Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Eternity Pillars of Eternity + The White March Expansion Thread

ferratilis

Arcane
Joined
Oct 23, 2019
Messages
2,902
Are you supposed to play WM2 only after completing act 2 and most companion quests? I decided to complete both WM1 and 2 before doing Lady Webb and the riots, and during the ending for WM2 where you have a debate about Abydon with the Eyeless, the assassination of the duc is mentioned, even though it still didn't even happen in my playthrough. Also, the only companion quest I finished at that point was Kana's, so there was one slide about that. Apparently, you have to give some valid arguments to the Eyeless about Abydon to get a specific ending, based on your previous decisions and companion quests, but in my case the only option was to tell them to fuck off, and that was the end. Not sure whether I played it wrong or it was an oversight by Obsidian. Also, during some of those slides, there was a bug where it said *NameError* instead of my character's name. A lame ending to an otherwise great expansion. Not gonna lie, it soured the experience a bit. Also, splitting it into two parts was the dumbest idea they could've made.
 

Haplo

Prophet
Patron
Joined
Sep 14, 2016
Messages
6,559
Pillars of Eternity 2: Deadfire
Always.

Eder always Swashbuckler;
Pallegina always Herald;
Aloth pure wizard; when I didn't use Aloth, I've used Fassina as Sorcerer (really nice support mage when my main was a Blood Mage);
Xoti/Vatinr pure priests;
Maia Scout.

I've also briefly used Mirke as Shadowdancer.

Edit: Oh damn, wrong topic. Anyway, PotD too:
Eder
Durance
Aloth
Sagani
Hiravias
 

Piotrovitz

Savant
Joined
Dec 21, 2017
Messages
915
Location
Paris, Texas
Yeah, from my exp the easiest route is to have holy trio of wizard/priest/cipher (Durance has some wonky stats, but is doesn't matter anyway) - you can CC the shit out of everything all day
 

Haplo

Prophet
Patron
Joined
Sep 14, 2016
Messages
6,559
Pillars of Eternity 2: Deadfire
Sagani is also excellent - due to 2 characters in one.

Having both a ranged striker AND a backline guardian/flanker in one character slot is really great.
 

the mole

Arbiter
Shitposter
Joined
Aug 1, 2019
Messages
1,933
Always.

Eder always Swashbuckler;
Pallegina always Herald;
Aloth pure wizard; when I didn't use Aloth, I've used Fassina as Sorcerer (really nice support mage when my main was a Blood Mage);
Xoti/Vatinr pure priests;
Maia Scout.

I've also briefly used Mirke as Shadowdancer.

Edit: Oh damn, wrong topic. Anyway, PotD too:
Eder
Durance
Aloth
Sagani
Hiravias
that party is squish, no?

I'm on veteran and I'm kind of emulating the defenses and accuracy max theory, less focus on crowd control but still have some, my problem is that party was working pretty good but I want to add devil of caroc for roleplaying but I'm discovering that maybe I'll have to respec her and change the entire party structure, ie need a cipher or wizard now to build around sneak attacks because the default path they put her on isn't really worth anything

I'm a 2 handed backline barb, with gallant focus, and a lot of passives
then eder, palle, durance, kana, sagani
 
Last edited:

Haplo

Prophet
Patron
Joined
Sep 14, 2016
Messages
6,559
Pillars of Eternity 2: Deadfire
Well, Eder is very durable, Sagani brings an offtank with her and I played a Barbarian keeping the frontlines busy (and often mass-prone) + creating a lot of aoe healing from his moon special and Consecrated Ground sandals. That was generally enough.

Except when I played a cipher. That was fun too.
When you play a caster, might be worth including another more durable character, such as Pallegina or Kana.
 

the mole

Arbiter
Shitposter
Joined
Aug 1, 2019
Messages
1,933
Well, Eder is very durable, Sagani brings an offtank with her and I played a Barbarian keeping the frontlines busy (and often mass-prone) + creating a lot of aoe healing from his moon special and Consecrated Ground sandals. That was generally enough.

Except when I played a cipher. That was fun too.
When you play a caster, might be worth including another more durable character, such as Pallegina or Kana.
do carnage crits prone people with tall grass

I don't even remember where to buy it might have to make the rounds again because I know I saw it in previous playthroughs
 

Parabalus

Arcane
Joined
Mar 23, 2015
Messages
17,503
Well, Eder is very durable, Sagani brings an offtank with her and I played a Barbarian keeping the frontlines busy (and often mass-prone) + creating a lot of aoe healing from his moon special and Consecrated Ground sandals. That was generally enough.

Except when I played a cipher. That was fun too.
When you play a caster, might be worth including another more durable character, such as Pallegina or Kana.
do carnage crits prone people with tall grass

I don't even remember where to buy it might have to make the rounds again because I know I saw it in previous playthroughs

Dyrford smith, and they do, that's why it's so good.
 

Haplo

Prophet
Patron
Joined
Sep 14, 2016
Messages
6,559
Pillars of Eternity 2: Deadfire
Well, Eder is very durable, Sagani brings an offtank with her and I played a Barbarian keeping the frontlines busy (and often mass-prone) + creating a lot of aoe healing from his moon special and Consecrated Ground sandals. That was generally enough.

Except when I played a cipher. That was fun too.
When you play a caster, might be worth including another more durable character, such as Pallegina or Kana.
do carnage crits prone people with tall grass

I don't even remember where to buy it might have to make the rounds again because I know I saw it in previous playthroughs

Dyrford smith, and they do, that's why it's so good.

Agreed. Although its the "safe" choice with its reach.
Personally I prefer Hours of St. Rumbaldt greatsword (has Overbearing as well), with its Annihilation property (+50% Crit damage).
 

Parabalus

Arcane
Joined
Mar 23, 2015
Messages
17,503
Well, Eder is very durable, Sagani brings an offtank with her and I played a Barbarian keeping the frontlines busy (and often mass-prone) + creating a lot of aoe healing from his moon special and Consecrated Ground sandals. That was generally enough.

Except when I played a cipher. That was fun too.
When you play a caster, might be worth including another more durable character, such as Pallegina or Kana.
do carnage crits prone people with tall grass

I don't even remember where to buy it might have to make the rounds again because I know I saw it in previous playthroughs

Dyrford smith, and they do, that's why it's so good.

Agreed. Although its the "safe" choice with its reach.
Personally I prefer Hours of St. Rumbaldt greatsword (has Overbearing as well), with its Annihilation property (+50% Crit damage).

Reach isn't just safety though, often it lets you target the middle of a formation (e.g. doorway bottlenecks) and hit several enemies more.

Conveniently GS and Pikes share the same weapon focus so you can use the appropriate one, even useable with Firebrand.
 

almondblight

Arcane
Joined
Aug 10, 2004
Messages
2,627
The only Vancian I'm playing with now is Aloth and it's going pretty well. Durance felt like dead weight a lot of the time (problem with a lot of Vancian casters). If it's not a major battle (where I'm throwing everything at the enemy), he didn't have much to do.
 

Haplo

Prophet
Patron
Joined
Sep 14, 2016
Messages
6,559
Pillars of Eternity 2: Deadfire
The only Vancian I'm playing with now is Aloth and it's going pretty well. Durance felt like dead weight a lot of the time (problem with a lot of Vancian casters). If it's not a major battle (where I'm throwing everything at the enemy), he didn't have much to do.

In PoE1 priests had strong non-spell per encounter abilities (that could be further boosted with feats).
Painful Interdiction crippled enemy defenses, particularly Fortitude. Particularly good to land some spells, like Disintegrate or take advantage of Barbarian Brute Force (target Fortitude instead of Deflection if lower) - and crit non-stop.
Inspiring Radiance is not only a nice and cheap aoe heal, but also briefly boosts Accuracy by a stackable +10.

