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Eternity Pillars of Eternity + The White March Expansion Thread

IHaveHugeNick

Arcane
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Apr 5, 2015
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1,870,558
That's why passive builds are the best for this game. I just click attack, then masturbate and eat chocolate.
 

Rake

Arcane
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Oct 11, 2012
Messages
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That's why passive builds are the best for this game. I just click attack, then masturbate and eat chocolate.
That.
I built my entire party to be 100% passive, and when my level hit that point when i could just click attack and win, the combat experience improved 100%. When your combat is shit, even mindless select all->attack is preferable.
 

Theldaran

Liturgist
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Oct 10, 2015
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Yes the names are Gaelic inspired, but not only do they sound strange and too flourish, they probably have some deeper meaning known only to the writers, which is kind of shady and stupid. I mean, if "Cilant Lis" means something like "Green Hill" (making it up), won't the people in the area know the meaning? Still I think it's Glanfanthan (or maybe Engwithan) speak, that you don't learn until later in the game.

Enviado desde mi Edison 3 mediante Tapatalk
 

Dorateen

Arcane
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Aug 30, 2012
Messages
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The Crystal Mist Mountains
Took down the Gleaming Society last night. Looking back now, I think some of the most enjoyment I've had is returning to previously visited locations to track down these various fugitives. Which of course, is completely divorced from the PoE story.

At this point, Thaos is just another bounty.
 

Cadmus

Arcane
Joined
Dec 28, 2013
Messages
4,287
You're in the right thread...and at the right level, too. White March content (except for Cragholdt Bluffs which is a separate high level area) is tuned for level 7 characters.

It'll make the rest of the game easy, though, so after you're done you might want to wait for Part 2 and Patch 3.0 which will increase the difficulty of late game encounters.

Interesting, but almost makes me think I should just finish the game as-is and save the rebalance and expansion content for a second go. I don't really want to put my playthrough on hold, I want to enjoy games while I am actually enjoying them (it's been a while).
It's easy anyway past Act 2. Better enjoy whatever content you can because you won't play the game again.
 

Maculo

Arcane
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Messages
2,604
Strap Yourselves In Pathfinder: Wrath
I got to the council of stars (whatever it is called in twin elms), and I am going to make the effort to complete all of the divine quests. Moreover, I actually completed the vast majority of companion quests, except for Durance and Kana. Now, I better understand the criticism of the companions. Specifically, the quests for Pallegina, Aloth, and Hirvas are a waste of time, and it felt like they just needed to throw in an ending. In contrast, I wish there was more to Durance, Grieving Mother, and Eder's quests.
 

ArchAngel

Arcane
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Messages
21,592
I got to the council of stars (whatever it is called in twin elms), and I am going to make the effort to complete all of the divine quests. Moreover, I actually completed the vast majority of companion quests, except for Durance and Kana. Now, I better understand the criticism of the companions. Specifically, the quests for Pallegina, Aloth, and Hirvas are a waste of time, and it felt like they just needed to throw in an ending. In contrast, I wish there was more to Durance, Grieving Mother, and Eder's quests.
I also felt Eder companion quest ended not finished. Durance was ended up cool in my opinion. Aloth and Kana both crap. Didn't do other companion quests.
 

Maculo

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Strap Yourselves In Pathfinder: Wrath
Initially, I had the same disappointment over Eder's quest initially, but now I think it is far more fitting. Eder always looked to his brother for the right answer, and the lack of a clear answer meant that Eder had to find peace of mind on his own. I think the quest is a nice twist on the "big revelation" type quest, because no one can give you all the answers or peace of mind. The true resolution is that Eder moves on. Ultimately, I think the quest fit nicely with elements of grief and uncertainty.

In contrast, I am not sure what the hell anyone was thinking with Aloth and Pallegina. The themes went nowhere.
 

Zed

Codex Staff
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Codex USB, 2014
The biggest disappointment for me was that none of the companions quest-lines had any rewards.
Such as new NPC-unique equipment, improved fox for Sagani, new unlocked skills, or whatever.
Or as in the case of BG2, completely change class or something.
 

Sannom

Augur
Joined
Apr 11, 2010
Messages
951
In contrast, I am not sure what the hell anyone was thinking with Aloth and Pallegina. The themes went nowhere.
The theme of Aloth's quest is basically self-reliance. He has always hoped, consciously or unconsciously, that someone, one day, would bring him a cure for his Awakening problem. First he hoped his mother would find something, then his teachers, then he followed the Leaden Key hoping that they knew a way to make Iselmyr go away and then he followed the Watcher for the same reasons. Only when the Delemgan Sisters imply that Awakenings are often permanent does he realize that he has to find a solution on his own, by dealing directly with Yselmir, and you can influence how he does it.

Pallegina's theme is rather obvious (conflict between two facets of her ideology : loyalty to the Ducs and the protection of the Republics' long-term interests) but it's not developed enough. There is also her defiance towards the Gods and her issues with Hylea.

