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Random JRPG News Thread

Joined
Feb 3, 2022
Messages
1,229
The photorealistic lighting and environments clashes with the anime character designs.

The environments look very mundane. If you're going to have a fantasy world with huge environments to explore then at least make them visually interesting.

Munechika's face looks really derpy.
 

kaisergeddon

Liturgist
Patron
Joined
Dec 28, 2018
Messages
268
Location
Texas
Insert Title Here Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is.
It really sucks losing Dungeon Travelers to Steam's clownshoes "policies" regarding anime games. Maybe Shiravune will find another platform, hopefully. Anything really for a shot at getting DT 2-2 localized in the west.
 
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karoliner

Arcane
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Joined
Oct 31, 2016
Messages
6,080
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Most skilled black nation
Really? The first one was super forgetable

Fuga: Melodies of Steel 2 announced​

More information coming on July 28.
CyberConnect2 has officially announced Fuga: Melodies of Steel 2. Platforms and a release date were not announced. More information will be announced on July 28.

The original Fuga: Melodies of Steel launched for PlayStation 5, Xbox Series, PlayStation 4, Xbox One, Switch, and PC via Steam and Epic Games Store on July 29, 2021 worldwide. A demo featuring the first three chapters of the game is now available across all platforms.

CyberConnect2 will also host the “Fuga: Melodies of Steel 1st Anniversary Special Broadcast” on July 28 at 20:00 JST, which you will be able to watch in YouTube. The broadcast will discuss CyberConnect2’s experience as a first-time publisher from development until launch and the first anniversary. Presenters include executive producer Hiroshi Matsuyama and Fuga: Melodies of Steel producer Tetsuya Murakami.

Visit the Fuga: Melodies of Steel 2 teaser website here: English, Japanese.
 

kaisergeddon

Liturgist
Patron
Joined
Dec 28, 2018
Messages
268
Location
Texas
Insert Title Here Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is.
Yeah, that's a really peculiar announcement. A tiny circle of conspicuously rich furries likely funded the entire cost of the sequel and compensated them for the costs of the first one bombing. It's like making custom art for tech sheiks who wear adult diapers with animal tails who pay to have it published worldwide.
 

Rahdulan

Omnibus
Patron
Joined
Oct 26, 2012
Messages
5,312
It's fascinating to me just how much effort they'll put into full VA, orchestral soundtrack, and even revamp the AI, only to say "yeah, just filter the existing sprites" on the visual end. It looks even weirder with higher resolution portraits.
 

CSH Picone

Educated
Joined
Sep 23, 2017
Messages
26
Location
Australia
Random JRPG you've never heard of releasing on 8 August:
https://store.steampowered.com/app/1949420/Rens_Demons_I/

Experimental mechanics. It's a weird one but I had a lot of fun with it. Narrative-heavy.

3LT6f-sGf6hUq2pJXkgzc2oyJzxGcBNIqhf9RjwPg4fcDtJbbL6lLvfr7Y3FRyYuUOmyXdx35aM6McXfpJh7ZmqDJIh9PilaPUF-rinzY1nf3fHvIODel5xbLbMH_KCWxQ=w1280
 

Falksi

Arcane
Joined
Feb 14, 2017
Messages
11,019
Location
Nottingham
I'm only a handful of hours into it but, despite it's obvious low-budget and "get-by" production, Legrand Legacy: Tales of The Fatebound is a great throwback to that late PS1+Early PS2 JRPG era.

ZzDRizH.jpg


NoFrfo9.jpg


GMSukTE.jpg


The combat's been easy so far but it is early days, and it employs a Shadow Hearts style ring system which adds a nice dynamic to it.

Story seems to have potential, it's well written enough so far (although I'm probably being generous to it here after the God awful Rise Eterna dialogue), and all in all it's bee a long time since I played a modern JRPG which was as tightly paced as this (again, so far), which is a Godsend after enduring shite like DQ11, Y's 8, and Trials of Cold Steel.

at this point I'd rate it 7 or 8/10. Combat difficulty does need to increase though.
 

karoliner

Arcane
Vatnik
Joined
Oct 31, 2016
Messages
6,080
Location
Most skilled black nation
More screenshots at the link.
https://www.gematsu.com/2022/08/wil...ual-successors-armed-fantasia-and-penny-blood

Wild Arms and Shadow Hearts creators to launch Double Kickstarter campaign for spiritual successors Armed Fantasia and Penny Blood​

Kickstarter campaign to launch on August 29.
Armed-Fantasia-Penny-Blood-Ann_08-26-22-320x180.jpg

