Rhobar121
Scholar
- Joined
- Sep 22, 2022
- Messages
- 1,289
In the case of Nulkineth, it's useless because you can use the freedom of movement.
You don't even have to spend your slots on spells (although I don't know what else you would need here because it's the only demon in this location) because you can use scrolls.
This is literally an extremely niche hex that can be useful for 1-2 fights throughout the first two acts and in either case you can achieve the same effect by using freedom of movement. You don't even need it on every character.
Lol I don't want to blow all that money (and attention) on scrolls if I don't have to. If you're not using Crusader's Edge against Nulk what are you even doing?
Of course it's niche. I've already got a Hex that's spammable and always good. If that niche is the thing responsible for the lion's share of my wipes across multiple playthroughs then an ability that closes that niche is very good. And it's not one or two fights. I go to camp to rest after Nulk and the very next fight is Garg Chief down the mountain who's wiped me before with Blasphemy. Not now that I've got Draconic! Maugla usually doesn't get Hold, Mass up but other Nabasu have depending on how well hidden they are. I got Ashbery Hamlet ghost to Rift some summons last time then got got by Blasphemy there too (did end up barely pulling it out). And yeah Minagho's Putrefaction's gotten me in final Drezen fight before too. Chivarro has Hold, Mass etc (by then Freedom does become more practical, but it's moot because Cam's dead).
In general though if I'm fighting undead Freedom slots want to be Death Ward and against Demons they want to be Crusader's Edge, so the first several levels after Freedom becoming available it gets crowded out.
The rnd/lvl duration makes prebuffing with BubbleBot seem a little less exploitative than doing it with the short duration hexes.
I rarely play compositions based on a large amount of melee. Usually there are no more than 2-3 (including pets).
I just don't have the patience for the stupid AI in this game.
I don't like how a character can get stuck on a stone and go around firing all the AoOs (that's why Camielia almost always goes to the bench when she unlocks Sosiel).
About Chief, when you play for the first time it is a real shock. This is the first enemy appearance with a billion AC.
Despite this, apart from the first approach to it, I always have a bigger problem with demodand.
Although I usually use guarded hearth during boss fights, maybe that's why I don't have that problem with him.
I always have the biggest problem with shadow demon votary. These enemies are some of the worst you will meet in act 2 and unfortunately have quite good saves.
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