Because if it is, then the list is invalid.Warband as in Mount&Blade: Warband?
Kotor 2 does inspire a kind of "awe", more than Kotor 1, which was complete. Doesn't really matter if not everything is tied up perfectly.Knights of the Old Republic 2
The RPG is not even complete. A masterpiece is a complete work that invokes a degree of awe. It is more arguable that KotOR 2 is worthless.
There are not many masterpieces. Off-hand, and in no particular order:
- Fallout (PC)
- Deus Ex (PC)
- Jagged Alliance 2 (PC)
- Warband (PC)
- Diablo (PC)
- Darklands (PC)
- Wasteland (C=64)
- Captive (Amiga)
- Hired Guns (Amiga)
- Dungeon Master (Atari ST)
I can call any of these masterpieces with a straight face. There are others, of course, but that's what I can think of, off-hand.
So what, to your mind, are examples of genre masterpieces?
Disappointed that no one's mentioned System Shock 2 yet.
There are no RPG "masterpieces". There are only flawed gems.
Up there are Fallout and ToEE. Wizardry 8. PS:T. But all of these are deeply imperfect. Nowhere near being masterpieces by any stretch of the term's definition.
I suspect one of the things that intrigues me most about the RPG genre is that the perfect RPG has yet to be made. More to the point, I doubt it ever will. And that keeps me constantly searching.
Always searching...
Way I see it, a Masterpiece is a game that simply everyone must play, and which most people would come back having loved. So I'd say...........
Phantasy Star 4
Way I see it, a Masterpiece is a game that simply everyone must play, and which most people would come back having loved. So I'd say...........
Phantasy Star 4
Only Sega RPG I ever played but damn, I was not ready for that cool exposition and writing in an ancient console game. Played is much after its time, on an emulator in 2002 or whatever and loved it to bits. The TAKE OFF, LANDEEL theme I still remember and can hum.
Hey according to this definition none off this games on your list are masterpieces.Masterpiece: A work of outstanding skill, mastery or workmanship.
I'm not interested which games you liked in your youth, when everything was fine and dandy (1986-1999).Note how it says "a work". In other words, it isn't enough for an RPG to have great this or great that, but fail elsewhere. When taken as a whole, the RPG must equate to a masterpiece. Thus, Troika games are out despite my undying love for them.
There are not many masterpieces. Off-hand, and in no particular order:
- Fallout (PC)
- Deus Ex (PC)
- Jagged Alliance 2 (PC)
- Warband (PC)
- Diablo (PC)
- Darklands (PC)
- Wasteland (C=64)
- Captive (Amiga)
- Hired Guns (Amiga)
- Dungeon Master (Atari ST)
In other words, it isn't enough for an RPG to have great this or great that, but fail elsewhere. When taken as a whole, the RPG must equate to a masterpiece.
- Darklands (PC)