Desiderius
Found your egg, Robinett, you sneaky bastard
- Joined
- Jul 22, 2019
- Messages
- 14,849
The bias is noticeable. Sry Shad we finally got a game for us. There's good stuff for casters too.
Web was just an example. Extrapolate on every single spell level for most of the game and you get why Octavia is not as good at a pure wizard's job for most of the game.Don't care about Web. Its too damn annoying. Pit and... Glitterdust - yeah, these are important. Still, I'd expect her to reach level 4 rather soon after recruiting her (party reaches level 5 in Prologue).
With Grease, Glitterdust and Pit, I guess she could help me conquer the entire game, were we stuck at these spell levels for some reason.
Web was just an example. Extrapolate on every single spell level for most of the game and you get why Octavia is not as good at a pure wizard's job for most of the game.Don't care about Web. Its too damn annoying. Pit and... Glitterdust - yeah, these are important. Still, I'd expect her to reach level 4 rather soon after recruiting her (party reaches level 5 in Prologue).
With Grease, Glitterdust and Pit, I guess she could help me conquer the entire game, were we stuck at these spell levels for some reason.
We're going in circles. Octavia undeniably deals more damage than a pure wizard. Also undeniably, a pure wizard is better than Octavia at doing all other wizard things. Whether you value those things or not is a different discussion entirely.In fact, I enjoy a much higher damage output troughout the game then "pure" wizard. When it comes to dealing damage, with a lower level spell, she can often outdamage casters with acces to higher levels spells.
We're going in circles. Octavia undeniably deals more damage than a pure wizard. Also undeniably, a pure wizard is better than Octavia at doing all other wizard things. Whether you value those things or not is a different discussion entirely.In fact, I enjoy a much higher damage output troughout the game then "pure" wizard. When it comes to dealing damage, with a lower level spell, she can often outdamage casters with acces to higher levels spells.
You think the difference is negligible only because you don't value what a wizard brings to the table, other than pure, raw damage. That's an unbridgeable difference in our perspectives.but the difference is really negligable
How so? I thought they hadn't added any more spells and the like. Is it just everything being resistant to fire making nuking less viable?In Wrath pure is significantly better.
I have no info on damage/game as evoker20 which was my first wiz pl, because mod didn't exist back then, so no science approved data, but as AT you burn your feats on pointblanks, while as pure you can burn them on DC and elemental DC spells, or second Magic School, metamagic etc. every time you oneup AT in level, as thassilonian with semihigh int you get 4 extra high level spells to burn or slot empowered versions of spells to burn, 5 if you take bonded object instead of familiar. so it goes something like: at casts this, you get fireball, and burn through staglord etc; at gets fireball, you get 4 controlled fireballs; at gets sneak on rays, you can afford to slot extended vitals & get extra ray; at stuck at 5, you're already helicopting enemies with Sirocco inside Varn tomb with spell level 6, etc.Octavia undeniably deals more damage than a pure wizard
mythic spellbooks completely change how you think about building your casters.I thought they hadn't added any more spells and the like
specifically Fire I think might end up a very reliable way of CC+killing everything.Is it just everything being resistant to fire making nuking less viable?
you can decide yourself when go AT.In Wrath pure is significantly better. In CotW it’s more interesting.
Disagree. Her being a rogue fits with her background of always trying to run away from slavers.The thing with this whole debate is, they could easily have made Octavia Wizard 2 and then players would have the choice of whether to make her an AT or not
Disagree. Her being a rogue fits with her background of always trying to run away from slavers.The thing with this whole debate is, they could easily have made Octavia Wizard 2 and then players would have the choice of whether to make her an AT or not
They should've just made another mage, because just one isn't enough anyway.
It's just very build/item/spell specific. I wanted to try it with negative but it was bugged, but you can also make Stormbolts great again etc.I have yet to take Mythic turn off resistance thing. Seems like trap. Usually easier to work around strengths of foes rather than try to blunt them so you can do the same thing every time.
Yes, of course. Mages need to be like 10, but when we put 1 monk in the game, it has to shoot arrows, because using those 2 arms God gave you to smack things with the backhand of justice seems like a sin.They should've just made another mage, because just one isn't enough anyway.
"Cooking Stream with Owlcats: Maslenitsa!"
Bro... at least they *are* women.owlcat women continue using their studio streams as a personal onlyfans project?
Put that shit on camera. Add a smile, and get ready for the sweet dolla bills to roll in. :pi also made pancakes today but nobody gave me any money