Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Pathfinder Pathfinder: Wrath of the Righteous Pre-DLC Thread [GO TO NEW THREAD]

PrK

Savant
Patron
Joined
May 5, 2018
Messages
249
I'm very into cock and ball torture
In case you've been wondering how to fix your negative levels.

You buy the scrolls from Rathmus who resides in the (badly marked on the map) field hospital. Rathmus gives you a hint that he can read scrolls for you while you are at the camp. The operative phrase is "at the camp". The devs saved themselves some work because if Rathmus reading scrolls for you only worked within the field hospital tent, they would have to devise a way to have you move your party members to that tent, or a way to have Rathmus move to the party member in question.

Instead they went with the solution that saves them work, but is harder for the player to figure out. You can cast any scroll from your belt that can be targeted at a friendly, and as long as you've bought this scroll from Rathmus, it auto-succeeds and the combat log says Rathmus has cast it:
ATapvVW.png

As an added bonus of confusing the player, the scroll still says "Can be used with skill check", even though this isn't true in this case. And the game already knows it's not true, because Rathmus-bought scrolls are the only ones that will be cast by him (I've tested it).

So the devs have a flag for "scroll bought by Rathmus" but they don't use it to display a different text in the scroll tooltip.
:argh::retarded:
You are complicating too much. Just open inventory, focus on character you want it to work on and right click on scroll and press USE. Game automatically uses a character that can use those scrolls normally to cast it. It only works like this outside combat. I heal my Dhampir Necro with Inflict scrolls like this all the time.

Something I haven't figured out yet, if anyone knows, is when can I use scrolls/wands that require a UMD check, from inventory, outside of combat?
Sometimes for example my Assassin can cast Mirror Image from a scroll, even if it takes a couple of tries to succeed, and that is depicted later in the log. Other times, seemingly under same circumstances, no matter how many times I try, it doesn't let me and I have to do it in real time. So, what gives?
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,345
Is there any reason to rush to finish Act 2? There are some Demon packs that might need a bit of skipping of days to get enough reinforcements to kill and I wonder if I lose out on anything if I do that.

I got two Cloaks of Resistance + 3 but I hardly rushed. Don't really need to skip days either just take your time and rest plenty. Much friendlier pace of play than P:K.
It is not about resting, there is a strenght 7 demon horde on way to that Heart area and I only barely got my army to strength 5 and noticed that if I fight enemy of same strength I lose some soldiers so I need to get to strength 7 at least to do that battle.

Also I mistakenly picked archer dude as general, how do you use Traps? You cannot throw them directly on enemy, when I throw them in front of enemy they step around them like they know the location and when they do move through them, they only got DC 10 and they save most of the time..
 

Daidre

Arcane
Joined
Jan 30, 2019
Messages
2,003
Location
Samara
Pathfinder: Wrath I'm very into cock and ball torture
I got two Cloaks of Resistance + 3 but I hardly rushed. Don't really need to skip days either just take your time and rest plenty. Much friendlier pace of play than P:K.
I suspect that reward also depends on her staying with an army. I have only got cloak when she sends the letter, but when she thanked personally she gave me +4 AC ring and some other generic defensive item.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,850
Insert Title Here Pathfinder: Wrath
Is there any reason to rush to finish Act 2? There are some Demon packs that might need a bit of skipping of days to get enough reinforcements to kill and I wonder if I lose out on anything if I do that.

I got two Cloaks of Resistance + 3 but I hardly rushed. Don't really need to skip days either just take your time and rest plenty. Much friendlier pace of play than P:K.
It is not about resting, there is a strenght 7 demon horde on way to that Heart area and I only barely got my army to strength 5 and noticed that if I fight enemy of same strength I lose some soldiers so I need to get to strength 7 at least to do that battle.

Also I mistakenly picked archer dude as general, how do you use Traps? You cannot throw them directly on enemy, when I throw them in front of enemy they step around them like they know the location and when they do move through them, they only got DC 10 and they save most of the time..

Lol now people complain that mobs don't step into obviously ground effects. Yeah unfortunately traps are mostly just for battlefield control (which can be better than it looks, or would be if DCs weren't bugged) but you get some very good Siegecraft abilities. My Ranger started with the AoE Confuse. As long as you pick up Heal you should be ok. Yeah I left a couple 7 STR armies for CH 2 and the ones west of Chapel are harder now than they were. But to open things up for your party to explore only takes 6 STR or so.
 

Fedora Master

STOP POSTING
Patron
Edgy
Joined
Jun 28, 2017
Messages
31,897
Wait a minute. The paladin is gay (literally impossible without falling) and its husband is a tranny that took a magic potion to become a girl?

Is it too late to take my name off the credits. I don't want to be associated with retardation.

Bloody gallery of freaks and degenerates in this game.
Anevia was born male and is considered male in eyes of gods.
its actually a big fuck you to tranny community, implying they can never actually transition

The way she tells her story she was brainwashed into it by Desnans. "They put me in a dress for years and then suddenly I realized I actually liked it."
 

