Parabalus
Arcane
- Joined
- Mar 23, 2015
- Messages
- 17,508
We've talked about this before and the conclusion is attributes in the IE games are pointless because of the strict requirements and the fact most of your attributes are worthless for the class/es you chose.
That's purely theoretical, you don't actually feel the squishiness all that much. And as for Eder vs you, where do you get 30-40 less deflection from? The difference is 1 Deflection per point of Resolve.If you dump resolve you are extremely squishy and prone to interrupts, something to the tune of 30-40 less deflection compared to Eder at lvl 2.
In-game values from my barb run, 10 difference from RES, 10 from class and 10ish from shield.
You def do feel it until you're overleveled.
You feel it, sure. But such a character is not meant to be the main tank of the party. And to a degree you can compensate with healing, particularly on a Barbarian with a large Health pool. Wear the Consecrated Ground sandals, maybe roll a Moon Godlike, have high might, maybe activate Savage Defiance... and watch your Health bar disappear. Damn, the Health/Endurance dynamic was so good! ...but I digress, other then with healing, you can also compensate for relative squishiness with CC. A Barbarian with a Pron-on-Crit weapon and a large Carnage aoe was just so cool! Never liked any other Barbarian nearly as much, as the PoE1 kit!
The attribute difference creates a marked weakness which you use gameplay to compensate. That's good stuff.