WILD BUNCH Productions, a company founded by the core team that created Wild Arms, and YUKIKAZE, a company founded by the core team that created Shadow Hearts, have collectively announced spiritual successors Armed Fantasia: To the End of the Wilderness and Penny Blood. A “Double Kickstarter” campaign to fund both of these “large-scale Japanese RPGs” will be launched on August 29.
Armed Fantasia: To the End of the Wilderness and Penny Blood will share a mutual funding goal of $750,000, which will secure a PC release for each game, while a nearby stretch goal will secure ports to PlayStation 5, Xbox Series, and the newest Nintendo hardware at the time. The “Early-Bird Combo” pledge level will allow early backers to pledge for both games at a highly discounted price.
The Kickstarter campaign will also integrate a “Combo Meter” that affects stretch goals across both games. A pledge for one game will not only add to that game’s stretch goal meter, it will also contribute to the shared Combo Meter that fills up with support from both games. The more the Combo Meter builds up, the more content that is unlocked across both games. By backing one or both games, backers will help build both titles and support other backers. Clearing goals will share content and talent across each game.
WILD BUNCH Productions and YUKIKAZE will also host a weekly community game in which one of the heroes from each game will face off against a monster. Campaign followers will see five different social media-based goals related to an attack, special move, or block, and each monster will have a set number of hits it takes to defeat them. Defeating a monster clears that community stretch goal and upgrades the rewards chosen during pledges. If one game’s team is not able to clear its goal by not hitting a monster enough times, any hits or cleared goals from the other game will carry over, allowing one community to help the other.
 

Rahdulan

Omnibus
Patron
Joined
Oct 26, 2012
Messages
5,312
More screenshots at the link.
https://www.gematsu.com/2022/08/wil...ual-successors-armed-fantasia-and-penny-blood

Wild Arms and Shadow Hearts creators to launch Double Kickstarter campaign for spiritual successors Armed Fantasia and Penny Blood​

Kickstarter campaign to launch on August 29.
Armed-Fantasia-Penny-Blood-Ann_08-26-22-320x180.jpg

WILD BUNCH Productions, a company founded by the core team that created Wild Arms, and YUKIKAZE, a company founded by the core team that created Shadow Hearts, have collectively announced spiritual successors Armed Fantasia: To the End of the Wilderness and Penny Blood. A “Double Kickstarter” campaign to fund both of these “large-scale Japanese RPGs” will be launched on August 29.
Armed Fantasia: To the End of the Wilderness and Penny Blood will share a mutual funding goal of $750,000, which will secure a PC release for each game, while a nearby stretch goal will secure ports to PlayStation 5, Xbox Series, and the newest Nintendo hardware at the time. The “Early-Bird Combo” pledge level will allow early backers to pledge for both games at a highly discounted price.
The Kickstarter campaign will also integrate a “Combo Meter” that affects stretch goals across both games. A pledge for one game will not only add to that game’s stretch goal meter, it will also contribute to the shared Combo Meter that fills up with support from both games. The more the Combo Meter builds up, the more content that is unlocked across both games. By backing one or both games, backers will help build both titles and support other backers. Clearing goals will share content and talent across each game.
WILD BUNCH Productions and YUKIKAZE will also host a weekly community game in which one of the heroes from each game will face off against a monster. Campaign followers will see five different social media-based goals related to an attack, special move, or block, and each monster will have a set number of hits it takes to defeat them. Defeating a monster clears that community stretch goal and upgrades the rewards chosen during pledges. If one game’s team is not able to clear its goal by not hitting a monster enough times, any hits or cleared goals from the other game will carry over, allowing one community to help the other.

Well, hope dies last even in these twilight days of crowdfunding. They'd do well not to shoot themselves in the foot by asking for too much since you're funding and getting both games, though.
 

Lyre Mors

Arcane
Joined
Nov 8, 2007
Messages
5,421
Wild Arms 3 was pretty cool too.

I'd say all of the games in the series are worth playing, very much so including Wild Arms XF. XF is a really cool tactical-RPG. Wild ARMs 2 is probably the weakest in the series imo, and even still worth giving a shot.

I'm pretty excited about this kickstarter, honestly. I feel like there was always a certain amount of passion and experimentation behind both of the series these developers are coming from. I'm a HUGE fan of Shadow Hearts 1 and 2. From the New World has really good gameplay, but falls flat in everything else that made Shadow Hearts special. Still worth playing though.
 

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