While Kickstarter was a major part of this game becoming successful, and while we're super greatful to all those who backed us, it was still only a part of it. You can't make a game of this size and complexity with only $77,000. For us to survive as a company, and continue making games, it's naïve to think we could have survived on the Kickstarter money alone. Investors and additional money HAS to be secured for a game like this to get made, unless you manage get much more than what you ask for on KS, and in fact we had to spend almost $70,000 of our own money to develop the prototype before we even launched the Kickstarter. And lets be honest here, if we had asked for something like $200,000, there would have been no game.