Fedora Master

STOP POSTING
Patron
Edgy
Joined
Jun 28, 2017
Messages
31,897
In case you've been wondering how to fix your negative levels.

You buy the scrolls from Rathmus who resides in the (badly marked on the map) field hospital. Rathmus gives you a hint that he can read scrolls for you while you are at the camp. The operative phrase is "at the camp". The devs saved themselves some work because if Rathmus reading scrolls for you only worked within the field hospital tent, they would have to devise a way to have you move your party members to that tent, or a way to have Rathmus move to the party member in question.

Instead they went with the solution that saves them work, but is harder for the player to figure out. You can cast any scroll from your belt that can be targeted at a friendly, and as long as you've bought this scroll from Rathmus, it auto-succeeds and the combat log says Rathmus has cast it:

As an added bonus of confusing the player, the scroll still says "Can be used with skill check", even though this isn't true in this case. And the game already knows it's not true, because Rathmus-bought scrolls are the only ones that will be cast by him (I've tested it).

So the devs have a flag for "scroll bought by Rathmus" but they don't use it to display a different text in the scroll tooltip.
:argh::retarded:
You are complicating too much. Just open inventory, focus on character you want it to work on and right click on scroll and press USE. Game automatically uses a character that can use those scrolls normally to cast it. It only works like this outside combat. I heal my Dhampir Necro with Inflict scrolls like this all the time.

This is how you deal with the retarded amounts of diseases, negative levels and stat drain:
upload_2021-9-13_15-40-39.png
 

Fedora Master

STOP POSTING
Patron
Edgy
Joined
Jun 28, 2017
Messages
31,897
I think Fighting Defensively is broken. Doesn't add AC.
it is dodge AC, if you lose that for any reason, you also lose it from defensive fighting.

It looks like the Dodge feat overwrites the bonus. I tested it. Seelah, level 2, no armor equipped, not in combat. Both times 14 AC.
Defensive fighting bonus only activates once you try to hit someone.

That was it. Kinda weird but okay.

Not really weird. Defensive "Fighting" does not work while you're still flat-footed AND it doesn't work when you cast or do other shit, (like Standard action singing).
Actually its surprisingly sensible and coherent.

The entire point of it is to get the +2 AC BEFORE YOU ENTER COMBAT. It's retarded.
 

NJClaw

OoOoOoOoOoh
Patron
Joined
Aug 30, 2016
Messages
7,588
Location
Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
Not really weird. Defensive "Fighting" does not work while you're still flat-footed AND it doesn't work when you cast or do other shit, (like Standard action singing).
Actually its surprisingly sensible and coherent.

The entire point of it is to get the +2 AC BEFORE YOU ENTER COMBAT. It's retarded.
No, the entire point of it is that you execute your attacks while keeping your guard up. The rules for fighting defensively clearly state that you can only activate it while attacking:

Fighting Defensively as a Standard Action
You can choose to fight defensively when attacking. If you do so, you take a –4 penalty on all attacks in a round to gain a +2 dodge bonus to AC until the start of your next turn.
 

Fedora Master

STOP POSTING
Patron
Edgy
Joined
Jun 28, 2017
Messages
31,897
Not really weird. Defensive "Fighting" does not work while you're still flat-footed AND it doesn't work when you cast or do other shit, (like Standard action singing).
Actually its surprisingly sensible and coherent.

The entire point of it is to get the +2 AC BEFORE YOU ENTER COMBAT. It's retarded.
No, the entire point of it is that you execute your attacks while keeping your guard up. The rules for fighting defensively clearly state that you can only activate it while attacking:

Fighting Defensively as a Standard Action
You can choose to fight defensively when attacking. If you do so, you take a –4 penalty on all attacks in a round to gain a +2 dodge bonus to AC until the start of your next turn.

And it doesn't work like that either because you only get the bonus after YOU hit somebody.
 

NJClaw

OoOoOoOoOoh
Patron
Joined
Aug 30, 2016
Messages
7,588
Location
Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
And it doesn't work like that either because you only get the bonus after YOU hit somebody.
Either you are wearing a brain-damaging fedora or my brain isn't working properly.

Yes, you get the bonus only after you attack somebody. That's the point: you keep your guard up WHILE ATTACKING, so you get the bonus only if you're attacking. If you still haven't attacked, you don't get the bonus. That's how it works in PnP.

Are you sure you have read what I posted?
 

Fedora Master

STOP POSTING
Patron
Edgy
Joined
Jun 28, 2017
Messages
31,897
And it doesn't work like that either because you only get the bonus after YOU hit somebody.
Either you are wearing a brain-damaging fedora or my brain isn't working properly.

Yes, you get the bonus only after you attack somebody. That's the point: you keep your guard up WHILE ATTACKING, so you get the bonus only if you're attacking. If you still haven't attack, you don't get the bonus.