The point of Hiravias' quest is to solve his crisis of faith, but I'm not sure what the overall theme would be.
 

Maculo

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Strap Yourselves In Pathfinder: Wrath
In contrast, I am not sure what the hell anyone was thinking with Aloth and Pallegina. The themes went nowhere.
The theme of Aloth's quest is basically self-reliance. He has always hoped, consciously or unconsciously, that someone, one day, would bring him a cure for his Awakening problem. First he hoped his mother would find something, then his teachers, then he followed the Leaden Key hoping that they knew a way to make Iselmyr go away and then he followed the Watcher for the same reasons. Only when the Delemgan Sisters imply that Awakenings are often permanent does he realize that he has to find a solution on his own, by dealing directly with Yselmir, and you can influence how he does it.

Pallegina's theme is rather obvious (conflict between two facets of her ideology : loyalty to the Ducs and the protection of the Republics' long-term interests) but it's not developed enough. There is also her defiance towards the Gods and her issues with Hylea.

The point of Hiravias' quest is to solve his crisis of faith, but I'm not sure what the overall theme would be.
I see what you are talking about their themes. Still, I just dislike the execution and writing compared to Durance or Eder.
 

PlanHex

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Nice, that's the third GOTY it's won so far.
That's not GOTY though, just "Best RPG of the year". Besides, RPS's categories are made up after they've chosen the games anyway, so that each has its own category.
See here: http://www.rockpapershotgun.com/tag/the-rps-advent-calendar-2015/
Ex.: One of them won "Best alphabet".

Witcher 3 will probably get their GOTY award or whatever they call it. Notice how they did not mention it at all in the PoE write-up. You'd think they'd at least mention it if it wasn't elsewhere on the list.
 
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Jaedar

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Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
Nice, that's the third GOTY it's won so far.
That's not GOTY though, just "Best RPG of the year". Besides, RPS's categories are made up after they've chosen the games anyway, so that each has its own category.
See here: http://www.rockpapershotgun.com/tag/the-rps-advent-calendar-2015/
Ex. one of them won "Best alphabet".

Witcher 3 will probably get their GOTY award or whatever they call it. Notice how they did not mention it at all in the PoE write-up. You'd think they'd at least mention it if it wasn't elsewhere on the list.
You crazy? RPS has been posting an average of 3 fallout 4 pieces per day ever since its release. Its fantasy to believe it won't win their silly little contest.
 

Infinitron

I post news
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Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I'm not sure. They post about it a lot, sure, but there's plenty of criticism there, including the Cobbett piece posted today.
 

DalekFlay

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It's easy anyway past Act 2. Better enjoy whatever content you can because you won't play the game again.

More for the general thread, but man it really does get insanely easy doesn't it? I'm level 8 doing the end of Act 2 and I haven't had to even use powers or placement in combat for hours.
 

Cadmus

Arcane
Joined
Dec 28, 2013
Messages
4,287
It's easy anyway past Act 2. Better enjoy whatever content you can because you won't play the game again.

More for the general thread, but man it really does get insanely easy doesn't it? I'm level 8 doing the end of Act 2 and I haven't had to even use powers or placement in combat for hours.
Yeah, I don't know on what difficulty you're playing. I played on the 2nd most difficult with all the spells and hint markers turned off so I had no idea what anything did, lol. It still got way too easy except for literally 2-3 fights that I didn't roflstomp by right clicking everything. I think the general consensus is that the game becomes (even more) banal and boring, at least as far as the combat goes, after Act 2. Therefore, get all the dlc crap you could possibly want and play everything now as there's no replay value in the game whatsoever. The more I remember my time with it, the more fucking boring it becomes. Just a slog. What a shame it didn't keep up the atmosphere of the first village.
 

Darth Roxor

Rattus Iratus
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Joined
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Location
Djibouti
More for the general thread, but man it really does get insanely easy doesn't it? I'm level 8 doing the end of Act 2 and I haven't had to even use powers or placement in combat for hours.

careful now, people are going to tell you that you don't get and/or suck at the game because you say it's too easy
 

Cadmus

Arcane
Joined
Dec 28, 2013
Messages
4,287
More for the general thread, but man it really does get insanely easy doesn't it? I'm level 8 doing the end of Act 2 and I haven't had to even use powers or placement in combat for hours.

careful now, people are going to tell you that you don't get and/or suck at the game because you say it's too easy
stick to one fucking thread so I don't have to keep switching between hating you and liking you
 

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
More for the general thread, but man it really does get insanely easy doesn't it? I'm level 8 doing the end of Act 2 and I haven't had to even use powers or placement in combat for hours.

careful now, people are going to tell you that you don't get and/or suck at the game because you say it's too easy

I haven't bothered finding the thread for it again to comment, but your review was 100% on-point by the way, Sir Roxor of Codex.
 

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