tedious. You have one character whose autoattack you have to essentially babysit. It messes with the flow.

It's similar to martials in PoE and Dumpsterfire, but there even the spammable attacks where more involved since they usually involved more intricate positioning.
 

The_Mask

Just like Yves, I chase tales.
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Strap Yourselves In Codex Year of the Donut Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
Lmao Farnirras gets owned by Icy Prison.
Or VineTrap. Or Chains of Light.

When you initially learn these spells, the problem is to actually deal enough damage to kill him at these levels (~11 level).
You just need to perform Coup de Grace with as many people as possible.

Outside AoO, of course...

... as a certain Owlcat developer learned the hard way a couple of streams back. :p :p :p
 

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