That is not how PnP works. Everyone can ride a mount and fight on it. There is no reason to not allow us to just buy warhorses and use them with every class, there is already a feat that any class can take for it.Again with this shit. You don't buy mounts, you get them as class features. Almost every class has an archetype that gives an animal companion.If you count lack of mounts buggy then yes.NJClaw or anyone else are mounts still buggy as hell?
I don't want to get your hopes up, but I think you can follow the Azata path while being TN or NG. You can definitely follow it while being CN, so it works with the Druid.I could not make him a druid, because I want Azata. I did not make him a ranger, because my Kingmaker baron was a ranger.
I am a bit nervous because of medium BAB progression. I play on core, and I hope all the goodies that a straight hunter gets will make up for it.
Somewhat thinking about rerolling as a Primal Druid, since the dinosaur flair is perfectly for what I am building here. Also the large size bonusses go really well with longspears I think. Also full casting is nicer than half casting.
I am nervous about the alignment restriction however. Is it possible to be a neutral good Azata in this game? I would dislike having to settle for angel.
I would say so, yes.
There are bugs, and not few of them, but I honestly haven't seen anything game breaking so far.
After playing for 50+ hours now, I must say one thing, though:
Some of those battles & boss fights can go eat a bag of dicks.
Seriously, when my barely lvl10 party goes into Wintersun and there are lvl 26 creatures just casually roaming about, things get ridiculous. E.g. a certain spectre that just casually pops up and doesn't even give XP when killed. Wtf.
Or the boss of that same location (Marhevok) - when it's his turn he just casually kills off 1-2 of my spellcasters with his 8 or so attacks per turn and nothing you can do about it. Even my 34AC tank (at lvl10, I'm fairly proud) gets shredded in 2-3 turns by that.
Oh, and he has a little pet dragon with 43 AC....
You can buff yourself to hell and back, there's just no good dealing with this.
You will not be able to get to attack bonuses that can reliably hit that dragon or an AC on your mages that will prevent them from getting rekt in a single turn.
The only solution to bullshit like that is exploitative cheese:
But honestly, all of these solutions I just find dumb: they turn something way too hard into something entirely trivial and require prior knowledge of the situation in order to resolve it.
- Marhevok cannot see invisible, so casting greater invisibility on your entire party makes the fight a walk in the park (the dragon is super hard to hit, but not particularly dangerous damage-wise).
- 1-hit-kill-spells (e.g. Phantasmal Killer) and reload a few dozen times until one of them actually goes through.
That's just bad design. Any non-optional situation should be resolvable by a party that is decently specced and rested and by a player making sound decisions in combat.
So what I do instead is significantly lower the difficulty for these bullshit fights.
Which also sucks, because the difficulty is fine outside of these few singular fights.
Other side note:
The game should tell you before you create a character that more than half of the enemies you'll be facing will be practically immune to fire damage. And electricity, for some reason - honestly, why are demons immune to lightning? I don't get it.
A DnD-style game in which fireball is borderline useless... that's NOT something I expected.
Hunter's main feature is getting a lot of extra teamwork feat and sharing them on pet. Pet could get them naturally too, but some of them like Precise Strike or Seize the Moment are good for free (almost) but not worth of investment most of the time.Pouring over the character sheet it really seems like that nothing the hunter gets is more valuable than what a druid brings to the table, full casting is just so ridiculously good.
At level 10 you should aim a little higher than that (I'd say around 40, probably). My horse had AC 34 at level 6.Even my 34AC tank (at lvl10, I'm fairly proud) gets shredded in 2-3 turns by that.
At lvl 7 no party member has access to 4th level spells, so scrolls are the only option, unless there is a rules-bending way to cast it of which I'm not aware. The same goes for Death Ward - also a 4th level spell.Daeran gets Resto for free and has a ton of Dust at his house.
Or you could keep Death Ward up.
This may be taken as a hint - don't mess with enemies who can give negative levels unless you can cast 4th level spells.
In terms of cost, Death Ward costs the same as Restoration, so it's like you are pre-paying your level drain cure when you buy Death Ward instead of Restoration. I'd still choose Restoration, because its use can be conserved, while Death Ward is expended before the combat.
All that being said, the UI complaints are still valid.
At lvl 7 no party member has access to 4th level spells, so scrolls are the only option, unless there is a rules-bending way to cast it of which I'm not aware. The same goes for Death Ward - also a 4th level spell.Daeran gets Resto for free and has a ton of Dust at his house.
Or you could keep Death Ward up.
This may be taken as a hint - don't mess with enemies who can give negative levels unless you can cast 4th level spells.
In terms of cost, Death Ward costs the same as Restoration, so it's like you are pre-paying your level drain cure when you buy Death Ward instead of Restoration. I'd still choose Restoration, because its use can be conserved, while Death Ward is expended before the combat.
All that being said, the UI complaints are still valid.
I'd usually agree, but in this instance:Whatever happened to "hey, this area is kicking my ass, maybe I should come back later with more levels and better gear"? It's not like ch.3 has a lack of areas to go to and grab more xp. Maybe I'm misreading you, but the way you framed the argument kinda makes me think you want elder scrolls style scaling so you can do all areas the moment you just got there.
I don't think I was ever able to just roflstomp whole maps in this game... Not so far.One of the lessons of all the IE games & PoE/Deadfire which I had to start un-learning in Owlcat's games is that videogame player's assumption "This game is for casual retards, I'm using a couple of tricks that put me above the select all>left click crowd, and now I got this powerful gear, or figured out this spells synergy and now I can go across the world map and wave my dick around all the way". I haven't yet reached a state when I can wave my dick around, although I guess it's possible once you learn the game rules well enough.
Lmao I knew itFrom what I've seen so far, I doubt the itemization here comes anywhere near Deadfire level, particularly in relation to gameplay and playstyle impact.
Maybe my disdain for camelia comes from her relative weakness before slashing grace and anticipating my general dislike of the character. The thing is with mercs, it feels better to hire them early (less money and also the feeling of leveling them up rather than just hire them at lvl 10-15 or so). Also slightly worried about stat item repartition. At least in the early game, Wrath is a lot more stingy with belts and circlets. Pretty sure that by the same level in kingmaker, I had one for every character and right now I only have a +2 cha circlet.Playing with a Fey Sorcerer kindred raised half elf rn (respecced from sylvan early when I read that sylvan cannot pick the extra bloodline feat, kinda killed my plans), planning to go azata and go for as much control as possible. After losing the pet, I am already feeling the need for a bit more dps to take advantage of my control (rn using woljiff and seelah with a 2H atm). I don't think CamCam with slashing grace will cut it. Is there more big bad sword type companions coming later on? really feeling the need of a big STR guy with all those dex builds and support casters around... I am on the fence with hiring an instinctual barb or mutato warrior merc to fill that slot.
I also had to respec Seelah, I tried to level her as Court Poet Skald (Casting stats rage), but the achetype seems bugged and the song doesn't spread rage powers, doesn't even give them to herself.
Cam with Fencing Grace should be plenty.
Use Crusader's Edge.
Lmao I knew itFrom what I've seen so far, I doubt the itemization here comes anywhere near Deadfire level, particularly in relation to gameplay and playstyle impact.
Do you keep Camellia fighting with Rapier + Buckler? What armor type do you use for her? Light or Medium?There is no merc support. If you want to play Icewind Dale III you’ll need to make your own. Looking forward to it!
Fencing Grace is the one with Cam. Don’t need the stat belts/helms as much since there’s more rest. You can always buy some too instead of scrolls if you want. You’ll eventually get them tho there are other good options for those slots.
At level 10 you should aim a little higher than that (I'd say around 40, probably). My horse had AC 34 at level 6.Even my 34AC tank (at lvl10, I'm fairly proud) gets shredded in 2-3 turns by that.
How did you get that high?At level 10 my Sheela was tanking the dragon with... 50 AC I think? That's ignoring the stacking debuffs to attack rolls.
You should be thankful that it did take the potion instead of going 100% for FULL INCLUSION . I remember how many Russian players clicked through whole dialogue tree with Zevran in DAO and, to their utmost surprise, got buckbroken by himtranny that took a magic potion to become a girl?