Are you sure you have read what I posted?

This is just semantics now, I'm not going to bother. You people are idiots, but I guess that's just modern Codex where people genuinely enjoy crap like DOS2, POE and this shitheap.
 

NJClaw

OoOoOoOoOoh
Patron
Joined
Aug 30, 2016
Messages
7,588
Location
Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
This is just semantics now, I'm not going to bother. You people are idiots, but I guess that's just modern Codex where people genuinely enjoy crap like DOS2, POE and this shitheap.
Dude, what? It's not semantics, it's a feature that you can activate while attacking. That's how Fighting Defensively has always worked since it was introduced with D&D 3.x.

Are you actually complaining that Owlcat was too faithful in its implementation of the PnP system?
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
17,146
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Something I haven't figured out yet, if anyone knows, is when can I use scrolls/wands that require a UMD check, from inventory, outside of combat?
Sometimes for example my Assassin can cast Mirror Image from a scroll, even if it takes a couple of tries to succeed, and that is depicted later in the log. Other times, seemingly under same circumstances, no matter how many times I try, it doesn't let me and I have to do it in real time. So, what gives?
I've also found inconsistencies there, or at least non-obvious logic in determining when I'm allowed to do something or not. Sometimes I can equip items on my belt during combat, other times not. I think it's determined by whether I'm in an enemy's threat range.

However, unequipping items from the belt works in any circumstance. I managed to transfer a Vanish scroll from Daeran to my MC during combat, with my MC being on the other side of the map. Unequipping it from Darean works even if engaged by an enemy, and then the MC can equip it from the shared inventory, because the MC himself is not engaged.

Note that this works by right-click and "Equip", but doesn't work with Drag&Drop. So I guess that's a bug.

Just more proof that shared inventory in a party-based game is a lazy concept, by lazy devs for lazy players who don't want to roleplay.

What do you mean by "in real time"? If the example you're giving is your Assassin casting Mirror Image outside of combat you are in real time already, right?

It is not about resting, there is a strenght 7 demon horde on way to that Heart area and I only barely got my army to strength 5 and noticed that if I fight enemy of same strength I lose some soldiers so I need to get to strength 7 at least to do that battle.

Also I mistakenly picked archer dude as general, how do you use Traps? You cannot throw them directly on enemy, when I throw them in front of enemy they step around them like they know the location and when they do move through them, they only got DC 10 and they save most of the time..
I guess they are for Anti-Access/Area Denial (A2/AD): https://en.wikipedia.org/wiki/Area_denial_weapon Maybe if you want to protect your ranged stacks with something other than a melee stack?
 
Last edited:

gurugeorge

Arcane
Patron
Joined
Aug 3, 2019
Messages
7,920
Location
London, UK
Strap Yourselves In
I love Cruoromancer but only I believe that Blood Necromancer would be a better name?

"Cruor" - Latin for "blood," so it literally is a "bloodmancer,"aka a Blood Mage. The Pathfinder namings seem to occasionally delight in Latin roots.

Here is another question which again touches on the confusing UI design:
Regill comes equipped with a Gnome Hooked Hammer.

If you de-equip it and inspect it in the invtory, that is tagged as "Two-handed".

If you equip it, and hover over to get the tooltip out, then on the left-hand slot it says "Two-handed", and on the right-hand slot it says "One-Handed". BTW, Greater Pedantry check - one is with both words capitalized, the other with just the first word capitalized.

Regill has the feat "Weapon Finesse" which is described thus: "With a light weapon, elven curve blade, estoc, or rapier made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls."

Even though the Gnome Hooked Hammer is not a "light weapon", hovering over Regill's attack bonus shows that he is getting the Dexterity, not Strength modifier. I guess this isn't a bug and there is a rules reason for it, but it's never explained as far as I was able to find.

I further don't understand why Regill's attack bonus calculates a "-2 [Two-Weapon Fighting]", although the Gnome Crooked Hammer is a single two-handed weapon. It's not like he breaks it in two parts and fights with two weapons.

I guess this has to do with Regill's size and the fact he is wielding a two-handed weapon while being of small size.

Yeah this confused the fuck out of me at first too, it could be tooltipped better.

*******************

In other news, the incense-spreading Alchemist seems to be in a rather unfinished state. There are supposed to be several different types of incense but there are no tooltips/info letting you know the differences. I guessed that "Rallying incense" must be something like Bard's courage song, and after testing in-game it turns out I was right, but it was a shot in the dark. Cool idea though, a cross between a Bard and an Alchemist (you're pretty much limited to bombs for offence as the class is a bit barebones otherwise). Also, disappointingly, there's no graphics for the incense (I was expecting a wispy aura or something). And of course once the class is finished it should be very popular for aura stacking teams, as it's another type of aura (alchemist typed).
 
Last edited:

user

Savant
Joined
Jan 22, 2019
Messages
866
Btw I love that this game forces you to learn the existence of "treat affliction".
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom