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Vapourware Scam Citizen - Only people with too much money can become StarCitizens! WOULD YOU LIKE TO KNOW MORE?

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,398
lol Forum Citizen 2017

They are presenting in/out game integration of their forums, chat, messeging, twitter like app and so on. I guess that is important but who thought that this is good idea to put in front rather than back...
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,398
ok their v2 planet proc kicks living shit out of everything else there is
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,398
ok their v2 planet proc kicks living shit out of everything else there is

No proof that any of that is procedurally generated. Looks like a cool Crysis map though.

It is handcrafted and p.generated. V1 was just procedural generation while V2 allows for artist driven p.generation. So artist can place biomes and fine tune everything while system in place generates everything based on that.

"not scripted"

-console pops up
-ending happens twice

top kek

nah their scripted cinematics crapped out. Also he didn't say not scripted just live in game gameplay in engine running in real time. Which point out that this was real time as there were glitches (like dune worm glitching out).
 

vonAchdorf

Arcane
Joined
Sep 20, 2014
Messages
13,465
Was there any good info on SQ42? I only saw a Roberts interview with some boring footage of barren planets, buggy driving and FPS.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,398
Was there any good info on SQ42? I only saw a Roberts interview with some boring footage of barren planets, buggy driving and FPS.

They plan by end of this year to show complete fully finished (and polished) 1 chapter out of 26 (for total of 60+ missions) to nail down bugs left etc in their pipeline and show it to everyone how game in its final form will look like and from that moment they will go through each chapter polishing it to completetion ( so reasonable ETA is end of 2017 start of 2018)
 

Grotesque

±¼ ¯\_(ツ)_/¯
Patron
Vatnik
Joined
Apr 16, 2012
Messages
9,425
Divinity: Original Sin Divinity: Original Sin 2
This citizencon was a total letdown and enhanced my belief that
this event is to inflate CR's ego.

And besides the fact that a sandworm existance in that environment is totally illogical, a fuckin sandworm? Really? Is this what these fuckos were able to come up with? Is this the level of their immagination ? To balantly ripoff other SF icons?

The fact tha sqoadron 42 is not coming this year was no surprise but the fact that was not even set a release date, whatever that was, it means that the development is way more in the shitter than expected.


Derek Smart will have a field day with this. Now he's without power somewhere in Florida in the wake of the hurricane but as soon he'll have internet, he'll destroy that shitty scripted presentation.


They squandered all the goodwill they gathered after Gamescom this year. Even episodes from around the verse were more interesting than this lame ass shittyzencon.
 
Last edited:

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,398
Yeah sandworm was scripted event. No one claimed it wasn't. Same as "trap" and everything else on that planet (aside from planet itself).
Whole point of presentation was to show V2 planet generation and what it can provide for gameplay.

Thanks to V2 they can now properly outfit planets with handmade content and make them artist driven.
That was the whole point of presentation.


Instead of creating whole planet by hand (which is impossible at their 1:1 scale) they just used p.generated planet which p.generation was driven by artist (who created biomes and defined overall look of planet) then they placed couple of assets (base, wreckage, worm, few huts) wrote that trap, alien attack) placed dozen of AI aliens here and there and voila you have about 10-15 minutes mission done in few days of work (including assets) instead of weeks without long process of creating planet surface that would look by hand.

SC claims that artist can make new planet which will look at this level in about 1 day (this includes artist works on how planet generally will look and so on) and they can later use each of those planets to have multiple missions on them.
 

Dreaad

Arcane
Joined
Apr 18, 2013
Messages
5,604
Location
Deep in your subconscious mind spreading lies.
Gt+pockets+gt+girls+clothes+_15e69e8d60dc18e5f234838f5ef93404.jpg
 

DramaticPopcorn

Guest
Was there any good info on SQ42? I only saw a Roberts interview with some boring footage of barren planets, buggy driving and FPS.

They plan by end of this year to show complete fully finished (and polished) 1 chapter out of 26 (for total of 60+ missions) to nail down bugs left etc in their pipeline and show it to everyone how game in its final form will look like and from that moment they will go through each chapter polishing it to completetion ( so reasonable ETA is end of 2017 start of 2018)
This is what Star Shittizens actually believe
 

Malpercio

Arcane
Joined
Dec 8, 2011
Messages
1,534
Scan Citizen fandom is basically the final form of a videogame fandom. It's what you get when you mix people who follow a Software House fanatically, people willing to accept every anti-consumer choice in existence (DLC ending, on disc dlc, ect) and people who follow a videogame series like it's a religion in one giant package.

They are essentially a cult.

It's also show that the some people really, REALLY lack of foresight. See also: No Man Sky, any Molineux stuff.
 

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