And of course, the main reason to always have a Priest along, is Devotions of the Faithful: +20 Accuracy to allies, -20 Accuracy to enemies (and -10 Might). That's rather huge, as with one spell you massively swing the offense equations in your favor. Eventually it can be used on a per encounter basis.
Another spell that can be eventually used per encounter and is of great help would be Consecrated Ground for sustenance.

Higher level spells, like Salvation of Time, Spark the Souls of the Righteous, Crowns for the Faithful are extremely good also. But limited use, sure.
 

almondblight

Arcane
Joined
Aug 10, 2004
Messages
2,627
In PoE1 priests had strong non-spell per encounter abilities (that could be further boosted with feats).
Painful Interdiction crippled enemy defenses, particularly Fortitude. Particularly good to land some spells, like Disintegrate or take advantage of Barbarian Brute Force (target Fortitude instead of Deflection if lower) - and crit non-stop.
Inspiring Radiance is not only a nice and cheap aoe heal, but also briefly boosts Accuracy by a stackable +10.

I dropped him around level 6, so no per encounter priest spells. I might pick him up again at later levels - I'll probably end up choosing between him and Grieving Mother. No doubt per rest abilities can be powerful, but I don't care for them since it means a lot of time is spent guessing how many more encounters a game designer put in a dungeon. Always felt a bit meta-gamey to me.

Only got to pick 2 talents, so I went with Inspiring Radiance and Inspired Flame, which meant Durance was good for a one time temp accuracy boost per encounter. I should probably just respec all my companions though - I looked and the auto-level had apparently picked Bear's Fortitude for Durance's first talent when I initially picked him up.

But either way, replacing him with Pallegina has worked well enough, even for big fights. PotD doesn't seem that hard, although it does have some weird difficulty swings.
 

ferratilis

Arcane
Joined
Oct 23, 2019
Messages
2,902
This is why Kana is the best companion. My entire party got wiped 30 seconds into the fight. It was Kana and his ogres that killed the dragon. Just make sure not to put him directly behind the ogres not to be caught by dragon's breath. As soon as you know the ogres will go down, summon another pair. Rinse and repeat, while circling around the dragon. Funny thing is, my main character had Scale Breaker, which I forgot to cast lol.

Mind you, this is not PotD, but on anything below, it will definitely work. On PotD, just hire five chanters to summon non-stop and engage the dragon with a tank. Give all the chanters war bows to deal with the xaurips. Accept the dragon's quest to easily dispose of the two adragans behind him, he doesn't even react, which is kinda dumb, but Obsidian probably did it deliberately that way.
1Gh7plM.jpg
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,732
Pathfinder: Wrath
Adra Dragon is an infamously bullshit fight. I've completed the game 2 times on PotD, and both times I have no idea how I managed to kill her. In the sense that I don't know what works and what doesn't, she just goes down whenever she feels like it after x number of reloads.
 

oldmanpaco

Master of Siestas
Joined
Nov 8, 2008
Messages
13,624
Location
Fall
Edit: Oh damn, wrong topic. Anyway, PotD too:
Eder
Durance
Aloth
Sagani
Hiravias


This was my party too except the pc was one of them muscle wizards Lyric Suite is so fond of so instead of Aloth I had Kana in the best armor I could find standing in the middle singing that dragon song and summoning shit. Once Sagani gets the bow its easy money.
 

the mole

Arbiter
Shitposter
Joined
Aug 1, 2019
Messages
1,933
there's this dude shilling the shield you get in white march, on pillars forums

the shield is supposed to basically be a bashing weapon and if it crits it's supposed to grant tattered veil

but I've been trying it with a riposte rogue and there is no bash

https://ibb.co/VJSpdWg
VJSpdWg
 

the mole

Arbiter
Shitposter
Joined
Aug 1, 2019
Messages
1,933
should I go back to the inn and respec

or just destroy the rest of the dungeon because I'm level 12 on veteran in durgans
 

the mole

Arbiter
Shitposter
Joined
Aug 1, 2019
Messages
1,933
does the devil of curoc have any interesting story elements revealed in durgans battery or is it just you refine her armor and that's it
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom