Parabalus
Arcane
- Joined
- Mar 23, 2015
- Messages
- 17,508
Path is great both story and mechanics-wise
What are you playin as, if I may ask? Sorry if you already said it but I only make small forays itt to avoid soilers.
PC was martial, respecced a few times around variations of Mutation Warrior / Two-handed Warrior / Rowdy / Thug. Started as a Genderme but mounts were too janky.
Perception 2 gives insane feats for the whole team, but they can't be selected with any bonus feats, so they will burn a lot of them.
Yes, and in general scroll scribing in this game is like tactical nukes manufacturing. I won Wintersun village boss fight basically by casting one DC 35 slow from scroll.If you write scrolls with Metamagic, does that stick when casting them?
Pretty sure the DC is bugged and too high.
Have to test it, but if everything works right it means you could get 24h Haste from Trickster with UMD 2.
Meh, all win more. Nothing other classes can’t do just as well if not better.
The Trickery Dispel is far and away the most meaningful ability along with the Arcanas. Perception 3 may well be worth it. Nature 1 gives each character a random cooking bonus from P:K.
Perception 3 is garbage, you get all the good Rank 1 Tricks.
Desiderius, since you rated my post were I explicitly referred to "a plain fighter" as fake news, I ask again, could you please elaborate on what you mean? I don't consider the later OP martial classes to be plain fighters if that's what you had in mind. Do you play the game as a single class fighter or barbarian?
Plain Fighter is insane. Wend with Dual Throwing Axes and Fighter’s Tactics + Seize the Moment + Greater Snap + Ever Ready is as good as it gets. And yes the Armor Training on that is better than Mutation.
Isn't her AB kinda low though? That was my experience.