You get to keep Concelhaut's skull, which is weirdly satisfying...I started doing Siege of Cragholdt as well, the mercenaries were still tough, but not near impossible to beat. How difficult is the Concelhaut fight and what are the rewards for it? Is it worth doing at all?
One's Concelhaut's crushing doom, but which is the other one? Also, how do you actually summon a visage of Concelhaut?You also get 2 unique spells, so it's really worth if you have a Wiz on team.
Yeah, the white march is the reason I was legit hyped for POE2, I thought they could deliver a full game of that quality. then deadfire happend... sigh....Go Path of the Damned if you want a decent challenge (for a while)... although I'm not sure you can enable it mid-game any more.
Also you're in for a real treat with the White March. That's easily the best part of both PoE games and one of the best game content in general I've had the pleasure to play. I recommend you do not delay that DLC, so it doesn't become too easy. Start WM1 at like level 7, maybe 8.
Yeah, the white march is the reason I was legit hyped for POE2, I thought they could deliver a full game of that quality. then deadfire happend... sigh....
While playing Kingmaker yesterday I had an occurence where I had to reload and rest in order to enter a conversation while having memorized a specific spell, so that I would get the good dialogue option.Josh just doesn't grok the importance of per-rest casting and non-regenerating health in this type of game; that removes an entire dimension and a sense of urgency from it.
I've finally tried to get into Bugfinder: Blyatmaker too. Just became a baron but now I'm kind of flailing around not knowing what I ought to be doing. If I stay on the kingdom map doing stuff then time passes awfully fast, and I'm not sure what I'm expected to do when I go out and adventure.
Even so, I think it has "it," whatever it is, while Deadfire doesn't, warts and all.
but the portraits are so ugly (
I had similar questions, but out of roleplaying concerns I didn't google answers, just tried to figure the system out. Some events are resolved immediately, others allow you to assign an advisor and let things brew, but I don't know if the difference is denoted in the UI in any way.I've finally tried to get into Bugfinder: Blyatmaker too. Just became a baron but now I'm kind of flailing around not knowing what I ought to be doing. If I stay on the kingdom map doing stuff then time passes awfully fast, and I'm not sure what I'm expected to do when I go out and adventure.
Even so, I think it has "it," whatever it is, while Deadfire doesn't, warts and all.
I found hundreds of portraits, some of them very good and new to me, on the nexus. BTW, also perfectly organized and very easy to add to the game, unlike the situation with other games.but the portraits are so ugly (
Well, maybe that playthrough was what broke him and set him on the path to rectify everything that has been wrong with RPGs' game design. At least it all ended well, with a beer in the sunset.We all saw how he played FNV, if that's degenerate gameplay he's the most degenerate of us all
There are very good portraits here:but the portraits are so ugly (
Terrifyingly ugly :D
There are very good portraits here:but the portraits are so ugly (
Terrifyingly ugly :D
https://www.nexusmods.com/pathfinderkingmaker/mods/5
and here:
https://www.nexusmods.com/pathfinderkingmaker/mods/92
A lot of them are complete shit, but you can find a few cute ones
I've finally tried to get into Bugfinder: Blyatmaker too. Just became a baron but now I'm kind of flailing around not knowing what I ought to be doing. If I stay on the kingdom map doing stuff then time passes awfully fast, and I'm not sure what I'm expected to do when I go out and adventure.
While I agree that it would be cool to get some good portraits in the base game, adding them is hardly "modding".Yes, okay, but why do I need to mod the game to be able to play it?
I've finally tried to get into Bugfinder: Blyatmaker too. Just became a baron but now I'm kind of flailing around not knowing what I ought to be doing. If I stay on the kingdom map doing stuff then time passes awfully fast, and I'm not sure what I'm expected to do when I go out and adventure.
Even so, I think it has "it," whatever it is, while Deadfire doesn't, warts and all.
This is why poe 1 is decent poe 2 is terrible and kingmaker is good.Game time is of utmost importance. Failure to keep careful track of time expenditure by player characters will result in many anomalies in the game. The stricture of time is what makes recovery of hit points meaningful. Likewise, the time spent adventuring in wilderness areas removes concerned characters from their bases of operations – be they rented chambers or battlemented strongholds. Certainly the most important time strictures pertains to the manufacturing of magic items, for during the period of such activity no adventuring can be done. Time is also considered in gaining levels and learning new languages and more. All of these demands upon game time force choices upon player characters and likewise number their days of game life…YOU CAN NOT HAVE A MEANINGFUL CAMPAIGN IF STRICT TIME RECORDS ARE NOT KEPT.
Techincally the lack of good portraits does not *disable* you from playing.Yes, okay, but why do I need to mod the game to be able to play it?
Dungeon master guide gary gigax. It’s a criptic quote in some part but the point is clear.What's that quote from?
-- It's good advice although STRICT TIME RECORDS is overstating it a bit IMO, the strictness depends on the campaign. But if no time records are kept at all then it does make the campaign feel flat, like a theme park set up for the PCs rather than a living world doing its own thing.
The best D&D campaign I ran was set in a fantasy version of Warring States China, with Qin relentlessly steamrolling the other kingdoms one by one. That would not have worked if I hadn't kept track of campaign time. In the beginning Qin was a rival somewhere far on the horizon, with the PCs tending to a frontier village a thousand miles away, with its local problems. When the Qin steamroller reached there and gave them the option to submit or die, it was pretty dramatic. In the second act they were working for their new overlords, strictly watched by Lord Shang's secret police, at the same time dealing with an ancient curse dating from the fall of the mythical golden-age Xi empire. The campaign ended with the madness and death of Qin Shi Huangdi in his mausoleum, with a part of the party remaining entombed with him.
Good times. Wouldn't have worked without timekeeping. But strict... eh, didn't bother.
Go Path of the Damned if you want a decent challenge (for a while)... although I'm not sure you can enable it mid-game any more.
Also you're in for a real treat with the White March. That's easily the best part of both PoE games and one of the best game content in general I've had the pleasure to play. I recommend you do not delay that DLC, so it doesn't become too easy. Start WM1 at like level 7, maybe 8.